/*========================================================================= Program: Visualization Toolkit Module: vtkQuadraticTriangle.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkQuadraticTriangle * @brief cell represents a parabolic, isoparametric triangle * * vtkQuadraticTriangle is a concrete implementation of vtkNonLinearCell to * represent a two-dimensional, 6-node, isoparametric parabolic triangle. The * interpolation is the standard finite element, quadratic isoparametric * shape function. The cell includes three mid-edge nodes besides the three * triangle vertices. The ordering of the three points defining the cell is * point ids (0-2,3-5) where id #3 is the midedge node between points * (0,1); id #4 is the midedge node between points (1,2); and id #5 is the * midedge node between points (2,0). * * @sa * vtkQuadraticEdge vtkQuadraticTetra vtkQuadraticPyramid * vtkQuadraticQuad vtkQuadraticHexahedron vtkQuadraticWedge */ #ifndef vtkQuadraticTriangle_h #define vtkQuadraticTriangle_h #include "vtkCommonDataModelModule.h" // For export macro #include "vtkNonLinearCell.h" class vtkQuadraticEdge; class vtkTriangle; class vtkDoubleArray; class VTKCOMMONDATAMODEL_EXPORT vtkQuadraticTriangle : public vtkNonLinearCell { public: static vtkQuadraticTriangle* New(); vtkTypeMacro(vtkQuadraticTriangle, vtkNonLinearCell); void PrintSelf(ostream& os, vtkIndent indent) override; //@{ /** * Implement the vtkCell API. See the vtkCell API for descriptions * of these methods. */ int GetCellType() override { return VTK_QUADRATIC_TRIANGLE; } int GetCellDimension() override { return 2; } int GetNumberOfEdges() override { return 3; } int GetNumberOfFaces() override { return 0; } vtkCell* GetEdge(int edgeId) override; vtkCell* GetFace(int) override { return nullptr; } //@} int CellBoundary(int subId, const double pcoords[3], vtkIdList* pts) override; void Contour(double value, vtkDataArray* cellScalars, vtkIncrementalPointLocator* locator, vtkCellArray* verts, vtkCellArray* lines, vtkCellArray* polys, vtkPointData* inPd, vtkPointData* outPd, vtkCellData* inCd, vtkIdType cellId, vtkCellData* outCd) override; int EvaluatePosition(const double x[3], double closestPoint[3], int& subId, double pcoords[3], double& dist2, double weights[]) override; void EvaluateLocation(int& subId, const double pcoords[3], double x[3], double* weights) override; int Triangulate(int index, vtkIdList* ptIds, vtkPoints* pts) override; void Derivatives( int subId, const double pcoords[3], const double* values, int dim, double* derivs) override; double* GetParametricCoords() override; /** * Clip this quadratic triangle using scalar value provided. Like * contouring, except that it cuts the triangle to produce linear * triangles. */ void Clip(double value, vtkDataArray* cellScalars, vtkIncrementalPointLocator* locator, vtkCellArray* polys, vtkPointData* inPd, vtkPointData* outPd, vtkCellData* inCd, vtkIdType cellId, vtkCellData* outCd, int insideOut) override; /** * Line-edge intersection. Intersection has to occur within [0,1] parametric * coordinates and with specified tolerance. */ int IntersectWithLine(const double p1[3], const double p2[3], double tol, double& t, double x[3], double pcoords[3], int& subId) override; /** * Return the center of the quadratic triangle in parametric coordinates. */ int GetParametricCenter(double pcoords[3]) override; /** * Return the distance of the parametric coordinate provided to the * cell. If inside the cell, a distance of zero is returned. */ double GetParametricDistance(const double pcoords[3]) override; static void InterpolationFunctions(const double pcoords[3], double weights[6]); static void InterpolationDerivs(const double pcoords[3], double derivs[12]); //@{ /** * Compute the interpolation functions/derivatives * (aka shape functions/derivatives) */ void InterpolateFunctions(const double pcoords[3], double weights[6]) override { vtkQuadraticTriangle::InterpolationFunctions(pcoords, weights); } void InterpolateDerivs(const double pcoords[3], double derivs[12]) override { vtkQuadraticTriangle::InterpolationDerivs(pcoords, derivs); } //@} protected: vtkQuadraticTriangle(); ~vtkQuadraticTriangle() override; vtkQuadraticEdge* Edge; vtkTriangle* Face; vtkDoubleArray* Scalars; // used to avoid New/Delete in contouring/clipping private: vtkQuadraticTriangle(const vtkQuadraticTriangle&) = delete; void operator=(const vtkQuadraticTriangle&) = delete; }; //---------------------------------------------------------------------------- inline int vtkQuadraticTriangle::GetParametricCenter(double pcoords[3]) { pcoords[0] = pcoords[1] = 1. / 3; pcoords[2] = 0.0; return 0; } #endif