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232 lines
6.0 KiB
C++
232 lines
6.0 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkContextItem.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkContextTransform
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* @brief all children of this item are transformed
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* by the vtkTransform2D of this item.
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*
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*
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* This class can be used to transform all child items of this class. The
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* default transform is the identity.
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*/
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#ifndef vtkContextTransform_h
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#define vtkContextTransform_h
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#include "vtkAbstractContextItem.h"
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#include "vtkRenderingContext2DModule.h" // For export macro
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#include "vtkSmartPointer.h" // Needed for SP ivars.
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#include "vtkVector.h" // Needed for ivars.
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class vtkTransform2D;
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class VTKRENDERINGCONTEXT2D_EXPORT vtkContextTransform : public vtkAbstractContextItem
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{
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public:
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vtkTypeMacro(vtkContextTransform, vtkAbstractContextItem);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Creates a vtkContextTransform object.
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*/
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static vtkContextTransform* New();
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/**
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* Perform any updates to the item that may be necessary before rendering.
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* The scene should take care of calling this on all items before their
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* Paint function is invoked.
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*/
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void Update() override;
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/**
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* Paint event for the item, called whenever the item needs to be drawn.
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*/
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bool Paint(vtkContext2D* painter) override;
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/**
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* Reset the transform to the identity transformation.
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*/
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virtual void Identity();
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/**
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* Translate the item by the specified amounts dx and dy in the x and y
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* directions.
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*/
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virtual void Translate(float dx, float dy);
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/**
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* Scale the item by the specified amounts dx and dy in the x and y
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* directions.
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*/
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virtual void Scale(float dx, float dy);
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/**
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* Rotate the item by the specified angle.
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*/
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virtual void Rotate(float angle);
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/**
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* Access the vtkTransform2D that controls object transformation.
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*/
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virtual vtkTransform2D* GetTransform();
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/**
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* Transforms a point to the parent coordinate system.
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*/
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vtkVector2f MapToParent(const vtkVector2f& point) override;
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/**
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* Transforms a point from the parent coordinate system.
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*/
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vtkVector2f MapFromParent(const vtkVector2f& point) override;
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//@{
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/**
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* The mouse button from vtkContextMouseEvent to use for panning.
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* Default is vtkContextMouseEvent::LEFT_BUTTON.
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*/
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vtkSetMacro(PanMouseButton, int);
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vtkGetMacro(PanMouseButton, int);
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//@}
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//@{
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/**
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* The modifier from vtkContextMouseEvent to use for panning.
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* Default is vtkContextMouseEvent::NO_MODIFIER.
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*/
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vtkSetMacro(PanModifier, int);
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vtkGetMacro(PanModifier, int);
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//@}
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//@{
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/**
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* A secondary mouse button from vtkContextMouseEvent to use for panning.
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* Default is vtkContextMouseEvent::NO_BUTTON (disabled).
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*/
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vtkSetMacro(SecondaryPanMouseButton, int);
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vtkGetMacro(SecondaryPanMouseButton, int);
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//@}
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//@{
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/**
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* A secondary modifier from vtkContextMouseEvent to use for panning.
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* Default is vtkContextMouseEvent::NO_MODIFIER.
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*/
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vtkSetMacro(SecondaryPanModifier, int);
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vtkGetMacro(SecondaryPanModifier, int);
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//@}
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//@{
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/**
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* The mouse button from vtkContextMouseEvent to use for panning.
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* Default is vtkContextMouseEvent::RIGHT_BUTTON.
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*/
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vtkSetMacro(ZoomMouseButton, int);
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vtkGetMacro(ZoomMouseButton, int);
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//@}
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//@{
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/**
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* The modifier from vtkContextMouseEvent to use for panning.
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* Default is vtkContextMouseEvent::NO_MODIFIER.
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*/
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vtkSetMacro(ZoomModifier, int);
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vtkGetMacro(ZoomModifier, int);
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//@}
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//@{
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/**
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* A secondary mouse button from vtkContextMouseEvent to use for panning.
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* Default is vtkContextMouseEvent::LEFT_BUTTON.
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*/
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vtkSetMacro(SecondaryZoomMouseButton, int);
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vtkGetMacro(SecondaryZoomMouseButton, int);
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//@}
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//@{
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/**
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* A secondary modifier from vtkContextMouseEvent to use for panning.
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* Default is vtkContextMouseEvent::SHIFT_MODIFIER.
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*/
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vtkSetMacro(SecondaryZoomModifier, int);
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vtkGetMacro(SecondaryZoomModifier, int);
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//@}
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//@{
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/**
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* Whether to zoom on mouse wheels. Default is true.
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*/
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vtkSetMacro(ZoomOnMouseWheel, bool);
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vtkGetMacro(ZoomOnMouseWheel, bool);
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vtkBooleanMacro(ZoomOnMouseWheel, bool);
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//@}
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//@{
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/**
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* Whether to pan in the Y direction on mouse wheels. Default is false.
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*/
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vtkSetMacro(PanYOnMouseWheel, bool);
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vtkGetMacro(PanYOnMouseWheel, bool);
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vtkBooleanMacro(PanYOnMouseWheel, bool);
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//@}
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/**
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* Returns true if the transform is interactive, false otherwise.
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*/
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bool Hit(const vtkContextMouseEvent& mouse) override;
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/**
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* Mouse press event. Keep track of zoom anchor position.
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*/
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bool MouseButtonPressEvent(const vtkContextMouseEvent& mouse) override;
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/**
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* Mouse move event. Perform pan or zoom as specified by the mouse bindings.
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*/
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bool MouseMoveEvent(const vtkContextMouseEvent& mouse) override;
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/**
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* Mouse wheel event. Perform pan or zoom as specified by mouse bindings.
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*/
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bool MouseWheelEvent(const vtkContextMouseEvent& mouse, int delta) override;
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protected:
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vtkContextTransform();
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~vtkContextTransform() override;
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vtkSmartPointer<vtkTransform2D> Transform;
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int PanMouseButton;
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int PanModifier;
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int ZoomMouseButton;
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int ZoomModifier;
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int SecondaryPanMouseButton;
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int SecondaryPanModifier;
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int SecondaryZoomMouseButton;
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int SecondaryZoomModifier;
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bool ZoomOnMouseWheel;
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bool PanYOnMouseWheel;
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vtkVector2f ZoomAnchor;
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private:
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vtkContextTransform(const vtkContextTransform&) = delete;
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void operator=(const vtkContextTransform&) = delete;
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};
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#endif // vtkContextTransform_h
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