/*========================================================================= Program: Visualization Toolkit Module: vtkMarchingCubes.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkMarchingCubes * @brief generate isosurface(s) from volume * * vtkMarchingCubes is a filter that takes as input a volume (e.g., 3D * structured point set) and generates on output one or more isosurfaces. * One or more contour values must be specified to generate the isosurfaces. * Alternatively, you can specify a min/max scalar range and the number of * contours to generate a series of evenly spaced contour values. * * @warning * This filter is specialized to volumes. If you are interested in * contouring other types of data, use the general vtkContourFilter. If you * want to contour an image (i.e., a volume slice), use vtkMarchingSquares. * * @sa * Much faster implementations for isocontouring are available. In * particular, vtkFlyingEdges3D and vtkFlyingEdges2D are much faster * and if built with the right options, multithreaded, and scale well * with additional processors. * * @sa * If you are interested in extracting surfaces from label maps, * consider using vtkDiscreteFlyingEdges3D, vtkDiscreteFlyingEdges2D, or * vtkDiscreteMarchingCubes. * * @sa * vtkFlyingEdges3D vtkFlyingEdges2D vtkSynchronizedTemplates3D * vtkSynchronizedTemplates2D vtkContourFilter vtkSliceCubes * vtkMarchingSquares vtkDividingCubes vtkDiscreteMarchingCubes */ #ifndef vtkMarchingCubes_h #define vtkMarchingCubes_h #include "vtkFiltersCoreModule.h" // For export macro #include "vtkPolyDataAlgorithm.h" #include "vtkContourValues.h" // Needed for direct access to ContourValues class vtkIncrementalPointLocator; class VTKFILTERSCORE_EXPORT vtkMarchingCubes : public vtkPolyDataAlgorithm { public: static vtkMarchingCubes* New(); vtkTypeMacro(vtkMarchingCubes, vtkPolyDataAlgorithm); void PrintSelf(ostream& os, vtkIndent indent) override; // Methods to set contour values void SetValue(int i, double value); double GetValue(int i); double* GetValues(); void GetValues(double* contourValues); void SetNumberOfContours(int number); vtkIdType GetNumberOfContours(); void GenerateValues(int numContours, double range[2]); void GenerateValues(int numContours, double rangeStart, double rangeEnd); // Because we delegate to vtkContourValues vtkMTimeType GetMTime() override; //@{ /** * Set/Get the computation of normals. Normal computation is fairly * expensive in both time and storage. If the output data will be * processed by filters that modify topology or geometry, it may be * wise to turn Normals and Gradients off. */ vtkSetMacro(ComputeNormals, vtkTypeBool); vtkGetMacro(ComputeNormals, vtkTypeBool); vtkBooleanMacro(ComputeNormals, vtkTypeBool); //@} //@{ /** * Set/Get the computation of gradients. Gradient computation is * fairly expensive in both time and storage. Note that if * ComputeNormals is on, gradients will have to be calculated, but * will not be stored in the output dataset. If the output data * will be processed by filters that modify topology or geometry, it * may be wise to turn Normals and Gradients off. */ vtkSetMacro(ComputeGradients, vtkTypeBool); vtkGetMacro(ComputeGradients, vtkTypeBool); vtkBooleanMacro(ComputeGradients, vtkTypeBool); //@} //@{ /** * Set/Get the computation of scalars. */ vtkSetMacro(ComputeScalars, vtkTypeBool); vtkGetMacro(ComputeScalars, vtkTypeBool); vtkBooleanMacro(ComputeScalars, vtkTypeBool); //@} //@{ /** * override the default locator. Useful for changing the number of * bins for performance or specifying a more aggressive locator. */ void SetLocator(vtkIncrementalPointLocator* locator); vtkGetObjectMacro(Locator, vtkIncrementalPointLocator); //@} /** * Create default locator. Used to create one when none is * specified. The locator is used to merge coincident points. */ void CreateDefaultLocator(); protected: vtkMarchingCubes(); ~vtkMarchingCubes() override; int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override; int FillInputPortInformation(int port, vtkInformation* info) override; vtkContourValues* ContourValues; vtkTypeBool ComputeNormals; vtkTypeBool ComputeGradients; vtkTypeBool ComputeScalars; vtkIncrementalPointLocator* Locator; private: vtkMarchingCubes(const vtkMarchingCubes&) = delete; void operator=(const vtkMarchingCubes&) = delete; }; /** * Set a particular contour value at contour number i. The index i ranges * between 0<=iContourValues->SetValue(i, value); } /** * Get the ith contour value. */ inline double vtkMarchingCubes::GetValue(int i) { return this->ContourValues->GetValue(i); } /** * Get a pointer to an array of contour values. There will be * GetNumberOfContours() values in the list. */ inline double* vtkMarchingCubes::GetValues() { return this->ContourValues->GetValues(); } /** * Fill a supplied list with contour values. There will be * GetNumberOfContours() values in the list. Make sure you allocate * enough memory to hold the list. */ inline void vtkMarchingCubes::GetValues(double* contourValues) { this->ContourValues->GetValues(contourValues); } /** * Set the number of contours to place into the list. You only really * need to use this method to reduce list size. The method SetValue() * will automatically increase list size as needed. */ inline void vtkMarchingCubes::SetNumberOfContours(int number) { this->ContourValues->SetNumberOfContours(number); } /** * Get the number of contours in the list of contour values. */ inline vtkIdType vtkMarchingCubes::GetNumberOfContours() { return this->ContourValues->GetNumberOfContours(); } /** * Generate numContours equally spaced contour values between specified * range. Contour values will include min/max range values. */ inline void vtkMarchingCubes::GenerateValues(int numContours, double range[2]) { this->ContourValues->GenerateValues(numContours, range); } /** * Generate numContours equally spaced contour values between specified * range. Contour values will include min/max range values. */ inline void vtkMarchingCubes::GenerateValues(int numContours, double rangeStart, double rangeEnd) { this->ContourValues->GenerateValues(numContours, rangeStart, rangeEnd); } #endif