/*========================================================================= Program: Visualization Toolkit Module: vtkStringToImage.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkStringToImage * @brief base class for classes that render supplied text * to an image. * * * */ #ifndef vtkStringToImage_h #define vtkStringToImage_h #include "vtkObject.h" #include "vtkRenderingCoreModule.h" // For export macro class vtkStdString; class vtkUnicodeString; class vtkTextProperty; class vtkImageData; class vtkVector2i; class VTKRENDERINGCORE_EXPORT vtkStringToImage : public vtkObject { public: vtkTypeMacro(vtkStringToImage, vtkObject); void PrintSelf(ostream& os, vtkIndent indent) override; //@{ /** * Given a text property and a string, get the bounding box [xmin, xmax] x * [ymin, ymax]. Note that this is the bounding box of the area * where actual pixels will be written, given a text/pen/baseline location * of (0,0). * For example, if the string starts with a 'space', or depending on the * orientation, you can end up with a [-20, -10] x [5, 10] bbox (the math * to get the real bbox is straightforward). * Return 1 on success, 0 otherwise. * You can use IsBoundingBoxValid() to test if the computed bbox * is valid (it may not if GetBoundingBox() failed or if the string * was empty). */ virtual vtkVector2i GetBounds( vtkTextProperty* property, const vtkUnicodeString& string, int dpi) = 0; virtual vtkVector2i GetBounds(vtkTextProperty* property, const vtkStdString& string, int dpi) = 0; //@} //@{ /** * Given a text property and a string, this function initializes the * vtkImageData *data and renders it in a vtkImageData. textDims, if provided, * will be overwritten by the pixel width and height of the rendered string. * This is useful when ScaleToPowerOfTwo is true, and the image dimensions may * not match the dimensions of the rendered text. */ virtual int RenderString(vtkTextProperty* property, const vtkUnicodeString& string, int dpi, vtkImageData* data, int textDims[2] = nullptr) = 0; virtual int RenderString(vtkTextProperty* property, const vtkStdString& string, int dpi, vtkImageData* data, int text_dims[2] = nullptr) = 0; //@} /** * Should we produce images at powers of 2, makes rendering on old OpenGL * hardware easier. Default is false. */ virtual void SetScaleToPowerOfTwo(bool scale); vtkGetMacro(ScaleToPowerOfTwo, bool); protected: vtkStringToImage(); ~vtkStringToImage() override; bool Antialias; bool ScaleToPowerOfTwo; private: vtkStringToImage(const vtkStringToImage&) = delete; void operator=(const vtkStringToImage&) = delete; }; #endif // vtkStringToImage_h