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C

/*=========================================================================
Program: Visualization Toolkit
Module: vtkRendererNode.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkRendererNode
* @brief vtkViewNode specialized for vtkRenderers
*
* State storage and graph traversal for vtkRenderer
*/
#ifndef vtkRendererNode_h
#define vtkRendererNode_h
#include "vtkRenderingSceneGraphModule.h" // For export macro
#include "vtkViewNode.h"
class vtkCollection;
class VTKRENDERINGSCENEGRAPH_EXPORT vtkRendererNode : public vtkViewNode
{
public:
static vtkRendererNode* New();
vtkTypeMacro(vtkRendererNode, vtkViewNode);
void PrintSelf(ostream& os, vtkIndent indent) override;
/**
* Build containers for our child nodes.
*/
void Build(bool prepass) override;
/**
* Get/Set the framebuffer size
*/
vtkGetVector2Macro(Size, int);
vtkSetVector2Macro(Size, int);
/**
* Get/Set the window viewport
*/
vtkGetVector4Macro(Viewport, double);
vtkSetVector4Macro(Viewport, double);
/**
* Get/Set the window tile scale
*/
vtkGetVector2Macro(Scale, int);
vtkSetVector2Macro(Scale, int);
protected:
vtkRendererNode();
~vtkRendererNode() override;
int Size[2];
double Viewport[4];
int Scale[2];
private:
vtkRendererNode(const vtkRendererNode&) = delete;
void operator=(const vtkRendererNode&) = delete;
};
#endif