/*========================================================================= Program: Visualization Toolkit Module: vtkStructuredPointsCollection.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkStructuredPointsCollection * @brief maintain a list of structured points data objects * * vtkStructuredPointsCollection is an object that creates and manipulates * ordered lists of structured points datasets. See also vtkCollection and * subclasses. */ #ifndef vtkStructuredPointsCollection_h #define vtkStructuredPointsCollection_h #include "vtkCollection.h" #include "vtkCommonDataModelModule.h" // For export macro #include "vtkStructuredPoints.h" // Needed for static cast class VTKCOMMONDATAMODEL_EXPORT vtkStructuredPointsCollection : public vtkCollection { public: static vtkStructuredPointsCollection* New(); vtkTypeMacro(vtkStructuredPointsCollection, vtkCollection); void PrintSelf(ostream& os, vtkIndent indent) override; /** * Add a pointer to a vtkStructuredPoints to the bottom of the list. */ void AddItem(vtkStructuredPoints* ds) { this->vtkCollection::AddItem(ds); } /** * Get the next item in the collection. nullptr is returned if the collection * is exhausted. */ vtkStructuredPoints* GetNextItem() { return static_cast(this->GetNextItemAsObject()); } /** * Reentrant safe way to get an object in a collection. Just pass the * same cookie back and forth. */ vtkStructuredPoints* GetNextStructuredPoints(vtkCollectionSimpleIterator& cookie) { return static_cast(this->GetNextItemAsObject(cookie)); } protected: vtkStructuredPointsCollection() {} ~vtkStructuredPointsCollection() override {} private: // hide the standard AddItem from the user and the compiler. void AddItem(vtkObject* o) { this->vtkCollection::AddItem(o); } private: vtkStructuredPointsCollection(const vtkStructuredPointsCollection&) = delete; void operator=(const vtkStructuredPointsCollection&) = delete; }; #endif