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195 lines
6.8 KiB
C
195 lines
6.8 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkImplicitPlaneWidget2.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkImplicitPlaneWidget2
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* @brief 3D widget for manipulating an infinite plane
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*
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* This 3D widget defines an infinite plane that can be interactively placed
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* in a scene. The widget is assumed to consist of four parts: 1) a plane
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* contained in a 2) bounding box, with a 3) plane normal, which is rooted
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* at a 4) point on the plane. (The representation paired with this widget
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* determines the actual geometry of the widget.)
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*
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* To use this widget, you generally pair it with a vtkImplicitPlaneRepresentation
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* (or a subclass). Various options are available for controlling how the
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* representation appears, and how the widget functions.
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*
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* @par Event Bindings:
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* By default, the widget responds to the following VTK events (i.e., it
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* watches the vtkRenderWindowInteractor for these events):
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* <pre>
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* If the mouse is over the plane normal:
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* LeftButtonPressEvent - select normal
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* LeftButtonReleaseEvent - release normal
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* MouseMoveEvent - orient the normal vector
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* If the mouse is over the origin point (handle):
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* LeftButtonPressEvent - select handle
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* LeftButtonReleaseEvent - release handle (if selected)
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* MouseMoveEvent - move the origin point (constrained to the plane)
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* If the mouse is over the plane:
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* LeftButtonPressEvent - select plane
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* LeftButtonReleaseEvent - release plane (if selected)
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* MouseMoveEvent - move the plane
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* If the mouse is over the outline:
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* LeftButtonPressEvent - select outline
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* LeftButtonReleaseEvent - release outline (if selected)
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* MouseMoveEvent - move the outline
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* If the keypress characters are used
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* 'Down/Left' Move plane down
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* 'Up/Right' Move plane up
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* In all the cases, independent of what is picked, the widget responds to the
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* following VTK events:
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* MiddleButtonPressEvent - move the plane
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* MiddleButtonReleaseEvent - release the plane
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* RightButtonPressEvent - scale the widget's representation
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* RightButtonReleaseEvent - stop scaling the widget
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* MouseMoveEvent - scale (if right button) or move (if middle button) the widget
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* </pre>
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*
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* @par Event Bindings:
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* Note that the event bindings described above can be changed using this
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* class's vtkWidgetEventTranslator. This class translates VTK events
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* into the vtkImplicitPlaneWidget2's widget events:
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* <pre>
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* vtkWidgetEvent::Select -- some part of the widget has been selected
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* vtkWidgetEvent::EndSelect -- the selection process has completed
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* vtkWidgetEvent::Move -- a request for widget motion has been invoked
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* vtkWidgetEvent::Up and vtkWidgetEvent::Down -- MovePlaneAction
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* </pre>
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*
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* @par Event Bindings:
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* In turn, when these widget events are processed, the vtkImplicitPlaneWidget2
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* invokes the following VTK events on itself (which observers can listen for):
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* <pre>
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* vtkCommand::StartInteractionEvent (on vtkWidgetEvent::Select)
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* vtkCommand::EndInteractionEvent (on vtkWidgetEvent::EndSelect)
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* vtkCommand::InteractionEvent (on vtkWidgetEvent::Move)
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* </pre>
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*
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*
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* @par Event Bindings:
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* This class, and vtkImplicitPlaneRepresentation, are next generation VTK
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* widgets. An earlier version of this functionality was defined in the class
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* vtkImplicitPlaneWidget.
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*
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* @sa
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* vtk3DWidget vtkBoxWidget vtkPlaneWidget vtkLineWidget vtkPointWidget
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* vtkSphereWidget vtkImagePlaneWidget vtkImplicitCylinderWidget
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*/
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#ifndef vtkImplicitPlaneWidget2_h
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#define vtkImplicitPlaneWidget2_h
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#include "vtkAbstractWidget.h"
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#include "vtkInteractionWidgetsModule.h" // For export macro
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class vtkImplicitPlaneRepresentation;
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class vtkInteractionCallback;
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class VTKINTERACTIONWIDGETS_EXPORT vtkImplicitPlaneWidget2 : public vtkAbstractWidget
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{
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friend class vtkInteractionCallback;
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public:
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/**
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* Instantiate the object.
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*/
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static vtkImplicitPlaneWidget2* New();
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//@{
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/**
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* Standard vtkObject methods
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*/
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vtkTypeMacro(vtkImplicitPlaneWidget2, vtkAbstractWidget);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@}
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/**
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* Specify an instance of vtkWidgetRepresentation used to represent this
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* widget in the scene. Note that the representation is a subclass of vtkProp
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* so it can be added to the renderer independent of the widget.
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*/
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void SetRepresentation(vtkImplicitPlaneRepresentation* rep);
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// Description:
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// Disable/Enable the widget if needed.
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// Unobserved the camera if the widget is disabled.
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void SetEnabled(int enabling) override;
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/**
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* Observe/Unobserve the camera if the widget is locked/unlocked to update the
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* vtkImplicitePlaneRepresentation's normal.
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*/
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void SetLockNormalToCamera(int lock);
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/**
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* Return the representation as a vtkImplicitPlaneRepresentation.
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*/
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vtkImplicitPlaneRepresentation* GetImplicitPlaneRepresentation()
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{
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return reinterpret_cast<vtkImplicitPlaneRepresentation*>(this->WidgetRep);
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}
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/**
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* Create the default widget representation if one is not set.
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*/
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void CreateDefaultRepresentation() override;
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protected:
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vtkImplicitPlaneWidget2();
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~vtkImplicitPlaneWidget2() override;
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// Manage the state of the widget
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int WidgetState;
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enum _WidgetState
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{
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Start = 0,
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Active
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};
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// These methods handle events
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static void SelectAction(vtkAbstractWidget*);
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static void TranslateAction(vtkAbstractWidget*);
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static void ScaleAction(vtkAbstractWidget*);
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static void EndSelectAction(vtkAbstractWidget*);
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static void MoveAction(vtkAbstractWidget*);
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static void MovePlaneAction(vtkAbstractWidget*);
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static void SelectAction3D(vtkAbstractWidget*);
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static void EndSelectAction3D(vtkAbstractWidget*);
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static void MoveAction3D(vtkAbstractWidget*);
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static void TranslationAxisLock(vtkAbstractWidget*);
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static void TranslationAxisUnLock(vtkAbstractWidget*);
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/**
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* Update the cursor shape based on the interaction state. Returns 1
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* if the cursor shape requested is different from the existing one.
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*/
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int UpdateCursorShape(int interactionState);
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//@{
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/**
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* Handle the interaction callback that may come from the representation.
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*/
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vtkInteractionCallback* InteractionCallback;
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void InvokeInteractionCallback();
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//@}
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private:
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vtkImplicitPlaneWidget2(const vtkImplicitPlaneWidget2&) = delete;
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void operator=(const vtkImplicitPlaneWidget2&) = delete;
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};
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#endif
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