/*========================================================================= Program: Visualization Toolkit Module: vtkBrokenLineWidget.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkBrokenLineWidget * @brief 3D widget for manipulating a broken line * * This 3D widget defines a broken line that can be interactively placed in a * scene. The broken line has handles, the number of which can be changed, plus it * can be picked on the broken line itself to translate or rotate it in the scene. * A nice feature of the object is that the vtkBrokenLineWidget, like any 3D * widget, will work with the current interactor style. That is, if * vtkBrokenLineWidget does not handle an event, then all other registered * observers (including the interactor style) have an opportunity to process * the event. Otherwise, the vtkBrokenLineWidget will terminate the processing of * the event that it handles. * * To use this object, just invoke SetInteractor() with the argument of the * method a vtkRenderWindowInteractor. You may also wish to invoke * "PlaceWidget()" to initially position the widget. The interactor will act * normally until the "i" key (for "interactor") is pressed, at which point the * vtkBrokenLineWidget will appear. (See superclass documentation for information * about changing this behavior.) Events that occur outside of the widget * (i.e., no part of the widget is picked) are propagated to any other * registered obsevers (such as the interaction style). Turn off the widget * by pressing the "i" key again (or invoke the Off() method). * * The button actions and key modifiers are as follows for controlling the * widget: * 1) left button down on and drag one of the spherical handles to change the * shape of the broken line: the handles act as "control points". * 2) left button or middle button down on a line segment forming the broken line * allows uniform translation of the widget. * 3) ctrl + middle button down on the widget enables spinning of the widget * about its center. * 4) right button down on the widget enables scaling of the widget. By moving * the mouse "up" the render window the broken line will be made bigger; by moving * "down" the render window the widget will be made smaller. * 5) ctrl key + right button down on any handle will erase it providing there * will be two or more points remaining to form a broken line. * 6) shift key + right button down on any line segment will insert a handle * onto the broken line at the cursor position. * * The vtkBrokenLineWidget has several methods that can be used in conjunction with * other VTK objects. The GetPolyData() method can be used to get the * polygonal representation and can be used for things like seeding * streamlines or probing other data sets. Typical usage of the widget is to * make use of the StartInteractionEvent, InteractionEvent, and * EndInteractionEvent events. The InteractionEvent is called on mouse motion; * the other two events are called on button down and button up (either left or * right button). * * Some additional features of this class include the ability to control the * properties of the widget. You can set the properties of the selected and * unselected representations of the broken line. For example, you can set the * property for the handles and broken line. In addition there are methods to * constrain the broken line so that it is aligned with a plane. Note that a simple * ruler widget can be derived by setting the resolution to 1, the number of * handles to 2, and calling the GetSummedLength method! * * @par Thanks: * This class was written by Philippe Pebay, Kitware SAS 2012 * This work was supported by CEA/DIF - Commissariat a l'Energie Atomique, * Centre DAM Ile-De-France, BP12, F-91297 Arpajon, France. * * @sa * vtk3DWidget vtkBoxWidget vtkLineWidget vtkPointWidget vtkSphereWidget * vtkImagePlaneWidget vtkImplicitPlaneWidget vtkPlaneWidget */ #ifndef vtkBrokenLineWidget_h #define vtkBrokenLineWidget_h #include "vtk3DWidget.h" #include "vtkInteractionWidgetsModule.h" // For export macro class vtkActor; class vtkCellPicker; class vtkLineSource; class vtkPlaneSource; class vtkPoints; class vtkPolyData; class vtkPolyDataMapper; class vtkProp; class vtkProperty; class vtkSphereSource; class vtkTransform; #define VTK_PROJECTION_YZ 0 #define VTK_PROJECTION_XZ 1 #define VTK_PROJECTION_XY 2 #define VTK_PROJECTION_OBLIQUE 3 class VTKINTERACTIONWIDGETS_EXPORT vtkBrokenLineWidget : public vtk3DWidget { public: /** * Instantiate the object. */ static vtkBrokenLineWidget* New(); vtkTypeMacro(vtkBrokenLineWidget, vtk3DWidget); void PrintSelf(ostream& os, vtkIndent indent) override; //@{ /** * Methods that satisfy the superclass' API. */ void SetEnabled(int) override; void PlaceWidget(double bounds[6]) override; void PlaceWidget() override { this->Superclass::PlaceWidget(); } void PlaceWidget( double xmin, double xmax, double ymin, double ymax, double zmin, double zmax) override { this->Superclass::PlaceWidget(xmin, xmax, ymin, ymax, zmin, zmax); } //@} //@{ /** * Force the broken line widget to be projected onto one of the orthogonal planes. * Remember that when the state changes, a ModifiedEvent is invoked. * This can be used to snap the broken line to the plane if it is originally * not aligned. The normal in SetProjectionNormal is 0,1,2 for YZ,XZ,XY * planes respectively and 3 for arbitrary oblique planes when the widget * is tied to a vtkPlaneSource. */ vtkSetMacro(ProjectToPlane, vtkTypeBool); vtkGetMacro(ProjectToPlane, vtkTypeBool); vtkBooleanMacro(ProjectToPlane, vtkTypeBool); //@} /** * Set