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/*=========================================================================
Program: Visualization Toolkit
Module: vtkBSplineTransform.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkBSplineTransform
* @brief a cubic b-spline deformation transformation
*
* vtkBSplineTransform computes a cubic b-spline transformation from a
* grid of b-spline coefficients.
* @warning
* The inverse grid transform is calculated using an iterative method,
* and is several times more expensive than the forward transform.
* @sa
* vtkGeneralTransform vtkTransformToGrid vtkImageBSplineCoefficients
* @par Thanks:
* This class was written by David Gobbi at the Seaman Family MR Research
* Centre, Foothills Medical Centre, Calgary, Alberta.
* DG Gobbi and YP Starreveld,
* "Uniform B-Splines for the VTK Imaging Pipeline,"
* VTK Journal, 2011,
* http://hdl.handle.net/10380/3252
*/
#ifndef vtkBSplineTransform_h
#define vtkBSplineTransform_h
#include "vtkFiltersHybridModule.h" // For export macro
#include "vtkWarpTransform.h"
class vtkAlgorithmOutput;
class vtkBSplineTransformConnectionHolder;
class vtkImageData;
#define VTK_BSPLINE_EDGE 0
#define VTK_BSPLINE_ZERO 1
#define VTK_BSPLINE_ZERO_AT_BORDER 2
class VTKFILTERSHYBRID_EXPORT vtkBSplineTransform : public vtkWarpTransform
{
public:
static vtkBSplineTransform* New();
vtkTypeMacro(vtkBSplineTransform, vtkWarpTransform);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@{
/**
* Set/Get the coefficient grid for the b-spline transform.
* The vtkBSplineTransform class will never modify the data.
* Note that SetCoefficientData() does not setup a pipeline
* connection whereas SetCoefficientConnection does.
*/
virtual void SetCoefficientConnection(vtkAlgorithmOutput*);
virtual void SetCoefficientData(vtkImageData*);
virtual vtkImageData* GetCoefficientData();
//@}
//@{
/**
* Set/Get a scale to apply to the transformation.
*/
vtkSetMacro(DisplacementScale, double);
vtkGetMacro(DisplacementScale, double);
//@}
//@{
/**
* Set/Get the border mode, to alter behavior at the edge of the grid.
* The Edge mode allows the displacement to converge to the edge
* coefficient past the boundary, which is similar to the behavior of
* the vtkGridTransform. The Zero mode allows the displacement to
* smoothly converge to zero two node-spacings past the boundary,
* which is useful when you want to create a localized transform.
* The ZeroAtBorder mode sacrifices smoothness to further localize
* the transform to just one node-spacing past the boundary.
*/
vtkSetClampMacro(BorderMode, int, VTK_BSPLINE_EDGE, VTK_BSPLINE_ZERO_AT_BORDER);
void SetBorderModeToEdge() { this->SetBorderMode(VTK_BSPLINE_EDGE); }
void SetBorderModeToZero() { this->SetBorderMode(VTK_BSPLINE_ZERO); }
void SetBorderModeToZeroAtBorder() { this->SetBorderMode(VTK_BSPLINE_ZERO_AT_BORDER); }
vtkGetMacro(BorderMode, int);
const char* GetBorderModeAsString();
//@}
/**
* Make another transform of the same type.
*/
vtkAbstractTransform* MakeTransform() override;
/**
* Get the MTime.
*/
vtkMTimeType GetMTime() override;
protected:
vtkBSplineTransform();
~vtkBSplineTransform() override;
/**
* Update the displacement grid.
*/
void InternalUpdate() override;
/**
* Copy this transform from another of the same type.
*/
void InternalDeepCopy(vtkAbstractTransform* transform) override;
//@{
/**
* Internal functions for calculating the transformation.
*/
void ForwardTransformPoint(const float in[3], float out[3]) override;
void ForwardTransformPoint(const double in[3], double out[3]) override;
//@}
void ForwardTransformDerivative(const float in[3], float out[3], float derivative[3][3]) override;
void ForwardTransformDerivative(
const double in[3], double out[3], double derivative[3][3]) override;
void InverseTransformPoint(const float in[3], float out[3]) override;
void InverseTransformPoint(const double in[3], double out[3]) override;
void InverseTransformDerivative(const float in[3], float out[3], float derivative[3][3]) override;
void InverseTransformDerivative(
const double in[3], double out[3], double derivative[3][3]) override;
void (*CalculateSpline)(const double point[3], double displacement[3], double derivatives[3][3],
void* gridPtr, int inExt[6], vtkIdType inInc[3], int borderMode);
double DisplacementScale;
int BorderMode;
void* GridPointer;
double GridSpacing[3];
double GridOrigin[3];
int GridExtent[6];
vtkIdType GridIncrements[3];
private:
vtkBSplineTransform(const vtkBSplineTransform&) = delete;
void operator=(const vtkBSplineTransform&) = delete;
vtkBSplineTransformConnectionHolder* ConnectionHolder;
};
#endif