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666 lines
24 KiB
C++
666 lines
24 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkDataSetAttributes.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkDataSetAttributes
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* @brief represent and manipulate attribute data in a dataset
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*
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* vtkDataSetAttributes is a class that is used to represent and manipulate
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* attribute data (e.g., scalars, vectors, normals, texture coordinates,
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* tensors, global ids, pedigree ids, and field data).
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*
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* This adds to vtkFieldData the ability to pick one of the arrays from the
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* field as the currently active array for each attribute type. In other
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* words, you pick one array to be called "THE" Scalars, and then filters down
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* the pipeline will treat that array specially. For example vtkContourFilter
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* will contour "THE" Scalar array unless a different array is asked for.
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*
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* Additionally vtkDataSetAttributes provides methods that filters call to
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* pass data through, copy data into, and interpolate from Fields. PassData
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* passes entire arrays from the source to the destination. Copy passes
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* through some subset of the tuples from the source to the destination.
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* Interpolate interpolates from the chosen tuple(s) in the source data, using
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* the provided weights, to produce new tuples in the destination.
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* Each attribute type has pass, copy and interpolate "copy" flags that
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* can be set in the destination to choose which attribute arrays will be
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* transferred from the source to the destination.
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*
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* Finally this class provides a mechanism to determine which attributes a
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* group of sources have in common, and to copy tuples from a source into
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* the destination, for only those attributes that are held by all.
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*/
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#ifndef vtkDataSetAttributes_h
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#define vtkDataSetAttributes_h
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#include "vtkCommonDataModelModule.h" // For export macro
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#include "vtkDataSetAttributesFieldList.h" // for vtkDataSetAttributesFieldList
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#include "vtkFieldData.h"
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class vtkLookupTable;
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class VTKCOMMONDATAMODEL_EXPORT vtkDataSetAttributes : public vtkFieldData
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{
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public:
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/**
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* Construct object with copying turned on for all data.
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*/
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static vtkDataSetAttributes* New();
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vtkTypeMacro(vtkDataSetAttributes, vtkFieldData);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Initialize all of the object's data to nullptr
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* Also, clear the copy flags.
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*/
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void Initialize() override;
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/**
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* Attributes have a chance to bring themselves up to date; right
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* now this is ignored.
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*/
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virtual void Update() {}
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// -- shallow and deep copy -----------------------------------------------
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/**
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* Deep copy of data (i.e., create new data arrays and
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* copy from input data).
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* Ignores the copy flags but preserves them in the output.
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*/
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void DeepCopy(vtkFieldData* pd) override;
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/**
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* Shallow copy of data (i.e., use reference counting).
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* Ignores the copy flags but preserves them in the output.
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*/
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void ShallowCopy(vtkFieldData* pd) override;
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// -- attribute types -----------------------------------------------------
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// Always keep NUM_ATTRIBUTES as the last entry
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enum AttributeTypes
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{
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SCALARS = 0,
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VECTORS = 1,
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NORMALS = 2,
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TCOORDS = 3,
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TENSORS = 4,
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GLOBALIDS = 5,
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PEDIGREEIDS = 6,
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EDGEFLAG = 7,
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TANGENTS = 8,
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RATIONALWEIGHTS = 9,
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HIGHERORDERDEGREES = 10,
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NUM_ATTRIBUTES
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};
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enum AttributeLimitTypes
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{
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MAX,
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EXACT,
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NOLIMIT
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};
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// ----------- ghost points and ghost cells -------------------------------------------
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// The following bit fields are consistent with VisIt ghost zones specification
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// For details, see http://www.visitusers.org/index.php?title=Representing_ghost_data
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enum CellGhostTypes
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{
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DUPLICATECELL = 1, // the cell is present on multiple processors
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HIGHCONNECTIVITYCELL = 2, // the cell has more neighbors than in a regular mesh
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LOWCONNECTIVITYCELL = 4, // the cell has less neighbors than in a regular mesh
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REFINEDCELL = 8, // other cells are present that refines it.
