/*========================================================================= Program: Visualization Toolkit Module: vtkAssignCoordinates.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /*------------------------------------------------------------------------- Copyright 2008 Sandia Corporation. Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains certain rights in this software. -------------------------------------------------------------------------*/ /** * @class vtkAssignCoordinates * @brief Given two(or three) arrays take the values * in those arrays and simply assign them to the coordinates of the vertices. * * * Given two(or three) arrays take the values in those arrays and simply assign * them to the coordinates of the vertices. Yes you could do this with the array * calculator, but your mom wears army boots so we're not going to. */ #ifndef vtkAssignCoordinates_h #define vtkAssignCoordinates_h #include "vtkInfovisLayoutModule.h" // For export macro #include "vtkPassInputTypeAlgorithm.h" class VTKINFOVISLAYOUT_EXPORT vtkAssignCoordinates : public vtkPassInputTypeAlgorithm { public: static vtkAssignCoordinates* New(); vtkTypeMacro(vtkAssignCoordinates, vtkPassInputTypeAlgorithm); void PrintSelf(ostream& os, vtkIndent indent) override; //@{ /** * Set the x coordinate array name. */ vtkSetStringMacro(XCoordArrayName); vtkGetStringMacro(XCoordArrayName); //@} //@{ /** * Set the y coordinate array name. */ vtkSetStringMacro(YCoordArrayName); vtkGetStringMacro(YCoordArrayName); //@} //@{ /** * Set the z coordinate array name. */ vtkSetStringMacro(ZCoordArrayName); vtkGetStringMacro(ZCoordArrayName); //@} //@{ /** * Set if you want a random jitter */ vtkSetMacro(Jitter, bool); //@} protected: vtkAssignCoordinates(); ~vtkAssignCoordinates() override; int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override; int FillInputPortInformation(int port, vtkInformation* info) override; private: char* XCoordArrayName; char* YCoordArrayName; char* ZCoordArrayName; bool Jitter; vtkAssignCoordinates(const vtkAssignCoordinates&) = delete; void operator=(const vtkAssignCoordinates&) = delete; }; #endif