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146 lines
4.9 KiB
C
146 lines
4.9 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkDebugLeaks.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkDebugLeaks
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* @brief identify memory leaks at program termination
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* vtkDebugLeaks is used to report memory leaks at the exit of the program. It
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* uses vtkObjectBase::InitializeObjectBase() (called via vtkObjectFactory
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* macros) to intercept the construction of all VTK objects. It uses the
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* UnRegisterInternal method of vtkObjectBase to intercept the destruction of
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* all objects.
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*
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* If not using the vtkObjectFactory macros to implement New(), be sure to call
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* vtkObjectBase::InitializeObjectBase() explicitly on the constructed
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* instance. The rule of thumb is that wherever "new [some vtkObjectBase
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* subclass]" is called, vtkObjectBase::InitializeObjectBase() must be called
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* as well.
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*
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* There are exceptions to this:
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*
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* - vtkCommand subclasses traditionally do not fully participate in
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* vtkDebugLeaks registration, likely because they typically do not use
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* vtkTypeMacro to configure GetClassName. InitializeObjectBase should not be
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* called on vtkCommand subclasses, and all such classes will be automatically
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* registered with vtkDebugLeaks as "vtkCommand or subclass".
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*
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* - vtkInformationKey subclasses are not reference counted. They are allocated
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* statically and registered automatically with a singleton "manager" instance.
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* The manager ensures that all keys are cleaned up before exiting, and
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* registration/deregistration with vtkDebugLeaks is bypassed.
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*
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* A table of object name to number of instances is kept. At the exit of the
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* program if there are still VTK objects around it will print them out. To
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* enable this class add the flag -DVTK_DEBUG_LEAKS to the compile line, and
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* rebuild vtkObject and vtkObjectFactory.
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*/
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#ifndef vtkDebugLeaks_h
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#define vtkDebugLeaks_h
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#include "vtkCommonCoreModule.h" // For export macro
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#include "vtkObject.h"
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#include "vtkDebugLeaksManager.h" // Needed for proper singleton initialization
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#include "vtkToolkits.h" // Needed for VTK_DEBUG_LEAKS macro setting.
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class vtkDebugLeaksHashTable;
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class vtkDebugLeaksTraceManager;
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class vtkSimpleCriticalSection;
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class vtkDebugLeaksObserver;
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class VTKCOMMONCORE_EXPORT vtkDebugLeaks : public vtkObject
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{
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public:
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static vtkDebugLeaks* New();
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vtkTypeMacro(vtkDebugLeaks, vtkObject);
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/**
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* Call this when creating a class.
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*/
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static void ConstructClass(vtkObjectBase* object);
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/**
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* Call this when creating a vtkCommand or subclasses.
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*/
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static void ConstructClass(const char* className);
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/**
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* Call this when deleting a class.
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*/
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static void DestructClass(vtkObjectBase* object);
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/**
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* Call this when deleting vtkCommand or a subclass.
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*/
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static void DestructClass(const char* className);
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/**
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* Print all the values in the table. Returns non-zero if there
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* were leaks.
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*/
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static int PrintCurrentLeaks();
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//@{
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/**
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* Get/Set flag for exiting with an error when leaks are present.
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* Default is on when VTK_DEBUG_LEAKS is on and off otherwise.
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*/
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static int GetExitError();
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static void SetExitError(int);
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//@}
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static void SetDebugLeaksObserver(vtkDebugLeaksObserver* observer);
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static vtkDebugLeaksObserver* GetDebugLeaksObserver();
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protected:
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vtkDebugLeaks() {}
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~vtkDebugLeaks() override {}
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static int DisplayMessageBox(const char*);
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static void ClassInitialize();
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static void ClassFinalize();
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static void ConstructingObject(vtkObjectBase* object);
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static void DestructingObject(vtkObjectBase* object);
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friend class vtkDebugLeaksManager;
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friend class vtkObjectBase;
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private:
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static vtkDebugLeaksHashTable* MemoryTable;
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static vtkDebugLeaksTraceManager* TraceManager;
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static vtkSimpleCriticalSection* CriticalSection;
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static vtkDebugLeaksObserver* Observer;
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static int ExitError;
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vtkDebugLeaks(const vtkDebugLeaks&) = delete;
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void operator=(const vtkDebugLeaks&) = delete;
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};
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// This class defines callbacks for debugging tools. The callbacks are not for general use.
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// The objects passed as arguments to the callbacks are in partially constructed or destructed
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// state and accessing them may cause undefined behavior.
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class VTKCOMMONCORE_EXPORT vtkDebugLeaksObserver
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{
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public:
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virtual ~vtkDebugLeaksObserver() {}
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virtual void ConstructingObject(vtkObjectBase*) = 0;
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virtual void DestructingObject(vtkObjectBase*) = 0;
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};
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#endif // vtkDebugLeaks_h
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// VTK-HeaderTest-Exclude: vtkDebugLeaks.h
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