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EXTERIORCELL = 16, // the cell is on the exterior of the data set
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HIDDENCELL =
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32 // the cell is needed to maintain connectivity, but the data values should be ignored.
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};
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enum PointGhostTypes
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{
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DUPLICATEPOINT = 1, // the cell is present on multiple processors
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HIDDENPOINT =
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2 // the point is needed to maintain connectivity, but the data values should be ignored.
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};
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// A vtkDataArray with this name must be of type vtkUnsignedCharArray.
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// Each value must be assigned according to the bit fields described in
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// PointGhostTypes or CellGhostType
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static const char* GhostArrayName() { return "vtkGhostType"; }
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//-----------------------------------------------------------------------------------
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//@{
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/**
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* Set/Get the scalar data.
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*/
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int SetScalars(vtkDataArray* da);
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int SetActiveScalars(const char* name);
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vtkDataArray* GetScalars();
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//@}
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//@{
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/**
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* Set/Get the vector data.
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*/
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int SetVectors(vtkDataArray* da);
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int SetActiveVectors(const char* name);
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vtkDataArray* GetVectors();
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//@}
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//@{
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/**
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* Set/get the normal data.
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*/
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int SetNormals(vtkDataArray* da);
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int SetActiveNormals(const char* name);
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vtkDataArray* GetNormals();
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//@}
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//@{
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/**
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* Set/get the tangent data.
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*/
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int SetTangents(vtkDataArray* da);
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int SetActiveTangents(const char* name);
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vtkDataArray* GetTangents();
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//@}
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//@{
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/**
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* Set/Get the texture coordinate data.
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*/
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int SetTCoords(vtkDataArray* da);
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int SetActiveTCoords(const char* name);
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vtkDataArray* GetTCoords();
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//@}
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//@{
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/**
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* Set/Get the tensor data.
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*/
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int SetTensors(vtkDataArray* da);
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int SetActiveTensors(const char* name);
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vtkDataArray* GetTensors();
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//@}
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//@{
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/**
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* Set/Get the global id data.
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*/
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int SetGlobalIds(vtkDataArray* da);
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int SetActiveGlobalIds(const char* name);
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vtkDataArray* GetGlobalIds();
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//@}
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//@{
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/**
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* Set/Get the pedigree id data.
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*/
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int SetPedigreeIds(vtkAbstractArray* da);
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int SetActivePedigreeIds(const char* name);
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vtkAbstractArray* GetPedigreeIds();
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//@}
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//@{
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/**
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* Set/Get the rational weights data.
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*/
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int SetRationalWeights(vtkDataArray* da);
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int SetActiveRationalWeights(const char* name);
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vtkDataArray* GetRationalWeights();
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//@}
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//@{
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/**
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* Set/Get the rational degrees data.
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*/
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int SetHigherOrderDegrees(vtkDataArray* da);
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int SetActiveHigherOrderDegrees(const char* name);
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vtkDataArray* GetHigherOrderDegrees();
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//@}
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//@{
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/**
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* This will first look for an array with the correct name.
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* If one exists, it is returned. Otherwise, the name argument
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* is ignored, and the active attribute is returned.
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*/
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vtkDataArray* GetScalars(const char* name);
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vtkDataArray* GetVectors(const char* name);
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vtkDataArray* GetNormals(const char* name);
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vtkDataArray* GetTangents(const char* name);
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vtkDataArray* GetTCoords(const char* name);
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vtkDataArray* GetTensors(const char* name);
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vtkDataArray* GetGlobalIds(const char* name);
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vtkAbstractArray* GetPedigreeIds(const char* name);
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vtkDataArray* GetRationalWeights(const char* name);
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vtkDataArray* GetHigherOrderDegrees(const char* name);
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//@}
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/**
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* Make the array with the given name the active attribute.
