/*========================================================================= Program: Visualization Toolkit Module: vtkProcessIdScalars.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkProcessIdScalars * @brief Sets cell or point scalars to the processor rank. * * * vtkProcessIdScalars is meant to display which processor owns which cells * and points. It is useful for visualizing the partitioning for * streaming or distributed pipelines. * * @sa * vtkPolyDataStreamer */ #ifndef vtkProcessIdScalars_h #define vtkProcessIdScalars_h #include "vtkDataSetAlgorithm.h" #include "vtkFiltersParallelModule.h" // For export macro class vtkFloatArray; class vtkIntArray; class vtkMultiProcessController; class VTKFILTERSPARALLEL_EXPORT vtkProcessIdScalars : public vtkDataSetAlgorithm { public: static vtkProcessIdScalars* New(); vtkTypeMacro(vtkProcessIdScalars, vtkDataSetAlgorithm); void PrintSelf(ostream& os, vtkIndent indent) override; /** * Option to centerate cell scalars of points scalars. Default is point * scalars. */ void SetScalarModeToCellData() { this->SetCellScalarsFlag(1); } void SetScalarModeToPointData() { this->SetCellScalarsFlag(0); } int GetScalarMode() { return this->CellScalarsFlag; } // Dscription: // This option uses a random mapping between pieces and scalar values. // The scalar values are chosen between 0 and 1. By default, random // mode is off. vtkSetMacro(RandomMode, vtkTypeBool); vtkGetMacro(RandomMode, vtkTypeBool); vtkBooleanMacro(RandomMode, vtkTypeBool); //@{ /** * By default this filter uses the global controller, * but this method can be used to set another instead. */ virtual void SetController(vtkMultiProcessController*); vtkGetObjectMacro(Controller, vtkMultiProcessController); //@} protected: vtkProcessIdScalars(); ~vtkProcessIdScalars() override; // Append the pieces. int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override; vtkIntArray* MakeProcessIdScalars(int piece, vtkIdType numScalars); vtkFloatArray* MakeRandomScalars(int piece, vtkIdType numScalars); vtkSetMacro(CellScalarsFlag, int); int CellScalarsFlag; vtkTypeBool RandomMode; vtkMultiProcessController* Controller; private: vtkProcessIdScalars(const vtkProcessIdScalars&) = delete; void operator=(const vtkProcessIdScalars&) = delete; }; #endif