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224 lines
7.2 KiB
C
224 lines
7.2 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkParticleReader.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkParticleReader
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* @brief Read ASCII or binary particle
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* data and (optionally) one scalar
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* value associated with each particle.
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*
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* vtkParticleReader reads either a binary or a text file of
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* particles. Each particle can have associated with it an optional
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* scalar value. So the format is: x, y, z, scalar
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* (all floats or doubles). The text file can consist of a comma
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* delimited set of values. In most cases vtkParticleReader can
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* automatically determine whether the file is text or binary.
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* The data can be either float or double.
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* Progress updates are provided.
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* With respect to binary files, random access into the file to read
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* pieces is supported.
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*
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*/
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#ifndef vtkParticleReader_h
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#define vtkParticleReader_h
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#include "vtkIOGeometryModule.h" // For export macro
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#include "vtkPolyDataAlgorithm.h"
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#define VTK_FILE_BYTE_ORDER_BIG_ENDIAN 0
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#define VTK_FILE_BYTE_ORDER_LITTLE_ENDIAN 1
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class VTKIOGEOMETRY_EXPORT vtkParticleReader : public vtkPolyDataAlgorithm
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{
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public:
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static vtkParticleReader* New();
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vtkTypeMacro(vtkParticleReader, vtkPolyDataAlgorithm);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@{
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/**
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* Specify file name.
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*/
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vtkSetStringMacro(FileName);
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vtkGetStringMacro(FileName);
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//@}
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//@{
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/**
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* These methods should be used instead of the SwapBytes methods.
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* They indicate the byte ordering of the file you are trying
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* to read in. These methods will then either swap or not swap
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* the bytes depending on the byte ordering of the machine it is
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* being run on. For example, reading in a BigEndian file on a
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* BigEndian machine will result in no swapping. Trying to read
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* the same file on a LittleEndian machine will result in swapping.
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* As a quick note most UNIX machines are BigEndian while PC's
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* and VAX tend to be LittleEndian. So if the file you are reading
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* in was generated on a VAX or PC, SetDataByteOrderToLittleEndian
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* otherwise SetDataByteOrderToBigEndian. Not used when reading
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* text files.
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*/
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void SetDataByteOrderToBigEndian();
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void SetDataByteOrderToLittleEndian();
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int GetDataByteOrder();
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void SetDataByteOrder(int);
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const char* GetDataByteOrderAsString();
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//@}
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//@{
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/**
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* Set/Get the byte swapping to explicitly swap the bytes of a file.
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* Not used when reading text files.
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*/
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vtkSetMacro(SwapBytes, vtkTypeBool);
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vtkTypeBool GetSwapBytes() { return this->SwapBytes; }
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vtkBooleanMacro(SwapBytes, vtkTypeBool);
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//@}
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//@{
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/**
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* Default: 1. If 1 then each particle has a value associated with it.
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*/
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vtkSetMacro(HasScalar, vtkTypeBool);
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vtkGetMacro(HasScalar, vtkTypeBool);
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vtkBooleanMacro(HasScalar, vtkTypeBool);
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//@}
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//@{
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/**
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* Get/Set the file type. The options are:
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* - FILE_TYPE_IS_UNKNOWN (default) the class
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* will attempt to determine the file type.
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* If this fails then you should set the file type
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* yourself.
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* - FILE_TYPE_IS_TEXT the file type is text.
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* - FILE_TYPE_IS_BINARY the file type is binary.
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*/
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vtkSetClampMacro(FileType, int, FILE_TYPE_IS_UNKNOWN, FILE_TYPE_IS_BINARY);
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vtkGetMacro(FileType, int);
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void SetFileTypeToUnknown() { this->SetFileType(FILE_TYPE_IS_UNKNOWN); }
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void SetFileTypeToText() { this->SetFileType(FILE_TYPE_IS_TEXT); }
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void SetFileTypeToBinary() { this->SetFileType(FILE_TYPE_IS_BINARY); }
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//@}
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//@{
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/**
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* Get/Set the data type. The options are:
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* - VTK_FLOAT (default) single precision floating point.
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* - VTK_DOUBLE double precision floating point.
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*/
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vtkSetClampMacro(DataType, int, VTK_FLOAT, VTK_DOUBLE);
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vtkGetMacro(DataType, int);
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void SetDataTypeToFloat() { this->SetDataType(VTK_FLOAT); }
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void SetDataTypeToDouble() { this->SetDataType(VTK_DOUBLE); }
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//@}
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protected:
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vtkParticleReader();
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~vtkParticleReader() override;
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void OpenFile();
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char* FileName;
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istream* File;
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int RequestInformation(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
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int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
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//@{
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/**
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* The format that will be read if the file is a text file is:
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* x, y, z, s (where s is some scalar value associated with the particle).
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* Each line corresponding to a particle is terminated with a line feed.
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* If y, z, or s is missing, zero is substituted for them.
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* Comment lines in the file are handled as follows:
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* 1) Any line containing "\/\/" "\#" "\%" anywhere in the line is discarded.
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* 2) Lines containing "\/\*" are discarded until a "\*\/" is found. The line
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* following the "\*\/" will be read.
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*/
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int ProduceOutputFromTextFileDouble(vtkInformationVector* outputVector);
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int ProduceOutputFromTextFileFloat(vtkInformationVector* outputVector);
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//@}
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//@{
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/**
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* This reader assumes that the file is binary and consists of floating
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* point values by default.
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*/
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int ProduceOutputFromBinaryFileDouble(vtkInformationVector* outputVector);
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int ProduceOutputFromBinaryFileFloat(vtkInformationVector* outputVector);
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//@}
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/**
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* Determine the type of file based on an analysis of its contents.
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* Up to 5000 bytes of the file are read and classified. The classification
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* of a file as either binary or text is based on the proportions of bytes in
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* various classifications. The classification of the file is not infallible
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* but should work correctly most of the time. If it fails, use SetFileTypeToText()
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* or SetFileTypeToBinary() to set the file type.
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* This algorithm probably only identifies ASCII text correctly and will not
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* work for UTF-8 UCS-2 (or UTF-16) or UCS-4 or EBCIDIC.
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*/
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int DetermineFileType();
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/**
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* Update of the progress.
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*/
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void DoProgressUpdate(size_t& bytesRead, size_t& fileLength);
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/**
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* Enumerate the supported file types.
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* <pre>
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* - FILE_TYPE_IS_UNKNOWN, (default) the class will attempt to determine the file type.
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* - FILE_TYPE_IS_TEXT, the file type is text.
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* - FILE_TYPE_IS_BINARY, the file type is binary.
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* </pre>
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*/
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enum FILE_TYPE
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{
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FILE_TYPE_IS_UNKNOWN = 0,
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FILE_TYPE_IS_TEXT,
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FILE_TYPE_IS_BINARY
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};
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vtkTypeBool HasScalar;
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/**
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* Used to decide which reader should be used.
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*/
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int FileType;
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/**
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* Used to specify the data type.
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*/
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int DataType;
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/**
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* Set an alliquot of bytes.
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*/
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size_t Alliquot;
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/**
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* Count of the number of alliquots processed.
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*/
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size_t Count;
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vtkTypeBool SwapBytes;
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size_t NumberOfPoints;
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private:
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vtkParticleReader(const vtkParticleReader&) = delete;
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void operator=(const vtkParticleReader&) = delete;
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};
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#endif
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