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* Attribute types are:
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* vtkDataSetAttributes::SCALARS = 0
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* vtkDataSetAttributes::VECTORS = 1
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* vtkDataSetAttributes::NORMALS = 2
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* vtkDataSetAttributes::TCOORDS = 3
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* vtkDataSetAttributes::TENSORS = 4
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* vtkDataSetAttributes::GLOBALIDS = 5
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* vtkDataSetAttributes::PEDIGREEIDS = 6
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* vtkDataSetAttributes::EDGEFLAG = 7
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* vtkDataSetAttributes::TANGENTS = 8
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* Returns the index of the array if successful, -1 if the array
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* is not in the list of arrays.
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*/
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int SetActiveAttribute(const char* name, int attributeType);
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/**
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* Make the array with the given index the active attribute.
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*/
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int SetActiveAttribute(int index, int attributeType);
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/**
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* Get the field data array indices corresponding to scalars,
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* vectors, tensors, etc.
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*/
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void GetAttributeIndices(int* indexArray);
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/**
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* Determine whether a data array of index idx is considered a data set
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* attribute (i.e., scalar, vector, tensor, etc). Return less-than zero
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* if it is, otherwise an index 0<=idx<NUM_ATTRIBUTES to indicate
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* which attribute.
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*/
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int IsArrayAnAttribute(int idx);
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/**
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* Set an array to use as the given attribute type (i.e.,
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* vtkDataSetAttributes::SCALAR, vtkDataSetAttributes::VECTOR,
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* vtkDataSetAttributes::TENSOR, etc.). If this attribute was
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* previously set to another array, that array is removed from the
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* vtkDataSetAttributes object and the array aa is used as the
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* attribute.
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* Returns the index of aa within the vtkDataSetAttributes object
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* (i.e., the index to pass to the method GetArray(int) to obtain
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* aa) if the attribute was set to aa successfully. If aa was
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* already set as the given attributeType, returns the index of
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* aa.
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* Returns -1 in the following cases:
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* - aa is nullptr (used to unset an attribute; not an error indicator)
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* - aa is not a subclass of vtkDataArray, unless the attributeType
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* is vtkDataSetAttributes::PEDIGREEIDS (error indicator)
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* - aa has a number of components incompatible with the attribute type
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* (error indicator)
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*/
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int SetAttribute(vtkAbstractArray* aa, int attributeType);
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/**
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* Return an attribute given the attribute type
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* (see vtkDataSetAttributes::AttributeTypes).
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* Some attributes (such as PEDIGREEIDS) may not be vtkDataArray subclass,
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* so in that case use GetAbstractAttribute().
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*/
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vtkDataArray* GetAttribute(int attributeType);
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/**
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* Return an attribute given the attribute type
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* (see vtkDataSetAttributes::AttributeTypes).
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* This is the same as GetAttribute(), except that the returned array
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* is a vtkAbstractArray instead of vtkDataArray.
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* Some attributes (such as PEDIGREEIDS) may not be vtkDataArray subclass.
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*/
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vtkAbstractArray* GetAbstractAttribute(int attributeType);
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//@{
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/**
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* Remove an array (with the given name) from the list of arrays.
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*/
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using vtkFieldData::RemoveArray;
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void RemoveArray(int index) override;
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//@}
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//@{
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/**
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* Given an integer attribute type, this static method returns a string type
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* for the attribute (i.e. type = 0: returns "Scalars").
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*/
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static const char* GetAttributeTypeAsString(int attributeType);
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static const char* GetLongAttributeTypeAsString(int attributeType);
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//@}
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// -- attribute copy properties ------------------------------------------
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enum AttributeCopyOperations
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{
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COPYTUPLE = 0,
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INTERPOLATE = 1,
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PASSDATA = 2,
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ALLCOPY // all of the above
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};
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/**
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* Turn on/off the copying of attribute data.
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* ctype is one of the AttributeCopyOperations, and controls copy,
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* interpolate and passdata behavior.
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* For set, ctype=ALLCOPY means set all three flags to the same value.
