/*========================================================================= Program: Visualization Toolkit Module: vtkASCIITextCodec.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /*------------------------------------------------------------------------- Copyright 2008 Sandia Corporation. Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains certain rights in this software. -------------------------------------------------------------------------*/ /** * @class vtkASCIITextCodec * @brief Class to read/write ascii text. * * * A virtual class interface for codecs that readers/writers can rely on * * @par Thanks: * Thanks to Tim Shed from Sandia National Laboratories for his work * on the concepts and to Marcus Hanwell and Jeff Baumes of Kitware for * keeping me out of the weeds * * @sa * vtkASCIITextCodecFactory * */ #ifndef vtkASCIITextCodec_h #define vtkASCIITextCodec_h #include "vtkIOCoreModule.h" // For export macro #include "vtkTextCodec.h" class VTKIOCORE_EXPORT vtkASCIITextCodec : public vtkTextCodec { public: vtkTypeMacro(vtkASCIITextCodec, vtkTextCodec); static vtkASCIITextCodec* New(); void PrintSelf(ostream& os, vtkIndent indent) override; //@{ /** * The name this codec goes by - should match the string the factory will take to create it */ const char* Name() override; bool CanHandle(const char* NameString) override; //@} /** * is the given sample valid for this codec? */ bool IsValid(istream& InputStream) override; /** * Iterate through the sequence represented by the stream assigning the result * to the output iterator. The stream will be advanced to its end so subsequent use * would need to reset it. */ void ToUnicode(istream& InputStream, vtkTextCodec::OutputIterator& output) override; /** * Return the next code point from the sequence represented by the stream * advancing the stream through however many places needed to assemble that code point */ vtkUnicodeString::value_type NextUnicode(istream& inputStream) override; protected: vtkASCIITextCodec(); ~vtkASCIITextCodec() override; private: vtkASCIITextCodec(const vtkASCIITextCodec&) = delete; void operator=(const vtkASCIITextCodec&) = delete; }; #endif