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64 lines
1.7 KiB
C
64 lines
1.7 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkServerSocket.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkServerSocket
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* @brief Encapsulate a socket that accepts connections.
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*
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*
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*/
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#ifndef vtkServerSocket_h
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#define vtkServerSocket_h
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#include "vtkCommonSystemModule.h" // For export macro
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#include "vtkSocket.h"
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class vtkClientSocket;
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class VTKCOMMONSYSTEM_EXPORT vtkServerSocket : public vtkSocket
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{
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public:
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static vtkServerSocket* New();
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vtkTypeMacro(vtkServerSocket, vtkSocket);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Creates a server socket at a given port and binds to it.
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* Returns -1 on error. 0 on success.
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*/
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int CreateServer(int port);
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/**
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* Waits for a connection. When a connection is received
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* a new vtkClientSocket object is created and returned.
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* Returns nullptr on timeout.
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*/
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vtkClientSocket* WaitForConnection(unsigned long msec = 0);
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/**
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* Returns the port on which the server is running.
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*/
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int GetServerPort();
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protected:
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vtkServerSocket();
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~vtkServerSocket() override;
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private:
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vtkServerSocket(const vtkServerSocket&) = delete;
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void operator=(const vtkServerSocket&) = delete;
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};
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#endif
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