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* For get, ctype=ALLCOPY returns true only if all three flags are true.
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* During copying, interpolation and passdata, the following rules are
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* followed for each array:
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* 1. If the copy/interpolate/pass flag for an attribute is set (on or off),
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* it is applied. This overrides rules 2 and 3.
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* 2. If the copy flag for an array is set (on or off), it is applied
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* This overrides rule 3.
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* 3. If CopyAllOn is set, copy the array.
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* If CopyAllOff is set, do not copy the array
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* For interpolation, the flag values can be as follows:
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* 0: Do not interpolate.
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* 1: Weighted interpolation.
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* 2: Nearest neighbor interpolation.
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*/
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void SetCopyAttribute(int index, int value, int ctype = ALLCOPY);
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/**
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* Get the attribute copy flag for copy operation <ctype> of attribute
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* <index>.
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*/
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int GetCopyAttribute(int index, int ctype);
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/// @copydoc vtkDataSetAttributes::SetCopyAttribute()
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void SetCopyScalars(vtkTypeBool i, int ctype = ALLCOPY);
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vtkTypeBool GetCopyScalars(int ctype = ALLCOPY);
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vtkBooleanMacro(CopyScalars, vtkTypeBool);
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/// @copydoc vtkDataSetAttributes::SetCopyAttribute()
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void SetCopyVectors(vtkTypeBool i, int ctype = ALLCOPY);
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vtkTypeBool GetCopyVectors(int ctype = ALLCOPY);
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vtkBooleanMacro(CopyVectors, vtkTypeBool);
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/// @copydoc vtkDataSetAttributes::SetCopyAttribute()
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void SetCopyNormals(vtkTypeBool i, int ctype = ALLCOPY);
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vtkTypeBool GetCopyNormals(int ctype = ALLCOPY);
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vtkBooleanMacro(CopyNormals, vtkTypeBool);
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/// @copydoc vtkDataSetAttributes::SetCopyAttribute()
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void SetCopyTangents(vtkTypeBool i, int ctype = ALLCOPY);
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vtkTypeBool GetCopyTangents(int ctype = ALLCOPY);
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vtkBooleanMacro(CopyTangents, vtkTypeBool);
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/// @copydoc vtkDataSetAttributes::SetCopyAttribute()
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void SetCopyTCoords(vtkTypeBool i, int ctype = ALLCOPY);
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vtkTypeBool GetCopyTCoords(int ctype = ALLCOPY);
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vtkBooleanMacro(CopyTCoords, vtkTypeBool);
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/// @copydoc vtkDataSetAttributes::SetCopyAttribute()
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void SetCopyTensors(vtkTypeBool i, int ctype = ALLCOPY);
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vtkTypeBool GetCopyTensors(int ctype = ALLCOPY);
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vtkBooleanMacro(CopyTensors, vtkTypeBool);
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/// @copydoc vtkDataSetAttributes::SetCopyAttribute()
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void SetCopyGlobalIds(vtkTypeBool i, int ctype = ALLCOPY);
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vtkTypeBool GetCopyGlobalIds(int ctype = ALLCOPY);
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vtkBooleanMacro(CopyGlobalIds, vtkTypeBool);
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/// @copydoc vtkDataSetAttributes::SetCopyAttribute()
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void SetCopyPedigreeIds(vtkTypeBool i, int ctype = ALLCOPY);
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vtkTypeBool GetCopyPedigreeIds(int ctype = ALLCOPY);
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vtkBooleanMacro(CopyPedigreeIds, vtkTypeBool);
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/// @copydoc vtkDataSetAttributes::SetCopyAttribute()
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void SetCopyRationalWeights(vtkTypeBool i, int ctype = ALLCOPY);
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vtkTypeBool GetCopyRationalWeights(int ctype = ALLCOPY);
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vtkBooleanMacro(CopyRationalWeights, vtkTypeBool);
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/// @copydoc vtkDataSetAttributes::SetCopyAttribute()
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void SetCopyHigherOrderDegrees(vtkTypeBool i, int ctype = ALLCOPY);
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vtkTypeBool GetCopyHigherOrderDegrees(int ctype = ALLCOPY);
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vtkBooleanMacro(CopyHigherOrderDegrees, vtkTypeBool);
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/// @copydoc vtkDataSetAttributes::SetCopyAttribute()
