/*========================================================================= Program: Visualization Toolkit Module: vtkCompositeDataDisplayAttributes.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkCompositeDataDisplayAttributes * @brief Rendering attributes for a multi-block dataset. * * The vtkCompositeDataDisplayAttributes class stores display attributes * for individual blocks in a multi-block dataset. It uses the actual data * block's pointer as a key (vtkDataObject*). * * @warning It is considered unsafe to dereference key pointers at any time, * they should only serve as keys to access the internal map. */ #ifndef vtkCompositeDataDisplayAttributes_h #define vtkCompositeDataDisplayAttributes_h #include // for std::function #include // for std::unordered_map #include "vtkColor.h" // for vtkColor3d #include "vtkObject.h" #include "vtkRenderingCoreModule.h" // for export macro class vtkBoundingBox; class vtkDataObject; class VTKRENDERINGCORE_EXPORT vtkCompositeDataDisplayAttributes : public vtkObject { public: static vtkCompositeDataDisplayAttributes* New(); vtkTypeMacro(vtkCompositeDataDisplayAttributes, vtkObject); void PrintSelf(ostream& os, vtkIndent indent) override; /** * Returns true if any block has any block visibility is set. */ bool HasBlockVisibilities() const; //@{ /** * Set/get the visibility for the block with \p data_object. */ void SetBlockVisibility(vtkDataObject* data_object, bool visible); bool GetBlockVisibility(vtkDataObject* data_object) const; //@} /** * Returns true if the block with the given data_object has a visibility * set. */ bool HasBlockVisibility(vtkDataObject* data_object) const; /** * Removes the block visibility flag for the block with data_object. */ void RemoveBlockVisibility(vtkDataObject* data_object); /** * Removes all block visibility flags. This effectively sets the visibility * for all blocks to true. */ void RemoveBlockVisibilities(); // This method is deprecated and will be removed in VTK 8.2. It is misspelled. VTK_LEGACY(void RemoveBlockVisibilites()); /** * Returns true if any block has any block pickability is set. */ bool HasBlockPickabilities() const; //@{ /** * Set/get the pickability for the block with \p data_object. */ void SetBlockPickability(vtkDataObject* data_object, bool visible); bool GetBlockPickability(vtkDataObject* data_object) const; //@} /** * Returns true if the block with the given data_object has a pickability * set. */ bool HasBlockPickability(vtkDataObject* data_object) const; /** * Removes the block pickability flag for the block with data_object. */ void RemoveBlockPickability(vtkDataObject* data_object); /** * Removes all block pickability flags. This effectively sets the pickability * for all blocks to true. */ void RemoveBlockPickabilities(); //@{ /** * Set/get the color for the block with \p data_object. */ void SetBlockColor(vtkDataObject* data_object, const double color[3]); void GetBlockColor(vtkDataObject* data_object, double color[3]) const; vtkColor3d GetBlockColor(vtkDataObject* data_object) const; //@} /** * Returns true if any block has any block color is set. */ bool HasBlockColors() const; /** * Returns true if the block with the given \p data_object has a color. */ bool HasBlockColor(vtkDataObject* data_object) const; /** * Removes the block color for the block with \p data_object. */ void RemoveBlockColor(vtkDataObject* data_object); /** * Removes all block colors. */ void RemoveBlockColors(); //@{ /** * Set/get the opacity for the block with data_object. */ void SetBlockOpacity(vtkDataObject* data_object, double opacity); double GetBlockOpacity(vtkDataObject* data_object) const; //@} /** * Returns true if any block has an opacity set. */ bool HasBlockOpacities() const; /** * Returns true if the block with data_object has an opacity set. */ bool HasBlockOpacity(vtkDataObject* data_object) const; /** * Removes the set opacity for the block with data_object. */ void RemoveBlockOpacity(vtkDataObject* data_object); /** * Removes all block opacities. */ void RemoveBlockOpacities(); //@{ /** * Set/get the material for the block with data_object. * Only rendering backends that support advanced materials need to respect these. */ void SetBlockMaterial(vtkDataObject* data_object, const std::string& material); const std::string& GetBlockMaterial(vtkDataObject* data_object) const; //@} /** * Returns true if any block has an material set. */ bool HasBlockMaterials() const; /** * Returns true if the block with data_object has an material set. */ bool HasBlockMaterial(vtkDataObject* data_object) const; /** * Removes the set material for the block with data_object. */ void RemoveBlockMaterial(vtkDataObject* data_object); /** * Removes all block materialss. */ void RemoveBlockMaterials(); /** * If the input \a dobj is a vtkCompositeDataSet, we will loop over the * hierarchy recursively starting from initial index 0 and use only visible * blocks, which is specified in the vtkCompositeDataDisplayAttributes \a cda, * to compute the \a bounds. */ static void ComputeVisibleBounds( vtkCompositeDataDisplayAttributes* cda, vtkDataObject* dobj, double bounds[6]); /** * Get the DataObject corresponding to the node with index flat_index under * parent_obj. Traverses the entire hierarchy recursively. */ static vtkDataObject* DataObjectFromIndex( const unsigned int flat_index, vtkDataObject* parent_obj, unsigned int& current_flat_index); void VisitVisibilities(std::function visitor) { for (auto entry : this->BlockVisibilities) { if (visitor(entry.first, entry.second)) { break; } } } protected: vtkCompositeDataDisplayAttributes(); ~vtkCompositeDataDisplayAttributes() override; private: vtkCompositeDataDisplayAttributes(const vtkCompositeDataDisplayAttributes&) = delete; void operator=(const vtkCompositeDataDisplayAttributes&) = delete; /** * If the input data \a dobj is a vtkCompositeDataSet, we will * loop over the hierarchy recursively starting from the initial block * and use only visible blocks, which is specified in the * vtkCompositeDataDisplayAttributes \a cda, to compute bounds and the * result bounds will be set to the vtkBoundingBox \a bbox. The \a parentVisible * is the visibility for the starting block. */ static void ComputeVisibleBoundsInternal(vtkCompositeDataDisplayAttributes* cda, vtkDataObject* dobj, vtkBoundingBox* bbox, bool parentVisible = true); using BoolMap = std::unordered_map; using DoubleMap = std::unordered_map; using ColorMap = std::unordered_map; using StringMap = std::unordered_map; BoolMap BlockVisibilities; ColorMap BlockColors; DoubleMap BlockOpacities; StringMap BlockMaterials; BoolMap BlockPickabilities; }; #endif // vtkCompositeDataDisplayAttributes_h