/*========================================================================= Program: Visualization Toolkit Module: vtkContextItem.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkContextItem * @brief base class for items that are part of a vtkContextScene. * * * Derive from this class to create custom items that can be added to a * vtkContextScene. */ #ifndef vtkContextItem_h #define vtkContextItem_h #include "vtkAbstractContextItem.h" #include "vtkRenderingContext2DModule.h" // For export macro class VTKRENDERINGCONTEXT2D_EXPORT vtkContextItem : public vtkAbstractContextItem { public: vtkTypeMacro(vtkContextItem, vtkAbstractContextItem); void PrintSelf(ostream& os, vtkIndent indent) override; //@{ /** * Get the opacity of the item. */ vtkGetMacro(Opacity, double); //@} //@{ /** * Set the opacity of the item. * 1.0 by default. */ vtkSetMacro(Opacity, double); //@} protected: vtkContextItem(); ~vtkContextItem() override; double Opacity; private: vtkContextItem(const vtkContextItem&) = delete; void operator=(const vtkContextItem&) = delete; }; #endif // vtkContextItem_h