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void CopyAllOn(int ctype = ALLCOPY) override;
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/// @copydoc vtkDataSetAttributes::SetCopyAttribute()
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void CopyAllOff(int ctype = ALLCOPY) override;
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// -- passthrough operations ----------------------------------------------
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/**
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* Pass entire arrays of input data through to output. Obey the "copy"
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* flags. When passing a field, the following copying rules are
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* followed: 1) Check if a field is an attribute, if yes and if there
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* is a PASSDATA copy flag for that attribute (on or off), obey the flag
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* for that attribute, ignore (2) and (3), 2) if there is a copy field for
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* that field (on or off), obey the flag, ignore (3) 3) obey
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* CopyAllOn/Off
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*/
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void PassData(vtkFieldData* fd) override;
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// -- copytuple operations ------------------------------------------------
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//@{
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/**
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* Allocates point data for point-by-point (or cell-by-cell) copy operation.
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* If sze=0, then use the input DataSetAttributes to create (i.e., find
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* initial size of) new objects; otherwise use the sze variable.
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* Note that pd HAS to be the vtkDataSetAttributes object which
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* will later be used with CopyData. If this is not the case,
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* consider using the alternative forms of CopyAllocate and CopyData.
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* ext is no longer used.
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* If shallowCopyArrays is true, input arrays are copied to the output
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* instead of new ones being allocated.
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*/
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void CopyAllocate(vtkDataSetAttributes* pd, vtkIdType sze = 0, vtkIdType ext = 1000)
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{
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this->CopyAllocate(pd, sze, ext, 0);
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}
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void CopyAllocate(vtkDataSetAttributes* pd, vtkIdType sze, vtkIdType ext, int shallowCopyArrays);
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//@}
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/**
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* Create a mapping between the input attributes and this object
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* so that methods like CopyData() and CopyStructuredData()
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* can be called. This method assumes that this object has the
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* same arrays as the input and that they are ordered the same
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* way (same array indices).
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*/
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void SetupForCopy(vtkDataSetAttributes* pd);
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/**
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* This method is used to copy data arrays in images.
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* You should call CopyAllocate or SetupForCopy before
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* calling this method. If setSize is true, this method
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* will set the size of the output arrays according to
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* the output extent. This is required when CopyAllocate()
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* was used to setup output arrays.
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*/
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void CopyStructuredData(
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vtkDataSetAttributes* inDsa, const int* inExt, const int* outExt, bool setSize = true);
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//@{
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/**
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* Copy the attribute data from one id to another. Make sure CopyAllocate()
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* has been invoked before using this method. When copying a field,
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* the following copying rules are
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* followed: 1) Check if a field is an attribute, if yes and if there
|
|
* is a COPYTUPLE copy flag for that attribute (on or off), obey the flag
|
|
* for that attribute, ignore (2) and (3), 2) if there is a copy field for
|
|
* that field (on or off), obey the flag, ignore (3) 3) obey
|
|
* CopyAllOn/Off
|
|
*/
|
|
void CopyData(vtkDataSetAttributes* fromPd, vtkIdType fromId, vtkIdType toId);
|
|
void CopyData(vtkDataSetAttributes* fromPd, vtkIdList* fromIds, vtkIdList* toIds);
|
|
//@}
|
|
|
|
/**
|
|
* Copy n consecutive attributes starting at srcStart from fromPd to this
|
|
* container, starting at the dstStart location.
|
|
* Note that memory allocation is performed as necessary to hold the data.
