/*========================================================================= Program: Visualization Toolkit Module: vtkLineWidget2.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkLineWidget2 * @brief 3D widget for manipulating a finite, straight line * * This 3D widget defines a straight line that can be interactively placed in * a scene. The widget is assumed to consist of two parts: 1) two end points * and 2) a straight line connecting the two points. (The representation * paired with this widget determines the actual geometry of the widget.) The * positioning of the two end points is facilitated by using vtkHandleWidgets * to position the points. * * To use this widget, you generally pair it with a vtkLineRepresentation * (or a subclass). Various options are available in the representation for * controlling how the widget appears, and how the widget functions. * * @par Event Bindings: * By default, the widget responds to the following VTK events (i.e., it * watches the vtkRenderWindowInteractor for these events): *
 * If one of the two end points are selected:
 *   LeftButtonPressEvent - activate the associated handle widget
 *   LeftButtonReleaseEvent - release the handle widget associated with the point
 *   MouseMoveEvent - move the point
 * If the line is selected:
 *   LeftButtonPressEvent - activate a handle widget accociated with the line
 *   LeftButtonReleaseEvent - release the handle widget associated with the line
 *   MouseMoveEvent - translate the line
 * In all the cases, independent of what is picked, the widget responds to the
 * following VTK events:
 *   MiddleButtonPressEvent - translate the widget
 *   MiddleButtonReleaseEvent - release the widget
 *   RightButtonPressEvent - scale the widget's representation
 *   RightButtonReleaseEvent - stop scaling the widget
 *   MouseMoveEvent - scale (if right button) or move (if middle button) the widget
 * 
* * @par Event Bindings: * Note that the event bindings described above can be changed using this * class's vtkWidgetEventTranslator. This class translates VTK events * into the vtkLineWidget2's widget events: *
 *   vtkWidgetEvent::Select -- some part of the widget has been selected
 *   vtkWidgetEvent::EndSelect -- the selection process has completed
 *   vtkWidgetEvent::Move -- a request for slider motion has been invoked
 * 
* * @par Event Bindings: * In turn, when these widget events are processed, the vtkLineWidget2 * invokes the following VTK events on itself (which observers can listen for): *
 *   vtkCommand::StartInteractionEvent (on vtkWidgetEvent::Select)
 *   vtkCommand::EndInteractionEvent (on vtkWidgetEvent::EndSelect)
 *   vtkCommand::InteractionEvent (on vtkWidgetEvent::Move)
 * 
* * * * @par Event Bindings: * This class, and vtkLineRepresentation, are next generation VTK widgets. An * earlier version of this functionality was defined in the class * vtkLineWidget. * * @sa * vtkLineRepresentation vtkLineWidget vtk3DWidget vtkImplicitPlaneWidget * vtkImplicitPlaneWidget2 */ #ifndef vtkLineWidget2_h #define vtkLineWidget2_h #include "vtkAbstractWidget.h" #include "vtkInteractionWidgetsModule.h" // For export macro class vtkLineRepresentation; class vtkHandleWidget; class VTKINTERACTIONWIDGETS_EXPORT vtkLineWidget2 : public vtkAbstractWidget { public: /** * Instantiate the object. */ static vtkLineWidget2* New(); //@{ /** * Standard vtkObject methods */ vtkTypeMacro(vtkLineWidget2, vtkAbstractWidget); void PrintSelf(ostream& os, vtkIndent indent) override; //@} /** * Override superclasses' SetEnabled() method because the line * widget must enable its internal handle widgets. */ void SetEnabled(int enabling) override; /** * Specify an instance of vtkWidgetRepresentation used to represent this * widget in the scene. Note that the representation is a subclass of vtkProp * so it can be added to the renderer independent of the widget. */ void SetRepresentation(vtkLineRepresentation* r) { this->Superclass::SetWidgetRepresentation(reinterpret_cast(r)); } /** * Return the representation as a vtkLineRepresentation. */ vtkLineRepresentation* GetLineRepresentation() { return reinterpret_cast(this->WidgetRep); } /** * Create the default widget representation if one is not set. */ void CreateDefaultRepresentation() override; /** * Methods to change the whether the widget responds to interaction. * Overridden to pass the state to component widgets. */ void SetProcessEvents(vtkTypeBool) override; protected: vtkLineWidget2(); ~vtkLineWidget2() override; // Manage the state of the widget int WidgetState; enum _WidgetState { Start = 0, Active }; int CurrentHandle; // These methods handle events static void SelectAction(vtkAbstractWidget*); static void TranslateAction(vtkAbstractWidget*); static void ScaleAction(vtkAbstractWidget*); static void EndSelectAction(vtkAbstractWidget*); static void MoveAction(vtkAbstractWidget*); // The positioning handle widgets vtkHandleWidget* Point1Widget; // first end point vtkHandleWidget* Point2Widget; // second end point vtkHandleWidget* LineHandle; // used when selecting the line vtkCallbackCommand* KeyEventCallbackCommand; static void ProcessKeyEvents(vtkObject*, unsigned long, void*, void*); private: vtkLineWidget2(const vtkLineWidget2&) = delete; void operator=(const vtkLineWidget2&) = delete; }; #endif