up a reference to a vtkPlaneSource that could be from another widget * object, e.g. a vtkPolyDataSourceWidget. */ void SetPlaneSource(vtkPlaneSource* plane); vtkSetClampMacro(ProjectionNormal, int, VTK_PROJECTION_YZ, VTK_PROJECTION_OBLIQUE); vtkGetMacro(ProjectionNormal, int); void SetProjectionNormalToXAxes() { this->SetProjectionNormal(0); } void SetProjectionNormalToYAxes() { this->SetProjectionNormal(1); } void SetProjectionNormalToZAxes() { this->SetProjectionNormal(2); } void SetProjectionNormalToOblique() { this->SetProjectionNormal(3); } //@{ /** * Set the position of broken line handles and points in terms of a plane's * position. i.e., if ProjectionNormal is 0, all of the x-coordinate * values of the points are set to position. Any value can be passed (and is * ignored) to update the broken line points when Projection normal is set to 3 * for arbitrary plane orientations. */ void SetProjectionPosition(double position); vtkGetMacro(ProjectionPosition, double); //@} /** * Grab the polydata (including points) that defines the broken line. The * polydata consists of points and line segments numbering nHandles * and nHandles - 1, respectively. Points are guaranteed to be up-to-date when * either the InteractionEvent or EndInteraction events are invoked. The * user provides the vtkPolyData and the points and polyline are added to it. */ void GetPolyData(vtkPolyData* pd); //@{ /** * Set/Get the handle properties (the spheres are the handles). The * properties of the handles when selected and unselected can be manipulated. */ virtual void SetHandleProperty(vtkProperty*); vtkGetObjectMacro(HandleProperty, vtkProperty); virtual void SetSelectedHandleProperty(vtkProperty*); vtkGetObjectMacro(SelectedHandleProperty, vtkProperty); //@} //@{ /** * Set/Get the line properties. The properties of the line when selected * and unselected can be manipulated. */ virtual void SetLineProperty(vtkProperty*); vtkGetObjectMacro(LineProperty, vtkProperty); virtual void SetSelectedLineProperty(vtkProperty*); vtkGetObjectMacro(SelectedLineProperty, vtkProperty); //@} //@{ /** * Set/Get the number of handles for this widget. */ virtual void SetNumberOfHandles(int npts); vtkGetMacro(NumberOfHandles, int); //@} //@{ /** * Set/Get the position of the broken line handles. Call GetNumberOfHandles * to determine the valid range of handle indices. */ void SetHandlePosition(int handle, double x, double y, double z); void SetHandlePosition(int handle, double xyz[3]); void GetHandlePosition(int handle, double xyz[3]); double* GetHandlePosition(int handle); //@} /** * Get the summed lengths of the individual straight line segments. */ double GetSummedLength(); /** * Convenience method to allocate and set the handles from a vtkPoints * instance. */ void InitializeHandles(vtkPoints* points); //@{ /** * Turn on / off event processing for this widget. If off, the widget will * not respond to user interaction */ vtkSetClampMacro(ProcessEvents, vtkTypeBool, 0, 1); vtkGetMacro(ProcessEvents, vtkTypeBool); vtkBooleanMacro(ProcessEvents, vtkTypeBool); //@} //@{ /** * Set/Get the size factor to be applied to the handle radii. * Default: 1. */ vtkSetClampMacro(HandleSizeFactor, double, 0., 100.); vtkGetMacro(HandleSizeFactor, double); //@} protected: vtkBrokenLineWidget(); ~vtkBrokenLineWidget() override; // Manage the state of the widget int State; enum WidgetState { Start = 0, Moving, Scaling, Spinning, Inserting, Erasing, Outside }; // handles the events static void ProcessEventsHandler( vtkObject* object, unsigned long event, void* clientdata, void* calldata); // ProcessEventsHandler() dispatches to these methods. void OnLeftButtonDown(); void OnLeftButtonUp(); void OnMiddleButtonDown(); void OnMiddleButtonUp(); void OnRightButtonDown(); void OnRightButtonUp(); void OnMouseMove(); // Controlling vars int ProjectionNormal; double ProjectionPosition; vtkTypeBool ProjectToPlane; vtkPlaneSource* PlaneSource; // Projection capabilities void ProjectPointsToPlane(); void ProjectPointsToOrthoPlane(); void ProjectPointsToObliquePlane(); // The broken line vtkActor* LineActor; vtkPolyDataMapper* LineMapper; vtkLineSource* LineSource; void HighlightLine(int highlight); int NumberOfHandles; void BuildRepresentation(); // Glyphs representing hot spots (e.g., handles) vtkActor** Handle; vtkSphereSource** HandleGeometry; void Initialize(); int HighlightHandle(vtkProp* prop); // returns handle index or -1 on fail void SizeHandles() override; void InsertHandleOnLine(double* pos); void EraseHandle(const int&); // Do the picking vtkCellPicker* HandlePicker; vtkCellPicker* LinePicker; vtkActor* CurrentHandle; int CurrentHandleIndex; // Register internal Pickers within PickingManager void RegisterPickers() override; // Methods to manipulate the broken line. void MovePoint(double* p1, double* p2); void Scale(double* p1, double* p2, int X, int Y); void Translate(double* p1, double* p2); void Spin(double* p1, double* p2, double* vpn); // Transform the control points (used for spinning) vtkTransform* Transform; // Properties used to control the appearance of selected objects and // the manipulator in general. vtkProperty* HandleProperty; vtkProperty* SelectedHandleProperty; vtkProperty* LineProperty; vtkProperty* SelectedLineProperty; void CreateDefaultProperties(); // For efficient spinning double Centroid[3]; void CalculateCentroid(); vtkTypeBool ProcessEvents; // Handle sizing factor double HandleSizeFactor; private: vtkBrokenLineWidget(const vtkBrokenLineWidget&) = delete; void operator=(const vtkBrokenLineWidget&) = delete; }; #endif