|
|
*/
|
|
void CopyData(vtkDataSetAttributes* fromPd, vtkIdType dstStart, vtkIdType n, vtkIdType srcStart);
|
|
|
|
//@{
|
|
/**
|
|
* Copy a tuple (or set of tuples) of data from one data array to another.
|
|
* This method assumes that the fromData and toData objects are of the
|
|
* same type, and have the same number of components. This is true if you
|
|
* invoke CopyAllocate() or InterpolateAllocate().
|
|
*/
|
|
void CopyTuple(
|
|
vtkAbstractArray* fromData, vtkAbstractArray* toData, vtkIdType fromId, vtkIdType toId);
|
|
void CopyTuples(
|
|
vtkAbstractArray* fromData, vtkAbstractArray* toData, vtkIdList* fromIds, vtkIdList* toIds);
|
|
void CopyTuples(vtkAbstractArray* fromData, vtkAbstractArray* toData, vtkIdType dstStart,
|
|
vtkIdType n, vtkIdType srcStart);
|
|
//@}
|
|
|
|
// -- interpolate operations ----------------------------------------------
|
|
|
|
//@{
|
|
/**
|
|
* Initialize point interpolation method.
|
|
* Note that pd HAS to be the vtkDataSetAttributes object which
|
|
* will later be used with InterpolatePoint or InterpolateEdge.
|
|
* ext is no longer used.
|
|
* If shallowCopyArrays is true, input arrays are copied to the output
|
|
* instead of new ones being allocated.
|
|
*/
|
|
void InterpolateAllocate(vtkDataSetAttributes* pd, vtkIdType sze = 0, vtkIdType ext = 1000)
|
|
{
|
|
this->InterpolateAllocate(pd, sze, ext, 0);
|
|
}
|
|
void InterpolateAllocate(
|
|
vtkDataSetAttributes* pd, vtkIdType sze, vtkIdType ext, int shallowCopyArrays);
|
|
//@}
|
|
|
|
/**
|
|
* Interpolate data set attributes from other data set attributes
|
|
* given cell or point ids and associated interpolation weights.
|
|
* If the INTERPOLATION copy flag is set to 0 for an array, interpolation
|
|
* is prevented. If the flag is set to 1, weighted interpolation occurs.
|
|
* If the flag is set to 2, nearest neighbor interpolation is used.
|
|
*/
|
|
void InterpolatePoint(
|
|
vtkDataSetAttributes* fromPd, vtkIdType toId, vtkIdList* ids, double* weights);
|
|
|
|
/**
|
|
* Interpolate data from the two points p1,p2 (forming an edge) and an
|
|
* interpolation factor, t, along the edge. The weight ranges from (0,1),
|
|
* with t=0 located at p1. Make sure that the method InterpolateAllocate()
|
|
* has been invoked before using this method.
|
|
* If the INTERPOLATION copy flag is set to 0 for an array, interpolation
|
|
* is prevented. If the flag is set to 1, weighted interpolation occurs.
|
|
* If the flag is set to 2, nearest neighbor interpolation is used.
|
|
*/
|
|
void InterpolateEdge(
|
|
vtkDataSetAttributes* fromPd, vtkIdType toId, vtkIdType p1, vtkIdType p2, double t);
|
|
|
|
/**
|
|
* Interpolate data from the same id (point or cell) at different points
|
|
* in time (parameter t). Two input data set attributes objects are input.
|
|
* The parameter t lies between (0<=t<=1). IMPORTANT: it is assumed that
|
|
* the number of attributes and number of components is the same for both
|
|
* from1 and from2, and the type of data for from1 and from2 are the same.
|
|
* Make sure that the method InterpolateAllocate() has been invoked before
|
|
* using this method.
|
|
* If the INTERPOLATION copy flag is set to 0 for an array, interpolation
|
|
* is prevented. If the flag is set to 1, weighted interpolation occurs.
|
|
* If the flag is set to 2, nearest neighbor interpolation is used.
