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50 lines
1.4 KiB
C
50 lines
1.4 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkOpenGLTextMapper.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkOpenGLTextMapper
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* @brief vtkTextMapper override for OpenGL2.
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*/
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#ifndef vtkOpenGLTextMapper_h
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#define vtkOpenGLTextMapper_h
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#include "vtkRenderingOpenGL2Module.h" // For export macro
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#include "vtkTextMapper.h"
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class vtkOpenGLGL2PSHelper;
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class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLTextMapper : public vtkTextMapper
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{
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public:
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static vtkOpenGLTextMapper* New();
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vtkTypeMacro(vtkOpenGLTextMapper, vtkTextMapper);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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void RenderOverlay(vtkViewport* vp, vtkActor2D* act) override;
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protected:
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vtkOpenGLTextMapper();
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~vtkOpenGLTextMapper() override;
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void RenderGL2PS(vtkViewport* vp, vtkActor2D* act, vtkOpenGLGL2PSHelper* gl2ps);
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private:
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vtkOpenGLTextMapper(const vtkOpenGLTextMapper&) = delete;
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void operator=(const vtkOpenGLTextMapper&) = delete;
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};
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#endif // vtkOpenGLTextMapper_h
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