/*========================================================================= Program: Visualization Toolkit Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkQWidgetWidget * @brief 3D VTK widget for a QWidget * * This 3D widget handles events between VTK and Qt for a QWidget placed * in a scene. It currently takes 6dof events as from VR controllers and * if they intersect the widghet it converts them to Qt events and fires * them off. */ #ifndef vtkQWidgetWidget_h #define vtkQWidgetWidget_h #include "vtkAbstractWidget.h" #include "vtkGUISupportQtModule.h" // For export macro #include // for ivar class QWidget; class vtkQWidgetRepresentation; class VTKGUISUPPORTQT_EXPORT vtkQWidgetWidget : public vtkAbstractWidget { friend class vtkInteractionCallback; public: /** * Instantiate the object. */ static vtkQWidgetWidget* New(); //@{ /** * Standard vtkObject methods */ vtkTypeMacro(vtkQWidgetWidget, vtkAbstractWidget); void PrintSelf(ostream& os, vtkIndent indent) override; //@} /** * Specify an instance of vtkQWidgetRepresentation used to represent this * widget in the scene. Note that the representation is a subclass of vtkProp * so it can be added to the renderer independent of the widget. */ void SetRepresentation(vtkQWidgetRepresentation* rep); // Description: // Disable/Enable the widget if needed. // Unobserved the camera if the widget is disabled. void SetEnabled(int enabling) override; /** * Return the representation as a vtkQWidgetRepresentation */ vtkQWidgetRepresentation* GetQWidgetRepresentation(); /** * Create the default widget representation if one is not set. */ void CreateDefaultRepresentation() override; /** * Set the QWidget that will receive the events. */ void SetWidget(QWidget* w); protected: vtkQWidgetWidget(); ~vtkQWidgetWidget() override; // Manage the state of the widget int WidgetState; enum _WidgetState { Start = 0, Active }; QWidget* Widget; QPointF LastWidgetCoordinates; // These methods handle events static void SelectAction3D(vtkAbstractWidget*); static void EndSelectAction3D(vtkAbstractWidget*); static void MoveAction3D(vtkAbstractWidget*); private: vtkQWidgetWidget(const vtkQWidgetWidget&) = delete; void operator=(const vtkQWidgetWidget&) = delete; }; #endif