|
|
*/
|
|
void InterpolateTime(
|
|
vtkDataSetAttributes* from1, vtkDataSetAttributes* from2, vtkIdType id, double t);
|
|
|
|
using FieldList = vtkDataSetAttributesFieldList;
|
|
|
|
// field list copy operations ------------------------------------------
|
|
|
|
/**
|
|
* A special form of CopyAllocate() to be used with FieldLists. Use it
|
|
* when you are copying data from a set of vtkDataSetAttributes.
|
|
*/
|
|
void CopyAllocate(vtkDataSetAttributes::FieldList& list, vtkIdType sze = 0, vtkIdType ext = 1000);
|
|
|
|
/**
|
|
* Special forms of CopyData() to be used with FieldLists. Use it when
|
|
* you are copying data from a set of vtkDataSetAttributes. Make sure
|
|
* that you have called the special form of CopyAllocate that accepts
|
|
* FieldLists.
|
|
*/
|
|
void CopyData(vtkDataSetAttributes::FieldList& list, vtkDataSetAttributes* dsa, int idx,
|
|
vtkIdType fromId, vtkIdType toId);
|
|
void CopyData(vtkDataSetAttributes::FieldList& list, vtkDataSetAttributes* dsa, int idx,
|
|
vtkIdType dstStart, vtkIdType n, vtkIdType srcStart);
|
|
|
|
/**
|
|
* A special form of InterpolateAllocate() to be used with FieldLists. Use it
|
|
* when you are interpolating data from a set of vtkDataSetAttributes.
|
|
* \c Warning: This does not copy the Information object associated with
|
|
* each data array. This behavior may change in the future.
|
|
*/
|
|
void InterpolateAllocate(
|
|
vtkDataSetAttributes::FieldList& list, vtkIdType sze = 0, vtkIdType ext = 1000);
|
|
|
|
/**
|
|
* Interpolate data set attributes from other data set attributes
|
|
* given cell or point ids and associated interpolation weights.
|
|
* Make sure that special form of InterpolateAllocate() that accepts
|
|
* FieldList has been used.
|
|
*/
|
|
void InterpolatePoint(vtkDataSetAttributes::FieldList& list, vtkDataSetAttributes* fromPd,
|
|
int idx, vtkIdType toId, vtkIdList* ids, double* weights);
|
|
|
|
protected:
|
|
vtkDataSetAttributes();
|
|
~vtkDataSetAttributes() override;
|
|
|
|
void InternalCopyAllocate(vtkDataSetAttributes* pd, int ctype, vtkIdType sze = 0,
|
|
vtkIdType ext = 1000, int shallowCopyArrays = 0, bool createNewArrays = true);
|
|
|
|
/**
|
|
* Initialize all of the object's data to nullptr
|
|
*/
|
|
void InitializeFields() override;
|
|
|
|
int AttributeIndices[NUM_ATTRIBUTES]; // index to attribute array in field data
|
|
int CopyAttributeFlags[ALLCOPY][NUM_ATTRIBUTES]; // copy flag for attribute data
|
|
|
|
vtkFieldData::BasicIterator RequiredArrays;
|
|
|
|
int* TargetIndices;
|
|
|
|
static const int NumberOfAttributeComponents[NUM_ATTRIBUTES];
|
|
static const int AttributeLimits[NUM_ATTRIBUTES];
|
|
static const char AttributeNames[NUM_ATTRIBUTES][19];
|
|
static const char LongAttributeNames[NUM_ATTRIBUTES][42];
|
|
|
|
private:
|
|
static int CheckNumberOfComponents(vtkAbstractArray* da, int attributeType);
|
|
|
|
vtkFieldData::BasicIterator ComputeRequiredArrays(vtkDataSetAttributes* pd, int ctype);
|
|
|
|
private:
|
|
vtkDataSetAttributes(const vtkDataSetAttributes&) = delete;
|
|
void operator=(const vtkDataSetAttributes&) = delete;
|
|
|
|
friend class vtkDataSetAttributesFieldList;
|
|
};
|
|
|
|
#endif
|