/*========================================================================= Program: Visualization Toolkit Module: vtkCameraWidget.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkCameraWidget * @brief 2D widget for saving a series of camera views * * This class provides support for interactively saving a series of camera * views into an interpolated path (using vtkCameraInterpolator). To use the * class start by specifying a camera to interpolate, and then simply start * recording by hitting the "record" button, manipulate the camera (by using * an interactor, direct scripting, or any other means), and then save the * camera view. Repeat this process to record a series of views. The user * can then play back interpolated camera views using the * vtkCameraInterpolator. * * @sa * vtkBorderWidget vtkCameraInterpolator */ #ifndef vtkCameraWidget_h #define vtkCameraWidget_h #include "vtkBorderWidget.h" #include "vtkInteractionWidgetsModule.h" // For export macro class vtkCameraRepresentation; class VTKINTERACTIONWIDGETS_EXPORT vtkCameraWidget : public vtkBorderWidget { public: /** * Instantiate this class. */ static vtkCameraWidget* New(); //@{ /** * Standard VTK class methods. */ vtkTypeMacro(vtkCameraWidget, vtkBorderWidget); void PrintSelf(ostream& os, vtkIndent indent) override; //@} /** * Specify an instance of vtkWidgetRepresentation used to represent this * widget in the scene. Note that the representation is a subclass of vtkProp * so it can be added to the renderer independent of the widget. */ void SetRepresentation(vtkCameraRepresentation* r) { this->Superclass::SetWidgetRepresentation(reinterpret_cast(r)); } /** * Create the default widget representation if one is not set. */ void CreateDefaultRepresentation() override; protected: vtkCameraWidget(); ~vtkCameraWidget() override; /** * When selecting the interior of this widget, special operations occur * (i.e., adding a camera view, deleting a path, animating a path). Thus * this methods overrides the superclasses' method. */ void SelectRegion(double eventPos[2]) override; private: vtkCameraWidget(const vtkCameraWidget&) = delete; void operator=(const vtkCameraWidget&) = delete; }; #endif