/*========================================================================= Program: Visualization Toolkit Module: vtkEllipticalButtonSource.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkEllipticalButtonSource * @brief create a ellipsoidal-shaped button * * vtkEllipticalButtonSource creates a ellipsoidal shaped button with * texture coordinates suitable for application of a texture map. This * provides a way to make nice looking 3D buttons. The buttons are * represented as vtkPolyData that includes texture coordinates and * normals. The button lies in the x-y plane. * * To use this class you must define the major and minor axes lengths of an * ellipsoid (expressed as width (x), height (y) and depth (z)). The button * has a rectangular mesh region in the center with texture coordinates that * range smoothly from (0,1). (This flat region is called the texture * region.) The outer, curved portion of the button (called the shoulder) has * texture coordinates set to a user specified value (by default (0,0). * (This results in coloring the button curve the same color as the (s,t) * location of the texture map.) The resolution in the radial direction, the * texture region, and the shoulder region must also be set. The button can * be moved by specifying an origin. * * @sa * vtkButtonSource vtkRectangularButtonSource */ #ifndef vtkEllipticalButtonSource_h #define vtkEllipticalButtonSource_h #include "vtkButtonSource.h" #include "vtkFiltersSourcesModule.h" // For export macro class vtkCellArray; class vtkFloatArray; class vtkPoints; class VTKFILTERSSOURCES_EXPORT vtkEllipticalButtonSource : public vtkButtonSource { public: void PrintSelf(ostream& os, vtkIndent indent) override; vtkTypeMacro(vtkEllipticalButtonSource, vtkButtonSource); /** * Construct a circular button with depth 10% of its height. */ static vtkEllipticalButtonSource* New(); //@{ /** * Set/Get the width of the button (the x-ellipsoid axis length * 2). */ vtkSetClampMacro(Width, double, 0.0, VTK_DOUBLE_MAX); vtkGetMacro(Width, double); //@} //@{ /** * Set/Get the height of the button (the y-ellipsoid axis length * 2). */ vtkSetClampMacro(Height, double, 0.0, VTK_DOUBLE_MAX); vtkGetMacro(Height, double); //@} //@{ /** * Set/Get the depth of the button (the z-eliipsoid axis length). */ vtkSetClampMacro(Depth, double, 0.0, VTK_DOUBLE_MAX); vtkGetMacro(Depth, double); //@} //@{ /** * Specify the resolution of the button in the circumferential direction. */ vtkSetClampMacro(CircumferentialResolution, int, 4, VTK_INT_MAX); vtkGetMacro(CircumferentialResolution, int); //@} //@{ /** * Specify the resolution of the texture in the radial direction in the * texture region. */ vtkSetClampMacro(TextureResolution, int, 1, VTK_INT_MAX); vtkGetMacro(TextureResolution, int); //@} //@{ /** * Specify the resolution of the texture in the radial direction in the * shoulder region. */ vtkSetClampMacro(ShoulderResolution, int, 1, VTK_INT_MAX); vtkGetMacro(ShoulderResolution, int); //@} //@{ /** * Set/Get the radial ratio. This is the measure of the radius of the * outer ellipsoid to the inner ellipsoid of the button. The outer * ellipsoid is the boundary of the button defined by the height and * width. The inner ellipsoid circumscribes the texture region. Larger * RadialRatio's cause the button to be more rounded (and the texture * region to be smaller); smaller ratios produce sharply curved shoulders * with a larger texture region. */ vtkSetClampMacro(RadialRatio, double, 1.0, VTK_DOUBLE_MAX); vtkGetMacro(RadialRatio, double); //@} //@{ /** * Set/get the desired precision for the output points. * vtkAlgorithm::SINGLE_PRECISION - Output single-precision floating point. * vtkAlgorithm::DOUBLE_PRECISION - Output double-precision floating point. */ vtkSetMacro(OutputPointsPrecision, int); vtkGetMacro(OutputPointsPrecision, int); //@} protected: vtkEllipticalButtonSource(); ~vtkEllipticalButtonSource() override {} int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override; double Width; double Height; double Depth; int CircumferentialResolution; int TextureResolution; int ShoulderResolution; int OutputPointsPrecision; double RadialRatio; private: // internal variable related to axes of ellipsoid double A; double A2; double B; double B2; double C; double C2; double ComputeDepth(int inTextureRegion, double x, double y, double n[3]); void InterpolateCurve(int inTextureRegion, vtkPoints* newPts, int numPts, vtkFloatArray* normals, vtkFloatArray* tcoords, int res, int c1StartPoint, int c1Incr, int c2StartPoint, int s2Incr, int startPoint, int incr); void CreatePolygons(vtkCellArray* newPolys, int num, int res, int startIdx); void IntersectEllipseWithLine(double a2, double b2, double dX, double dY, double& xe, double& ye); vtkEllipticalButtonSource(const vtkEllipticalButtonSource&) = delete; void operator=(const vtkEllipticalButtonSource&) = delete; }; #endif