/*========================================================================= Program: Visualization Toolkit Module: vtkUniformGridPartitioner.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkUniformGridPartitioner * * * A concrete implementation of vtkMultiBlockDataSetAlgorithm that provides * functionality for partitioning a uniform grid. The partitioning method * that is used is Recursive Coordinate Bisection (RCB) where each time * the longest dimension is split. * * @sa * vtkStructuredGridPartitioner vtkRectilinearGridPartitioner */ #ifndef vtkUniformGridPartitioner_h #define vtkUniformGridPartitioner_h #include "vtkCommonExecutionModelModule.h" // For export macro #include "vtkMultiBlockDataSetAlgorithm.h" class vtkInformation; class vtkInformationVector; class vtkIndent; class VTKCOMMONEXECUTIONMODEL_EXPORT vtkUniformGridPartitioner : public vtkMultiBlockDataSetAlgorithm { public: static vtkUniformGridPartitioner* New(); vtkTypeMacro(vtkUniformGridPartitioner, vtkMultiBlockDataSetAlgorithm); void PrintSelf(ostream& oss, vtkIndent indent) override; //@{ /** * Set/Get macro for the number of subdivisions. */ vtkGetMacro(NumberOfPartitions, int); vtkSetMacro(NumberOfPartitions, int); //@} //@{ /** * Set/Get macro for the number of ghost layers. */ vtkGetMacro(NumberOfGhostLayers, int); vtkSetMacro(NumberOfGhostLayers, int); //@} //@{ vtkGetMacro(DuplicateNodes, vtkTypeBool); vtkSetMacro(DuplicateNodes, vtkTypeBool); vtkBooleanMacro(DuplicateNodes, vtkTypeBool); //@} protected: vtkUniformGridPartitioner(); ~vtkUniformGridPartitioner() override; // Standard Pipeline methods int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override; int FillInputPortInformation(int port, vtkInformation* info) override; int FillOutputPortInformation(int port, vtkInformation* info) override; int NumberOfPartitions; int NumberOfGhostLayers; vtkTypeBool DuplicateNodes; private: vtkUniformGridPartitioner(const vtkUniformGridPartitioner&) = delete; void operator=(const vtkUniformGridPartitioner&) = delete; }; #endif /* VTKUNIFORMGRIDPARTITIONER_H_ */