/*========================================================================= Program: Visualization Toolkit Module: vtkDataSetAlgorithm.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkDataSetAlgorithm * @brief Superclass for algorithms that produce output of the same type as input * * vtkDataSetAlgorithm is a convenience class to make writing algorithms * easier. It is also designed to help transition old algorithms to the new * pipeline architecture. There are some assumptions and defaults made by this * class you should be aware of. This class defaults such that your filter * will have one input port and one output port. If that is not the case * simply change it with SetNumberOfInputPorts etc. See this classes * constructor for the default. This class also provides a FillInputPortInfo * method that by default says that all inputs will be DataSet. If that isn't * the case then please override this method in your subclass. This class * breaks out the downstream requests into separate functions such as * RequestDataObject RequestData and RequestInformation. The default * implementation of RequestDataObject will create an output data of the * same type as the input. */ #ifndef vtkDataSetAlgorithm_h #define vtkDataSetAlgorithm_h #include "vtkAlgorithm.h" #include "vtkCommonExecutionModelModule.h" // For export macro class vtkDataSet; class vtkImageData; class vtkPolyData; class vtkStructuredPoints; class vtkStructuredGrid; class vtkUnstructuredGrid; class vtkRectilinearGrid; class VTKCOMMONEXECUTIONMODEL_EXPORT vtkDataSetAlgorithm : public vtkAlgorithm { public: static vtkDataSetAlgorithm* New(); vtkTypeMacro(vtkDataSetAlgorithm, vtkAlgorithm); void PrintSelf(ostream& os, vtkIndent indent) override; //@{ /** * Get the output data object for a port on this algorithm. */ vtkDataSet* GetOutput(); vtkDataSet* GetOutput(int); //@} /** * Get the input data object. This method is not recommended for use, but * lots of old style filters use it. */ vtkDataObject* GetInput(); /** * Get the output as vtkPolyData. */ vtkPolyData* GetPolyDataOutput(); /** * Get the output as vtkStructuredPoints. */ vtkStructuredPoints* GetStructuredPointsOutput(); /** * Get the output as vtkStructuredPoints. */ vtkImageData* GetImageDataOutput(); /** * Get the output as vtkStructuredGrid. */ vtkStructuredGrid* GetStructuredGridOutput(); /** * Get the output as vtkUnstructuredGrid. */ vtkUnstructuredGrid* GetUnstructuredGridOutput(); /** * Get the output as vtkRectilinearGrid. */ vtkRectilinearGrid* GetRectilinearGridOutput(); //@{ /** * Assign a data object as input. Note that this method does not * establish a pipeline connection. Use SetInputConnection() to * setup a pipeline connection. */ void SetInputData(vtkDataObject*); void SetInputData(int, vtkDataObject*); void SetInputData(vtkDataSet*); void SetInputData(int, vtkDataSet*); //@} //@{ /** * Assign a data object as input. Note that this method does not * establish a pipeline connection. Use AddInputConnection() to * setup a pipeline connection. */ void AddInputData(vtkDataObject*); void AddInputData(vtkDataSet*); void AddInputData(int, vtkDataSet*); void AddInputData(int, vtkDataObject*); //@} /** * see vtkAlgorithm for details */ vtkTypeBool ProcessRequest(vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector) override; protected: vtkDataSetAlgorithm(); ~vtkDataSetAlgorithm() override {} /** * This is called within ProcessRequest when a request asks for * Information. Typically an algorithm provides whatever lightweight * information about its output that it can here without doing any * lengthy computations. This happens in the first pass of the pipeline * execution. */ virtual int RequestInformation(vtkInformation*, vtkInformationVector**, vtkInformationVector*) { return 1; } //@{ /** * This is called within ProcessRequest when each filter in the pipeline * decides what portion of its input is needed to create the portion of its * output that the downstream filter asks for. This happens during the * second pass in the pipeline execution process. */ virtual int RequestUpdateExtent(vtkInformation*, vtkInformationVector**, vtkInformationVector*) { return 1; } //@} /** * This is called within ProcessRequest to when a request asks the * algorithm to create empty output data objects. This typically happens * early on in the execution of the pipeline. The default behavior is to * create an output DataSet of the same type as the input for each * output port. This method can be overridden to change the output * data type of an algorithm. This happens in the third pass of the * pipeline execution. */ virtual int RequestDataObject(vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector); /** * This is called within ProcessRequest when a request asks the algorithm * to do its work. This is the method you should override to do whatever the * algorithm is designed to do. This happens during the fourth pass in the * pipeline execution process. */ virtual int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) { return 1; } // see algorithm for more info int FillOutputPortInformation(int port, vtkInformation* info) override; int FillInputPortInformation(int port, vtkInformation* info) override; vtkDataObject* GetInput(int port); private: vtkDataSetAlgorithm(const vtkDataSetAlgorithm&) = delete; void operator=(const vtkDataSetAlgorithm&) = delete; }; #endif