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C

/*=========================================================================
Program: Visualization Toolkit
Module: vtkOpenGLGL2PSExporter.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkOpenGLGL2PSExporter
* @brief OpenGL2 implementation of GL2PS exporter.
*
*
* Implementation of vtkGL2PSExporter for the OpenGL2 backend.
*/
#ifndef vtkOpenGLGL2PSExporter_h
#define vtkOpenGLGL2PSExporter_h
#include "vtkGL2PSExporter.h"
#include "vtkIOExportGL2PSModule.h" // For export macro
class vtkImageData;
class VTKIOEXPORTGL2PS_EXPORT vtkOpenGLGL2PSExporter : public vtkGL2PSExporter
{
public:
static vtkOpenGLGL2PSExporter* New();
vtkTypeMacro(vtkOpenGLGL2PSExporter, vtkGL2PSExporter);
void PrintSelf(ostream& os, vtkIndent indent) override;
protected:
vtkOpenGLGL2PSExporter();
~vtkOpenGLGL2PSExporter() override;
void WriteData() override;
bool RasterizeBackground(vtkImageData* image);
bool CaptureVectorProps();
private:
vtkOpenGLGL2PSExporter(const vtkOpenGLGL2PSExporter&) = delete;
void operator=(const vtkOpenGLGL2PSExporter&) = delete;
};
#endif // vtkOpenGLGL2PSExporter_h