/*========================================================================= Program: Visualization Toolkit Module: vtkOpenGLGL2PSHelperImpl.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkOpenGLGL2PSHelperImpl * @brief vtkOpenGLGL2PSHelper override * implementation. */ #ifndef vtkOpenGLGL2PSHelperImpl_h #define vtkOpenGLGL2PSHelperImpl_h #include "vtkOpenGLGL2PSHelper.h" #include "vtkRenderingGL2PSOpenGL2Module.h" // For export macro class vtkMatrix4x4; class vtkPoints; class VTKRENDERINGGL2PSOPENGL2_EXPORT vtkOpenGLGL2PSHelperImpl : public vtkOpenGLGL2PSHelper { public: static vtkOpenGLGL2PSHelperImpl* New(); vtkTypeMacro(vtkOpenGLGL2PSHelperImpl, vtkOpenGLGL2PSHelper); void PrintSelf(ostream& os, vtkIndent indent) override; void ProcessTransformFeedback( vtkTransformFeedback* tfc, vtkRenderer* ren, vtkActor* act) override; void ProcessTransformFeedback( vtkTransformFeedback* tfc, vtkRenderer* ren, unsigned char col[4]) override; void ProcessTransformFeedback(vtkTransformFeedback* tfc, vtkRenderer* ren, float col[4]) override; void DrawString(const std::string& str, vtkTextProperty* tprop, double pos[3], double backgroundDepth, vtkRenderer* ren) override; void DrawPath(vtkPath* path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2] = nullptr, double rotateAngle = 0.0, float strokeWidth = -1, const char* label = nullptr) override; void Draw3DPath(vtkPath* path, vtkMatrix4x4* actorMatrix, double rasterPos[3], unsigned char actorColor[4], vtkRenderer* ren, const char* label = nullptr) override; void DrawImage(vtkImageData* image, double pos[3]) override; protected: vtkOpenGLGL2PSHelperImpl(); ~vtkOpenGLGL2PSHelperImpl() override; /** * Translate the tprop's fontname into a Postscript font name. */ static const char* TextPropertyToPSFontName(vtkTextProperty* tprop); /** * Convert the alignment hint in tprop to a GL2PS text alignment constant. */ static int TextPropertyToGL2PSAlignment(vtkTextProperty* tprop); /** * Extracts the information needed for transforming and projecting points * from a renderer. */ static void GetTransformParameters(vtkRenderer* ren, vtkMatrix4x4* actorMatrix, vtkMatrix4x4* xform, double vpOrigin[2], double halfSize[2], double zfact[2]); //@{ /** * Project the point from world coordinates into device coordinates. */ static void ProjectPoint(double point[3], vtkRenderer* ren, vtkMatrix4x4* actorMatrix = nullptr); static void ProjectPoint(double point[4], vtkMatrix4x4* transformMatrix, double viewportOrigin[2], double halfWidth, double halfHeight, double zfact1, double zfact2); static void ProjectPoints( vtkPoints* points, vtkRenderer* ren, vtkMatrix4x4* actorMatrix = nullptr); //@} //@{ /** * Unproject the point from device coordinates into world coordinates. * Input Z coordinate should be in NDC space. */ static void UnprojectPoint(double point[4], vtkMatrix4x4* invTransformMatrix, double viewportOrigin[2], double halfWidth, double halfHeight, double zfact1, double zfact2); static void UnprojectPoints( double* points3D, vtkIdType numPoints, vtkRenderer* ren, vtkMatrix4x4* actorMatrix = nullptr); //@} void DrawPathPS(vtkPath* path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2], double rotateAngle, float strokeWidth, const std::string& label); void DrawPathPDF(vtkPath* path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2], double rotateAngle, float strokeWidth, const std::string& label); void DrawPathSVG(vtkPath* path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2], double rotateAngle, float strokeWidth, const std::string& label); private: vtkOpenGLGL2PSHelperImpl(const vtkOpenGLGL2PSHelperImpl&) = delete; void operator=(const vtkOpenGLGL2PSHelperImpl&) = delete; }; #endif // vtkOpenGLGL2PSHelperImpl_h