/*========================================================================= Program: Visualization Toolkit Module: vtkAssemblyPaths.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkAssemblyPaths * @brief a list of lists of props representing an assembly hierarchy * * vtkAssemblyPaths represents an assembly hierarchy as a list of * vtkAssemblyPath. Each path represents the complete path from the * top level assembly (if any) down to the leaf prop. * * @sa * vtkAssemblyPath vtkAssemblyNode vtkPicker vtkAssembly vtkProp */ #ifndef vtkAssemblyPaths_h #define vtkAssemblyPaths_h #include "vtkCollection.h" #include "vtkRenderingCoreModule.h" // For export macro #include "vtkAssemblyPath.h" // Needed for inline methods class vtkProp; class VTKRENDERINGCORE_EXPORT vtkAssemblyPaths : public vtkCollection { public: static vtkAssemblyPaths* New(); vtkTypeMacro(vtkAssemblyPaths, vtkCollection); /** * Add a path to the list. */ void AddItem(vtkAssemblyPath* p); /** * Remove a path from the list. */ void RemoveItem(vtkAssemblyPath* p); /** * Determine whether a particular path is present. Returns its position * in the list. */ int IsItemPresent(vtkAssemblyPath* p); /** * Get the next path in the list. */ vtkAssemblyPath* GetNextItem(); /** * Override the standard GetMTime() to check for the modified times * of the paths. */ vtkMTimeType GetMTime() override; /** * Reentrant safe way to get an object in a collection. Just pass the * same cookie back and forth. */ vtkAssemblyPath* GetNextPath(vtkCollectionSimpleIterator& cookie) { return static_cast(this->GetNextItemAsObject(cookie)); } protected: vtkAssemblyPaths() {} ~vtkAssemblyPaths() override {} private: // hide the standard AddItem from the user and the compiler. void AddItem(vtkObject* o) { this->vtkCollection::AddItem(o); } void RemoveItem(vtkObject* o) { this->vtkCollection::RemoveItem(o); } void RemoveItem(int i) { this->vtkCollection::RemoveItem(i); } int IsItemPresent(vtkObject* o) { return this->vtkCollection::IsItemPresent(o); } private: vtkAssemblyPaths(const vtkAssemblyPaths&) = delete; void operator=(const vtkAssemblyPaths&) = delete; }; inline void vtkAssemblyPaths::AddItem(vtkAssemblyPath* p) { this->vtkCollection::AddItem(p); } inline void vtkAssemblyPaths::RemoveItem(vtkAssemblyPath* p) { this->vtkCollection::RemoveItem(p); } inline int vtkAssemblyPaths::IsItemPresent(vtkAssemblyPath* p) { return this->vtkCollection::IsItemPresent(p); } inline vtkAssemblyPath* vtkAssemblyPaths::GetNextItem() { return static_cast(this->GetNextItemAsObject()); } #endif // VTK-HeaderTest-Exclude: vtkAssemblyPaths.h