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C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkCheckerboardRepresentation.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkCheckerboardRepresentation
* @brief represent the vtkCheckerboardWidget
*
* The vtkCheckerboardRepresentation is used to implement the representation of
* the vtkCheckerboardWidget. The user can adjust the number of divisions in
* each of the i-j directions in a 2D image. A frame appears around the
* vtkImageActor with sliders along each side of the frame. The user can
* interactively adjust the sliders to the desired number of checkerboard
* subdivisions. The representation uses four instances of
* vtkSliderRepresentation3D to implement itself.
*
* @sa
* vtkCheckerboardWidget vtkImageCheckerboard vtkImageActor vtkSliderWidget
* vtkRectilinearWipeWidget
*/
#ifndef vtkCheckerboardRepresentation_h
#define vtkCheckerboardRepresentation_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkWidgetRepresentation.h"
class vtkImageCheckerboard;
class vtkImageActor;
class vtkSliderRepresentation3D;
class VTKINTERACTIONWIDGETS_EXPORT vtkCheckerboardRepresentation : public vtkWidgetRepresentation
{
public:
/**
* Instantiate class.
*/
static vtkCheckerboardRepresentation* New();
//@{
/**
* Standard VTK methods.
*/
vtkTypeMacro(vtkCheckerboardRepresentation, vtkWidgetRepresentation);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@}
//@{
/**
* Specify an instance of vtkImageCheckerboard to manipulate.
*/
void SetCheckerboard(vtkImageCheckerboard* chkrbrd);
vtkGetObjectMacro(Checkerboard, vtkImageCheckerboard);
//@}
//@{
/**
* Specify an instance of vtkImageActor to decorate.
*/
void SetImageActor(vtkImageActor* imageActor);
vtkGetObjectMacro(ImageActor, vtkImageActor);
//@}
//@{
/**
* Specify the offset of the ends of the sliders (on the boundary edges of
* the image) from the corner of the image. The offset is expressed as a
* normalized fraction of the border edges.
*/
vtkSetClampMacro(CornerOffset, double, 0.0, 0.4);
vtkGetMacro(CornerOffset, double);
//@}
enum
{
TopSlider = 0,
RightSlider,
BottomSlider,
LeftSlider
};
/**
* This method is invoked by the vtkCheckerboardWidget() when a value of some
* slider has changed.
*/
void SliderValueChanged(int sliderNum);
//@{
/**
* Set and get the instances of vtkSliderRepresention used to implement this
* representation. Normally default representations are created, but you can
* specify the ones you want to use.
*/
void SetTopRepresentation(vtkSliderRepresentation3D*);
void SetRightRepresentation(vtkSliderRepresentation3D*);
void SetBottomRepresentation(vtkSliderRepresentation3D*);
void SetLeftRepresentation(vtkSliderRepresentation3D*);
vtkGetObjectMacro(TopRepresentation, vtkSliderRepresentation3D);
vtkGetObjectMacro(RightRepresentation, vtkSliderRepresentation3D);
vtkGetObjectMacro(BottomRepresentation, vtkSliderRepresentation3D);
vtkGetObjectMacro(LeftRepresentation, vtkSliderRepresentation3D);
//@}
//@{
/**
* Methods required by superclass.
*/
void BuildRepresentation() override;
void GetActors(vtkPropCollection*) override;
void ReleaseGraphicsResources(vtkWindow* w) override;
int RenderOverlay(vtkViewport* viewport) override;
int RenderOpaqueGeometry(vtkViewport* viewport) override;
int RenderTranslucentPolygonalGeometry(vtkViewport* viewport) override;
vtkTypeBool HasTranslucentPolygonalGeometry() override;
//@}
protected:
vtkCheckerboardRepresentation();
~vtkCheckerboardRepresentation() override;
// Instances that this class manipulates
vtkImageCheckerboard* Checkerboard;
vtkImageActor* ImageActor;
// The internal widgets for each side
vtkSliderRepresentation3D* TopRepresentation;
vtkSliderRepresentation3D* RightRepresentation;
vtkSliderRepresentation3D* BottomRepresentation;
vtkSliderRepresentation3D* LeftRepresentation;
// The corner offset
double CornerOffset;
// Direction index of image actor's plane normal
int OrthoAxis;
private:
vtkCheckerboardRepresentation(const vtkCheckerboardRepresentation&) = delete;
void operator=(const vtkCheckerboardRepresentation&) = delete;
};
#endif