/*========================================================================= Program: Visualization Toolkit Module: vtkKdTreePointLocator.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkKdTreePointLocator * @brief class to quickly locate points in 3-space * * vtkKdTreePointLocator is a wrapper class that derives from * vtkAbstractPointLocator and calls the search functions in vtkKdTree. * * @sa * vtkKdTree */ #ifndef vtkKdTreePointLocator_h #define vtkKdTreePointLocator_h #include "vtkAbstractPointLocator.h" #include "vtkCommonDataModelModule.h" // For export macro class vtkIdList; class vtkKdTree; class VTKCOMMONDATAMODEL_EXPORT vtkKdTreePointLocator : public vtkAbstractPointLocator { public: vtkTypeMacro(vtkKdTreePointLocator, vtkAbstractPointLocator); static vtkKdTreePointLocator* New(); void PrintSelf(ostream& os, vtkIndent indent) override; /** * Given a position x, return the id of the point closest to it. Alternative * method requires separate x-y-z values. * These methods are thread safe if BuildLocator() is directly or * indirectly called from a single thread first. */ vtkIdType FindClosestPoint(const double x[3]) override; /** * Given a position x and a radius r, return the id of the point * closest to the point in that radius. * dist2 returns the squared distance to the point. */ vtkIdType FindClosestPointWithinRadius(double radius, const double x[3], double& dist2) override; /** * Find the closest N points to a position. This returns the closest * N points to a position. A faster method could be created that returned * N close points to a position, but necessarily the exact N closest. * The returned points are sorted from closest to farthest. * These methods are thread safe if BuildLocator() is directly or * indirectly called from a single thread first. */ void FindClosestNPoints(int N, const double x[3], vtkIdList* result) override; /** * Find all points within a specified radius R of position x. * The result is not sorted in any specific manner. * These methods are thread safe if BuildLocator() is directly or * indirectly called from a single thread first. */ void FindPointsWithinRadius(double R, const double x[3], vtkIdList* result) override; //@{ /** * See vtkLocator interface documentation. * These methods are not thread safe. */ void FreeSearchStructure() override; void BuildLocator() override; void GenerateRepresentation(int level, vtkPolyData* pd) override; //@} protected: vtkKdTreePointLocator(); ~vtkKdTreePointLocator() override; vtkKdTree* KdTree; private: vtkKdTreePointLocator(const vtkKdTreePointLocator&) = delete; void operator=(const vtkKdTreePointLocator&) = delete; }; #endif