You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
169 lines
4.5 KiB
C
169 lines
4.5 KiB
C
3 weeks ago
|
/*=========================================================================
|
||
|
|
||
|
Program: Visualization Toolkit
|
||
|
Module: vtkImageMapper.h
|
||
|
|
||
|
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
|
||
|
All rights reserved.
|
||
|
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
|
||
|
|
||
|
This software is distributed WITHOUT ANY WARRANTY; without even
|
||
|
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||
|
PURPOSE. See the above copyright notice for more information.
|
||
|
|
||
|
=========================================================================*/
|
||
|
/**
|
||
|
* @class vtkImageMapper
|
||
|
* @brief 2D image display
|
||
|
*
|
||
|
* vtkImageMapper provides 2D image display support for vtk.
|
||
|
* It is a Mapper2D subclass that can be associated with an Actor2D
|
||
|
* and placed within a RenderWindow or ImageWindow.
|
||
|
* The vtkImageMapper is a 2D mapper, which means that it displays images
|
||
|
* in display coordinates. In display coordinates, one image pixel is
|
||
|
* always one screen pixel.
|
||
|
*
|
||
|
* @sa
|
||
|
* vtkMapper2D vtkActor2D
|
||
|
*/
|
||
|
|
||
|
#ifndef vtkImageMapper_h
|
||
|
#define vtkImageMapper_h
|
||
|
|
||
|
#include "vtkMapper2D.h"
|
||
|
#include "vtkRenderingCoreModule.h" // For export macro
|
||
|
|
||
|
class vtkWindow;
|
||
|
class vtkViewport;
|
||
|
class vtkActor2D;
|
||
|
class vtkImageData;
|
||
|
|
||
|
class VTKRENDERINGCORE_EXPORT vtkImageMapper : public vtkMapper2D
|
||
|
{
|
||
|
public:
|
||
|
vtkTypeMacro(vtkImageMapper, vtkMapper2D);
|
||
|
static vtkImageMapper* New();
|
||
|
void PrintSelf(ostream& os, vtkIndent indent) override;
|
||
|
|
||
|
/**
|
||
|
* Override Modifiedtime as we have added a lookuptable
|
||
|
*/
|
||
|
vtkMTimeType GetMTime() override;
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Set/Get the window value for window/level
|
||
|
*/
|
||
|
vtkSetMacro(ColorWindow, double);
|
||
|
vtkGetMacro(ColorWindow, double);
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Set/Get the level value for window/level
|
||
|
*/
|
||
|
vtkSetMacro(ColorLevel, double);
|
||
|
vtkGetMacro(ColorLevel, double);
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Set/Get the current slice number. The axis Z in ZSlice does not
|
||
|
* necessarily have any relation to the z axis of the data on disk.
|
||
|
* It is simply the axis orthogonal to the x,y, display plane.
|
||
|
* GetWholeZMax and Min are convenience methods for obtaining
|
||
|
* the number of slices that can be displayed. Again the number
|
||
|
* of slices is in reference to the display z axis, which is not
|
||
|
* necessarily the z axis on disk. (due to reformatting etc)
|
||
|
*/
|
||
|
vtkSetMacro(ZSlice, int);
|
||
|
vtkGetMacro(ZSlice, int);
|
||
|
int GetWholeZMin();
|
||
|
int GetWholeZMax();
|
||
|
//@}
|
||
|
|
||
|
/**
|
||
|
* Draw the image to the screen.
|
||
|
*/
|
||
|
void RenderStart(vtkViewport* viewport, vtkActor2D* actor);
|
||
|
|
||
|
/**
|
||
|
* Function called by Render to actually draw the image to to the screen
|
||
|
*/
|
||
|
virtual void RenderData(vtkViewport*, vtkImageData*, vtkActor2D*) = 0;
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Methods used internally for performing the Window/Level mapping.
|
||
|
*/
|
||
|
double GetColorShift();
|
||
|
double GetColorScale();
|
||
|
//@}
|
||
|
|
||
|
// Public for templated functions. * * Should remove this * *
|
||
|
int DisplayExtent[6];
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Set the Input of a filter.
|
||
|
*/
|
||
|
virtual void SetInputData(vtkImageData* input);
|
||
|
vtkImageData* GetInput();
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* If RenderToRectangle is set (by default not), then the imagemapper
|
||
|
* will render the image into the rectangle supplied by the Actor2D's
|
||
|
* PositionCoordinate and Position2Coordinate
|
||
|
*/
|
||
|
vtkSetMacro(RenderToRectangle, vtkTypeBool);
|
||
|
vtkGetMacro(RenderToRectangle, vtkTypeBool);
|
||
|
vtkBooleanMacro(RenderToRectangle, vtkTypeBool);
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Usually, the entire image is displayed, if UseCustomExtents
|
||
|
* is set (by default not), then the region supplied in the
|
||
|
* CustomDisplayExtents is used in preference.
|
||
|
* Note that the Custom extents are x,y only and the zslice is still
|
||
|
* applied
|
||
|
*/
|
||
|
vtkSetMacro(UseCustomExtents, vtkTypeBool);
|
||
|
vtkGetMacro(UseCustomExtents, vtkTypeBool);
|
||
|
vtkBooleanMacro(UseCustomExtents, vtkTypeBool);
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* The image extents which should be displayed with UseCustomExtents
|
||
|
* Note that the Custom extents are x,y only and the zslice is still
|
||
|
* applied
|
||
|
*/
|
||
|
vtkSetVectorMacro(CustomDisplayExtents, int, 4);
|
||
|
vtkGetVectorMacro(CustomDisplayExtents, int, 4);
|
||
|
//@}
|
||
|
|
||
|
protected:
|
||
|
vtkImageMapper();
|
||
|
~vtkImageMapper() override;
|
||
|
|
||
|
double ColorWindow;
|
||
|
double ColorLevel;
|
||
|
|
||
|
int PositionAdjustment[2];
|
||
|
int ZSlice;
|
||
|
vtkTypeBool UseCustomExtents;
|
||
|
int CustomDisplayExtents[4];
|
||
|
vtkTypeBool RenderToRectangle;
|
||
|
|
||
|
int FillInputPortInformation(int, vtkInformation*) override;
|
||
|
|
||
|
private:
|
||
|
vtkImageMapper(const vtkImageMapper&) = delete;
|
||
|
void operator=(const vtkImageMapper&) = delete;
|
||
|
};
|
||
|
|
||
|
#endif
|