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61 lines
1.6 KiB
CMake
61 lines
1.6 KiB
CMake
# Note that OpenVR lacks a useful install tree. This should work if
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# `OpenVR_ROOT` is set to the source directory of OpenVR.
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# TODO: fails for universal builds
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if (CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(_openvr_bitness 64)
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else ()
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set(_openvr_bitness 32)
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endif ()
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set(_openvr_platform_base)
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if (CMAKE_SYSTEM_NAME MATCHES "Darwin")
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set(_openvr_platform_base osx)
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# SteamVR only supports 32-bit on OS X
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set(OpenVR_PLATFORM osx32)
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else ()
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if (CMAKE_SYSTEM_NAME MATCHES "Linux")
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set(_openvr_platform_base linux)
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elseif (WIN32)
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set(_openvr_platform_base win)
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endif ()
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set(OpenVR_PLATFORM ${_openvr_platform_base}${_openvr_bitness})
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endif ()
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find_path(OpenVR_INCLUDE_DIR
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NAMES
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openvr_driver.h
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PATH_SUFFIXES
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headers
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public/headers
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steam
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public/steam
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DOC "OpenVR include directory")
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mark_as_advanced(OpenVR_INCLUDE_DIR)
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find_library(OpenVR_LIBRARY
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NAMES openvr_api
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PATH_SUFFIXES
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"${OpenVR_PLATFORM}"
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"bin/${OpenVR_PLATFORM}"
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DOC "OpenVR API library")
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mark_as_advanced(OpenVR_LIBRARY)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(OpenVR
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REQUIRED_VARS OpenVR_LIBRARY OpenVR_INCLUDE_DIR)
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if (OpenVR_FOUND)
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set(OpenVR_INCLUDE_DIRS "${OpenVR_INCLUDE_DIR}")
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set(OpenVR_LIBRARIES "${OpenVR_LIBRARY}")
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if (NOT TARGET OpenVR::OpenVR)
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add_library(OpenVR::OpenVR UNKNOWN IMPORTED)
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set_target_properties(OpenVR::OpenVR PROPERTIES
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IMPORTED_LOCATION "${OpenVR_LIBRARY}"
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INTERFACE_INCLUDE_DIRECTORIES "${OpenVR_INCLUDE_DIR}")
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endif ()
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endif ()
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unset(_openvr_bitness)
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unset(_openvr_platform_base)
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