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168 lines
5.7 KiB
C++
168 lines
5.7 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkAxesTransformWidget.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkAxesTransformWidget
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* @brief 3D widget for performing 3D transformations around an axes
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*
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* This 3D widget defines an axes which is used to guide transformation. The
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* widget can translate, scale, and rotate around one of the three coordinate
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* axes. The widget consists of a handle at the origin (used for
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* translation), three axes (around which rotations occur), and three end
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* arrows (or cones depending on the representation) that can be stretched to
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* scale an object. Optionally a text label can be used to indicate the
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* amount of the transformation.
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*
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* To use this widget, you generally pair it with a
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* vtkAxesTransformRepresentation (or a subclass). Various options are
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* available in the representation for controlling how the widget appears,
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* and how the widget functions.
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*
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* @par Event Bindings:
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* By default, the widget responds to the following VTK events (i.e., it
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* watches the vtkRenderWindowInteractor for these events):
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* <pre>
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* If the origin handle is selected:
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* LeftButtonPressEvent - activate the associated handle widget
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* LeftButtonReleaseEvent - release the handle widget associated with the point
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* MouseMoveEvent - move the handle and hence the origin and the widget
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* If one of the lines is selected:
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* LeftButtonPressEvent - activate rotation by selecting one of the three axes.
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* LeftButtonReleaseEvent - end rotation
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* MouseMoveEvent - moving along the selected axis causes rotation to occur.
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* If one of the arrows/cones is selected:
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* LeftButtonPressEvent - activate scaling by selecting the ends of one of the three axes.
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* LeftButtonReleaseEvent - end scaling
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* MouseMoveEvent - moving along the selected axis causes scaling to occur.
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* </pre>
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*
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* @par Event Bindings:
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* Note that the event bindings described above can be changed using this
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* class's vtkWidgetEventTranslator. This class translates VTK events
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* into the vtkAxesTransformWidget's widget events:
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* <pre>
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* vtkWidgetEvent::Select -- some part of the widget has been selected
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* vtkWidgetEvent::EndSelect -- the selection process has completed
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* vtkWidgetEvent::Move -- a request for slider motion has been invoked
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* </pre>
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*
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* @par Event Bindings:
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* In turn, when these widget events are processed, the vtkAxesTransformWidget
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* invokes the following VTK events on itself (which observers can listen for):
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* <pre>
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* vtkCommand::StartInteractionEvent (on vtkWidgetEvent::Select)
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* vtkCommand::EndInteractionEvent (on vtkWidgetEvent::EndSelect)
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* vtkCommand::InteractionEvent (on vtkWidgetEvent::Move)
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* </pre>
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*
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*
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* @warning
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* Note that the widget can be picked even when it is "behind"
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* other actors. This is an intended feature and not a bug.
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*
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* @warning
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* This class, and vtkAxesTransformRepresentation, are next generation VTK widgets.
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*
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* @sa
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* vtkAxesTransformRepresentation vtkAffineWidget vtkBoxWidget2
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*/
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#ifndef vtkAxesTransformWidget_h
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#define vtkAxesTransformWidget_h
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#include "vtkAbstractWidget.h"
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#include "vtkInteractionWidgetsModule.h" // For export macro
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class vtkAxesTransformRepresentation;
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class vtkHandleWidget;
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class VTKINTERACTIONWIDGETS_EXPORT vtkAxesTransformWidget : public vtkAbstractWidget
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{
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public:
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/**
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* Instantiate the object.
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*/
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static vtkAxesTransformWidget* New();
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//@{
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/**
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* Standard vtkObject methods
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*/
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vtkTypeMacro(vtkAxesTransformWidget, vtkAbstractWidget);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@}
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/**
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* Override superclasses' SetEnabled() method because the line
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* widget must enable its internal handle widgets.
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*/
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void SetEnabled(int enabling) override;
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/**
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* Specify an instance of vtkWidgetRepresentation used to represent this
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* widget in the scene. Note that the representation is a subclass of vtkProp
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* so it can be added to the renderer independent of the widget.
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*/
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void SetRepresentation(vtkAxesTransformRepresentation* r)
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{
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this->Superclass::SetWidgetRepresentation(reinterpret_cast<vtkWidgetRepresentation*>(r));
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}
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/**
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* Return the representation as a vtkAxesTransformRepresentation.
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*/
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vtkAxesTransformRepresentation* GetLineRepresentation()
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{
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return reinterpret_cast<vtkAxesTransformRepresentation*>(this->WidgetRep);
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}
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/**
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* Create the default widget representation if one is not set.
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*/
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void CreateDefaultRepresentation() override;
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/**
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* Methods to change the whether the widget responds to interaction.
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* Overridden to pass the state to component widgets.
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*/
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void SetProcessEvents(vtkTypeBool) override;
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protected:
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vtkAxesTransformWidget();
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~vtkAxesTransformWidget() override;
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int WidgetState;
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enum _WidgetState
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{
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Start = 0,
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Active
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};
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int CurrentHandle;
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// These methods handle events
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static void SelectAction(vtkAbstractWidget*);
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static void EndSelectAction(vtkAbstractWidget*);
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static void MoveAction(vtkAbstractWidget*);
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// The positioning handle widgets
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vtkHandleWidget* OriginWidget; // first end point
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vtkHandleWidget* SelectionWidget; // used when selecting any one of the axes
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private:
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vtkAxesTransformWidget(const vtkAxesTransformWidget&) = delete;
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void operator=(const vtkAxesTransformWidget&) = delete;
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};
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#endif
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