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148 lines
4.8 KiB
C
148 lines
4.8 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkMathTextUtilities.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkMathTextUtilities
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* @brief Abstract interface to equation rendering.
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*
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* vtkMathTextUtilities defines an interface for equation rendering. Intended
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* for use with the python matplotlib.mathtext module (implemented in the
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* vtkMatplotlib module).
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*/
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#ifndef vtkMathTextUtilities_h
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#define vtkMathTextUtilities_h
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#include "vtkObject.h"
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#include "vtkRenderingFreeTypeModule.h" // For export macro
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#include "vtkTextRenderer.h" // for metrics
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class vtkImageData;
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class vtkPath;
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class vtkTextProperty;
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class vtkTextActor;
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class vtkViewport;
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//----------------------------------------------------------------------------
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// Singleton cleanup
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class VTKRENDERINGFREETYPE_EXPORT vtkMathTextUtilitiesCleanup
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{
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public:
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vtkMathTextUtilitiesCleanup();
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~vtkMathTextUtilitiesCleanup();
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private:
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vtkMathTextUtilitiesCleanup(const vtkMathTextUtilitiesCleanup& other) = delete;
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vtkMathTextUtilitiesCleanup& operator=(const vtkMathTextUtilitiesCleanup& rhs) = delete;
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};
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class VTKRENDERINGFREETYPE_EXPORT vtkMathTextUtilities : public vtkObject
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{
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public:
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vtkTypeMacro(vtkMathTextUtilities, vtkObject);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Returns true if mathtext rendering is available.
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*/
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virtual bool IsAvailable() { return false; } // Override in subclasses.
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/**
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* This is a singleton pattern New. There will be only ONE reference
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* to a vtkMathTextUtilities object per process. Clients that
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* call this method must use Delete() on the object so that reference
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* counting will work. The single instance will be unreferenced when
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* the program exits. You should just use the static GetInstance() method
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* anyway to get the singleton.
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*/
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static vtkMathTextUtilities* New();
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/**
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* Return the singleton instance with no reference counting.
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*/
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static vtkMathTextUtilities* GetInstance();
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/**
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* Supply a user defined instance. Call Delete() on the supplied
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* instance after setting it to fix the reference count.
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*/
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static void SetInstance(vtkMathTextUtilities* instance);
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/**
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* Determine the dimensions of the image that RenderString will produce for
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* a given str, tprop, and dpi
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*/
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virtual bool GetBoundingBox(vtkTextProperty* tprop, const char* str, int dpi, int bbox[4]) = 0;
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/**
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* Return the metrics for the rendered str, tprop, and dpi.
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*/
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virtual bool GetMetrics(
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vtkTextProperty* tprop, const char* str, int dpi, vtkTextRenderer::Metrics& metrics) = 0;
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/**
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* Render the given string @a str into the vtkImageData @a data with a
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* resolution of @a dpi. textDims, will be overwritten by the pixel width and
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* height of the rendered string. This is useful when ScaleToPowerOfTwo is
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* set to true, and the image dimensions may not match the dimensions of the
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* rendered text.
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*/
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virtual bool RenderString(const char* str, vtkImageData* data, vtkTextProperty* tprop, int dpi,
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int textDims[2] = nullptr) = 0;
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/**
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* Parse the MathText expression in str and fill path with a contour of the
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* glyphs.
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*/
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virtual bool StringToPath(const char* str, vtkPath* path, vtkTextProperty* tprop, int dpi) = 0;
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/**
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* This function returns the font size (in points) required to fit the string
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* in the target rectangle. The font size of tprop is updated to the computed
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* value as well. If an error occurs (e.g. an improperly formatted MathText
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* string), -1 is returned.
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*/
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virtual int GetConstrainedFontSize(
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const char* str, vtkTextProperty* tprop, int targetWidth, int targetHeight, int dpi);
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//@{
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/**
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* Set to true if the graphics implementation requires texture image dimensions
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* to be a power of two. Default is true, but this member will be set
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* appropriately when GL is inited.
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*/
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virtual bool GetScaleToPowerOfTwo() = 0;
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virtual void SetScaleToPowerOfTwo(bool scale) = 0;
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//@}
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protected:
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vtkMathTextUtilities();
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~vtkMathTextUtilities() override;
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private:
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vtkMathTextUtilities(const vtkMathTextUtilities&) = delete;
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void operator=(const vtkMathTextUtilities&) = delete;
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//@{
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/**
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* The singleton instance and the singleton cleanup instance
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*/
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static vtkMathTextUtilities* Instance;
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static vtkMathTextUtilitiesCleanup Cleanup;
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//@}
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};
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#endif
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