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117 lines
3.1 KiB
C++
117 lines
3.1 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkAssemblyPaths.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkAssemblyPaths
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* @brief a list of lists of props representing an assembly hierarchy
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*
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* vtkAssemblyPaths represents an assembly hierarchy as a list of
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* vtkAssemblyPath. Each path represents the complete path from the
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* top level assembly (if any) down to the leaf prop.
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*
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* @sa
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* vtkAssemblyPath vtkAssemblyNode vtkPicker vtkAssembly vtkProp
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*/
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#ifndef vtkAssemblyPaths_h
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#define vtkAssemblyPaths_h
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#include "vtkCollection.h"
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#include "vtkRenderingCoreModule.h" // For export macro
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#include "vtkAssemblyPath.h" // Needed for inline methods
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class vtkProp;
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class VTKRENDERINGCORE_EXPORT vtkAssemblyPaths : public vtkCollection
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{
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public:
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static vtkAssemblyPaths* New();
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vtkTypeMacro(vtkAssemblyPaths, vtkCollection);
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/**
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* Add a path to the list.
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*/
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void AddItem(vtkAssemblyPath* p);
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/**
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* Remove a path from the list.
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*/
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void RemoveItem(vtkAssemblyPath* p);
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/**
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* Determine whether a particular path is present. Returns its position
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* in the list.
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*/
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int IsItemPresent(vtkAssemblyPath* p);
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/**
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* Get the next path in the list.
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*/
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vtkAssemblyPath* GetNextItem();
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/**
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* Override the standard GetMTime() to check for the modified times
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* of the paths.
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*/
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vtkMTimeType GetMTime() override;
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/**
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* Reentrant safe way to get an object in a collection. Just pass the
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* same cookie back and forth.
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*/
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vtkAssemblyPath* GetNextPath(vtkCollectionSimpleIterator& cookie)
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{
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return static_cast<vtkAssemblyPath*>(this->GetNextItemAsObject(cookie));
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}
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protected:
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vtkAssemblyPaths() {}
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~vtkAssemblyPaths() override {}
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private:
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// hide the standard AddItem from the user and the compiler.
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void AddItem(vtkObject* o) { this->vtkCollection::AddItem(o); }
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void RemoveItem(vtkObject* o) { this->vtkCollection::RemoveItem(o); }
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void RemoveItem(int i) { this->vtkCollection::RemoveItem(i); }
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int IsItemPresent(vtkObject* o) { return this->vtkCollection::IsItemPresent(o); }
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private:
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vtkAssemblyPaths(const vtkAssemblyPaths&) = delete;
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void operator=(const vtkAssemblyPaths&) = delete;
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};
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inline void vtkAssemblyPaths::AddItem(vtkAssemblyPath* p)
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{
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this->vtkCollection::AddItem(p);
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}
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inline void vtkAssemblyPaths::RemoveItem(vtkAssemblyPath* p)
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{
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this->vtkCollection::RemoveItem(p);
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}
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inline int vtkAssemblyPaths::IsItemPresent(vtkAssemblyPath* p)
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{
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return this->vtkCollection::IsItemPresent(p);
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}
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inline vtkAssemblyPath* vtkAssemblyPaths::GetNextItem()
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{
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return static_cast<vtkAssemblyPath*>(this->GetNextItemAsObject());
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}
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#endif
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// VTK-HeaderTest-Exclude: vtkAssemblyPaths.h
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