/*========================================================================= Program: Visualization Toolkit Module: vtkAxes.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkAxes * @brief create an x-y-z axes * * vtkAxes creates three lines that form an x-y-z axes. The origin of the * axes is user specified (0,0,0 is default), and the size is specified with * a scale factor. Three scalar values are generated for the three lines and * can be used (via color map) to indicate a particular coordinate axis. */ #ifndef vtkAxes_h #define vtkAxes_h #include "vtkFiltersGeneralModule.h" // For export macro #include "vtkPolyDataAlgorithm.h" class VTKFILTERSGENERAL_EXPORT vtkAxes : public vtkPolyDataAlgorithm { public: static vtkAxes* New(); vtkTypeMacro(vtkAxes, vtkPolyDataAlgorithm); void PrintSelf(ostream& os, vtkIndent indent) override; //@{ /** * Set the origin of the axes. */ vtkSetVector3Macro(Origin, double); vtkGetVectorMacro(Origin, double, 3); //@} //@{ /** * Set the scale factor of the axes. Used to control size. */ vtkSetMacro(ScaleFactor, double); vtkGetMacro(ScaleFactor, double); //@} //@{ /** * If Symmetric is on, the axis continue to negative values. */ vtkSetMacro(Symmetric, vtkTypeBool); vtkGetMacro(Symmetric, vtkTypeBool); vtkBooleanMacro(Symmetric, vtkTypeBool); //@} //@{ /** * Option for computing normals. By default they are computed. */ vtkSetMacro(ComputeNormals, vtkTypeBool); vtkGetMacro(ComputeNormals, vtkTypeBool); vtkBooleanMacro(ComputeNormals, vtkTypeBool); //@} protected: vtkAxes(); ~vtkAxes() override {} int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override; // This source does not know how to generate pieces yet. int ComputeDivisionExtents(vtkDataObject* output, int idx, int numDivisions); double Origin[3]; double ScaleFactor; vtkTypeBool Symmetric; vtkTypeBool ComputeNormals; private: vtkAxes(const vtkAxes&) = delete; void operator=(const vtkAxes&) = delete; }; #endif