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158 lines
5.1 KiB
C++
158 lines
5.1 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkBSplineTransform.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkBSplineTransform
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* @brief a cubic b-spline deformation transformation
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*
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* vtkBSplineTransform computes a cubic b-spline transformation from a
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* grid of b-spline coefficients.
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* @warning
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* The inverse grid transform is calculated using an iterative method,
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* and is several times more expensive than the forward transform.
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* @sa
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* vtkGeneralTransform vtkTransformToGrid vtkImageBSplineCoefficients
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* @par Thanks:
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* This class was written by David Gobbi at the Seaman Family MR Research
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* Centre, Foothills Medical Centre, Calgary, Alberta.
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* DG Gobbi and YP Starreveld,
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* "Uniform B-Splines for the VTK Imaging Pipeline,"
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* VTK Journal, 2011,
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* http://hdl.handle.net/10380/3252
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*/
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#ifndef vtkBSplineTransform_h
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#define vtkBSplineTransform_h
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#include "vtkFiltersHybridModule.h" // For export macro
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#include "vtkWarpTransform.h"
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class vtkAlgorithmOutput;
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class vtkBSplineTransformConnectionHolder;
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class vtkImageData;
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#define VTK_BSPLINE_EDGE 0
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#define VTK_BSPLINE_ZERO 1
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#define VTK_BSPLINE_ZERO_AT_BORDER 2
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class VTKFILTERSHYBRID_EXPORT vtkBSplineTransform : public vtkWarpTransform
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{
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public:
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static vtkBSplineTransform* New();
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vtkTypeMacro(vtkBSplineTransform, vtkWarpTransform);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@{
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/**
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* Set/Get the coefficient grid for the b-spline transform.
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* The vtkBSplineTransform class will never modify the data.
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* Note that SetCoefficientData() does not setup a pipeline
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* connection whereas SetCoefficientConnection does.
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*/
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virtual void SetCoefficientConnection(vtkAlgorithmOutput*);
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virtual void SetCoefficientData(vtkImageData*);
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virtual vtkImageData* GetCoefficientData();
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//@}
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//@{
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/**
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* Set/Get a scale to apply to the transformation.
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*/
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vtkSetMacro(DisplacementScale, double);
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vtkGetMacro(DisplacementScale, double);
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//@}
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//@{
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/**
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* Set/Get the border mode, to alter behavior at the edge of the grid.
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* The Edge mode allows the displacement to converge to the edge
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* coefficient past the boundary, which is similar to the behavior of
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* the vtkGridTransform. The Zero mode allows the displacement to
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* smoothly converge to zero two node-spacings past the boundary,
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* which is useful when you want to create a localized transform.
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* The ZeroAtBorder mode sacrifices smoothness to further localize
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* the transform to just one node-spacing past the boundary.
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*/
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vtkSetClampMacro(BorderMode, int, VTK_BSPLINE_EDGE, VTK_BSPLINE_ZERO_AT_BORDER);
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void SetBorderModeToEdge() { this->SetBorderMode(VTK_BSPLINE_EDGE); }
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void SetBorderModeToZero() { this->SetBorderMode(VTK_BSPLINE_ZERO); }
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void SetBorderModeToZeroAtBorder() { this->SetBorderMode(VTK_BSPLINE_ZERO_AT_BORDER); }
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vtkGetMacro(BorderMode, int);
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const char* GetBorderModeAsString();
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//@}
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/**
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* Make another transform of the same type.
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*/
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vtkAbstractTransform* MakeTransform() override;
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/**
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* Get the MTime.
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*/
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vtkMTimeType GetMTime() override;
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protected:
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vtkBSplineTransform();
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~vtkBSplineTransform() override;
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/**
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* Update the displacement grid.
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*/
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void InternalUpdate() override;
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/**
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* Copy this transform from another of the same type.
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*/
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void InternalDeepCopy(vtkAbstractTransform* transform) override;
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//@{
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/**
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* Internal functions for calculating the transformation.
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*/
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void ForwardTransformPoint(const float in[3], float out[3]) override;
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void ForwardTransformPoint(const double in[3], double out[3]) override;
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//@}
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void ForwardTransformDerivative(const float in[3], float out[3], float derivative[3][3]) override;
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void ForwardTransformDerivative(
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const double in[3], double out[3], double derivative[3][3]) override;
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void InverseTransformPoint(const float in[3], float out[3]) override;
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void InverseTransformPoint(const double in[3], double out[3]) override;
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void InverseTransformDerivative(const float in[3], float out[3], float derivative[3][3]) override;
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void InverseTransformDerivative(
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const double in[3], double out[3], double derivative[3][3]) override;
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void (*CalculateSpline)(const double point[3], double displacement[3], double derivatives[3][3],
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void* gridPtr, int inExt[6], vtkIdType inInc[3], int borderMode);
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double DisplacementScale;
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int BorderMode;
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void* GridPointer;
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double GridSpacing[3];
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double GridOrigin[3];
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int GridExtent[6];
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vtkIdType GridIncrements[3];
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private:
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vtkBSplineTransform(const vtkBSplineTransform&) = delete;
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void operator=(const vtkBSplineTransform&) = delete;
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vtkBSplineTransformConnectionHolder* ConnectionHolder;
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};
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#endif
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