You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
140 lines
4.1 KiB
C
140 lines
4.1 KiB
C
3 weeks ago
|
/*=========================================================================
|
||
|
|
||
|
Program: Visualization Toolkit
|
||
|
Module: vtkLandmarkTransform.h
|
||
|
|
||
|
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
|
||
|
All rights reserved.
|
||
|
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
|
||
|
|
||
|
This software is distributed WITHOUT ANY WARRANTY; without even
|
||
|
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||
|
PURPOSE. See the above copyright notice for more information.
|
||
|
|
||
|
=========================================================================*/
|
||
|
/**
|
||
|
* @class vtkLandmarkTransform
|
||
|
* @brief a linear transform specified by two corresponding point sets
|
||
|
*
|
||
|
* A vtkLandmarkTransform is defined by two sets of landmarks, the
|
||
|
* transform computed gives the best fit mapping one onto the other, in a
|
||
|
* least squares sense. The indices are taken to correspond, so point 1
|
||
|
* in the first set will get mapped close to point 1 in the second set,
|
||
|
* etc. Call SetSourceLandmarks and SetTargetLandmarks to specify the two
|
||
|
* sets of landmarks, ensure they have the same number of points.
|
||
|
* @warning
|
||
|
* Whenever you add, subtract, or set points you must call Modified()
|
||
|
* on the vtkPoints object, or the transformation might not update.
|
||
|
* @sa
|
||
|
* vtkLinearTransform
|
||
|
*/
|
||
|
|
||
|
#ifndef vtkLandmarkTransform_h
|
||
|
#define vtkLandmarkTransform_h
|
||
|
|
||
|
#include "vtkCommonTransformsModule.h" // For export macro
|
||
|
#include "vtkLinearTransform.h"
|
||
|
|
||
|
#define VTK_LANDMARK_RIGIDBODY 6
|
||
|
#define VTK_LANDMARK_SIMILARITY 7
|
||
|
#define VTK_LANDMARK_AFFINE 12
|
||
|
|
||
|
class VTKCOMMONTRANSFORMS_EXPORT vtkLandmarkTransform : public vtkLinearTransform
|
||
|
{
|
||
|
public:
|
||
|
static vtkLandmarkTransform* New();
|
||
|
|
||
|
vtkTypeMacro(vtkLandmarkTransform, vtkLinearTransform);
|
||
|
void PrintSelf(ostream& os, vtkIndent indent) override;
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Specify the source and target landmark sets. The two sets must have
|
||
|
* the same number of points. If you add or change points in these objects,
|
||
|
* you must call Modified() on them or the transformation might not update.
|
||
|
*/
|
||
|
void SetSourceLandmarks(vtkPoints* points);
|
||
|
void SetTargetLandmarks(vtkPoints* points);
|
||
|
vtkGetObjectMacro(SourceLandmarks, vtkPoints);
|
||
|
vtkGetObjectMacro(TargetLandmarks, vtkPoints);
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Set the number of degrees of freedom to constrain the solution to.
|
||
|
* Rigidbody (VTK_LANDMARK_RIGIDBODY): rotation and translation only.
|
||
|
* Similarity (VTK_LANDMARK_SIMILARITY): rotation, translation and
|
||
|
* isotropic scaling.
|
||
|
* Affine (VTK_LANDMARK_AFFINE): collinearity is preserved.
|
||
|
* Ratios of distances along a line are preserved.
|
||
|
* The default is similarity.
|
||
|
*/
|
||
|
vtkSetMacro(Mode, int);
|
||
|
void SetModeToRigidBody() { this->SetMode(VTK_LANDMARK_RIGIDBODY); }
|
||
|
void SetModeToSimilarity() { this->SetMode(VTK_LANDMARK_SIMILARITY); }
|
||
|
void SetModeToAffine() { this->SetMode(VTK_LANDMARK_AFFINE); }
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Get the current transformation mode.
|
||
|
*/
|
||
|
vtkGetMacro(Mode, int);
|
||
|
const char* GetModeAsString();
|
||
|
//@}
|
||
|
|
||
|
/**
|
||
|
* Invert the transformation. This is done by switching the
|
||
|
* source and target landmarks.
|
||
|
*/
|
||
|
void Inverse() override;
|
||
|
|
||
|
/**
|
||
|
* Get the MTime.
|
||
|
*/
|
||
|
vtkMTimeType GetMTime() override;
|
||
|
|
||
|
/**
|
||
|
* Make another transform of the same type.
|
||
|
*/
|
||
|
vtkAbstractTransform* MakeTransform() override;
|
||
|
|
||
|
protected:
|
||
|
vtkLandmarkTransform();
|
||
|
~vtkLandmarkTransform() override;
|
||
|
|
||
|
// Update the matrix from the quaternion.
|
||
|
void InternalUpdate() override;
|
||
|
|
||
|
/**
|
||
|
* This method does no type checking, use DeepCopy instead.
|
||
|
*/
|
||
|
void InternalDeepCopy(vtkAbstractTransform* transform) override;
|
||
|
|
||
|
vtkPoints* SourceLandmarks;
|
||
|
vtkPoints* TargetLandmarks;
|
||
|
|
||
|
int Mode;
|
||
|
|
||
|
private:
|
||
|
vtkLandmarkTransform(const vtkLandmarkTransform&) = delete;
|
||
|
void operator=(const vtkLandmarkTransform&) = delete;
|
||
|
};
|
||
|
|
||
|
inline const char* vtkLandmarkTransform::GetModeAsString()
|
||
|
{
|
||
|
switch (this->Mode)
|
||
|
{
|
||
|
case VTK_LANDMARK_RIGIDBODY:
|
||
|
return "RigidBody";
|
||
|
case VTK_LANDMARK_SIMILARITY:
|
||
|
return "Similarity";
|
||
|
case VTK_LANDMARK_AFFINE:
|
||
|
return "Affine";
|
||
|
default:
|
||
|
return "Unrecognized";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#endif
|