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210 lines
5.5 KiB
C
210 lines
5.5 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkCollection.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkCollection
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* @brief create and manipulate ordered lists of objects
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*
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* vtkCollection is a general object for creating and manipulating lists
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* of objects. The lists are ordered and allow duplicate entries.
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* vtkCollection also serves as a base class for lists of specific types
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* of objects.
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*
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* @sa
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* vtkActorCollection vtkAssemblyPaths vtkDataSetCollection
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* vtkImplicitFunctionCollection vtkLightCollection vtkPolyDataCollection
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* vtkRenderWindowCollection vtkRendererCollection
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* vtkStructuredPointsCollection vtkTransformCollection vtkVolumeCollection
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*/
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#ifndef vtkCollection_h
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#define vtkCollection_h
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#include "vtkCommonCoreModule.h" // For export macro
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#include "vtkObject.h"
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class vtkCollectionElement //;prevents pick-up by man page generator
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{
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public:
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vtkCollectionElement()
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: Item(nullptr)
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, Next(nullptr)
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{
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}
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vtkObject* Item;
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vtkCollectionElement* Next;
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};
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typedef void* vtkCollectionSimpleIterator;
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class vtkCollectionIterator;
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class VTKCOMMONCORE_EXPORT vtkCollection : public vtkObject
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{
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public:
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vtkTypeMacro(vtkCollection, vtkObject);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Construct with empty list.
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*/
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static vtkCollection* New();
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/**
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* Add an object to the bottom of the list. Does not prevent duplicate entries.
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*/
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void AddItem(vtkObject*);
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/**
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* Insert item into the list after the i'th item. Does not prevent duplicate entries.
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* If i < 0 the item is placed at the top of the list.
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*/
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void InsertItem(int i, vtkObject*);
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/**
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* Replace the i'th item in the collection with another item.
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*/
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void ReplaceItem(int i, vtkObject*);
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/**
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* Remove the i'th item in the list.
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* Be careful if using this function during traversal of the list using
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* GetNextItemAsObject (or GetNextItem in derived class). The list WILL
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* be shortened if a valid index is given! If this->Current is equal to the
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* element being removed, have it point to then next element in the list.
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*/
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void RemoveItem(int i);
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/**
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* Remove an object from the list. Removes the first object found, not
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* all occurrences. If no object found, list is unaffected. See warning
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* in description of RemoveItem(int).
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*/
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void RemoveItem(vtkObject*);
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/**
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* Remove all objects from the list.
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*/
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void RemoveAllItems();
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/**
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* Search for an object and return location in list. If the return value is
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* 0, the object was not found. If the object was found, the location is
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* the return value-1.
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*/
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int IsItemPresent(vtkObject* a);
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/**
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* Return the number of objects in the list.
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*/
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int GetNumberOfItems() { return this->NumberOfItems; }
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/**
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* Initialize the traversal of the collection. This means the data pointer
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* is set at the beginning of the list.
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*/
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void InitTraversal() { this->Current = this->Top; }
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/**
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* A reentrant safe way to iterate through a collection.
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* Just pass the same cookie value around each time
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*/
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void InitTraversal(vtkCollectionSimpleIterator& cookie)
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{
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cookie = static_cast<vtkCollectionSimpleIterator>(this->Top);
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}
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/**
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* Get the next item in the collection. nullptr is returned if the collection
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* is exhausted.
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*/
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vtkObject* GetNextItemAsObject();
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/**
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* Get the i'th item in the collection. nullptr is returned if i is out
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* of range
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*/
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vtkObject* GetItemAsObject(int i);
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/**
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* A reentrant safe way to get the next object as a collection. Just pass the
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* same cookie back and forth.
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*/
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vtkObject* GetNextItemAsObject(vtkCollectionSimpleIterator& cookie);
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/**
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* Get an iterator to traverse the objects in this collection.
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*/
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VTK_NEWINSTANCE vtkCollectionIterator* NewIterator();
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//@{
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/**
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* Participate in garbage collection.
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*/
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void Register(vtkObjectBase* o) override;
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void UnRegister(vtkObjectBase* o) override;
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//@}
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protected:
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vtkCollection();
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~vtkCollection() override;
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virtual void RemoveElement(vtkCollectionElement* element, vtkCollectionElement* previous);
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virtual void DeleteElement(vtkCollectionElement*);
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int NumberOfItems;
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vtkCollectionElement* Top;
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vtkCollectionElement* Bottom;
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vtkCollectionElement* Current;
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friend class vtkCollectionIterator;
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// See vtkGarbageCollector.h:
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void ReportReferences(vtkGarbageCollector* collector) override;
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private:
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vtkCollection(const vtkCollection&) = delete;
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void operator=(const vtkCollection&) = delete;
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};
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inline vtkObject* vtkCollection::GetNextItemAsObject()
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{
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vtkCollectionElement* elem = this->Current;
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if (elem != nullptr)
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{
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this->Current = elem->Next;
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return elem->Item;
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}
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else
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{
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return nullptr;
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}
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}
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inline vtkObject* vtkCollection::GetNextItemAsObject(void*& cookie)
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{
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vtkCollectionElement* elem = static_cast<vtkCollectionElement*>(cookie);
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if (elem != nullptr)
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{
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cookie = static_cast<void*>(elem->Next);
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return elem->Item;
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}
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else
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{
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return nullptr;
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}
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}
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#endif
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