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153 lines
4.7 KiB
C
153 lines
4.7 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkCheckerboardRepresentation.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkCheckerboardRepresentation
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* @brief represent the vtkCheckerboardWidget
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*
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* The vtkCheckerboardRepresentation is used to implement the representation of
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* the vtkCheckerboardWidget. The user can adjust the number of divisions in
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* each of the i-j directions in a 2D image. A frame appears around the
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* vtkImageActor with sliders along each side of the frame. The user can
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* interactively adjust the sliders to the desired number of checkerboard
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* subdivisions. The representation uses four instances of
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* vtkSliderRepresentation3D to implement itself.
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*
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* @sa
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* vtkCheckerboardWidget vtkImageCheckerboard vtkImageActor vtkSliderWidget
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* vtkRectilinearWipeWidget
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*/
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#ifndef vtkCheckerboardRepresentation_h
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#define vtkCheckerboardRepresentation_h
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#include "vtkInteractionWidgetsModule.h" // For export macro
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#include "vtkWidgetRepresentation.h"
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class vtkImageCheckerboard;
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class vtkImageActor;
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class vtkSliderRepresentation3D;
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class VTKINTERACTIONWIDGETS_EXPORT vtkCheckerboardRepresentation : public vtkWidgetRepresentation
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{
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public:
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/**
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* Instantiate class.
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*/
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static vtkCheckerboardRepresentation* New();
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//@{
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/**
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* Standard VTK methods.
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*/
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vtkTypeMacro(vtkCheckerboardRepresentation, vtkWidgetRepresentation);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@}
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//@{
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/**
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* Specify an instance of vtkImageCheckerboard to manipulate.
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*/
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void SetCheckerboard(vtkImageCheckerboard* chkrbrd);
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vtkGetObjectMacro(Checkerboard, vtkImageCheckerboard);
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//@}
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//@{
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/**
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* Specify an instance of vtkImageActor to decorate.
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*/
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void SetImageActor(vtkImageActor* imageActor);
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vtkGetObjectMacro(ImageActor, vtkImageActor);
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//@}
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//@{
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/**
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* Specify the offset of the ends of the sliders (on the boundary edges of
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* the image) from the corner of the image. The offset is expressed as a
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* normalized fraction of the border edges.
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*/
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vtkSetClampMacro(CornerOffset, double, 0.0, 0.4);
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vtkGetMacro(CornerOffset, double);
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//@}
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enum
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{
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TopSlider = 0,
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RightSlider,
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BottomSlider,
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LeftSlider
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};
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/**
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* This method is invoked by the vtkCheckerboardWidget() when a value of some
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* slider has changed.
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*/
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void SliderValueChanged(int sliderNum);
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//@{
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/**
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* Set and get the instances of vtkSliderRepresention used to implement this
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* representation. Normally default representations are created, but you can
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* specify the ones you want to use.
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*/
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void SetTopRepresentation(vtkSliderRepresentation3D*);
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void SetRightRepresentation(vtkSliderRepresentation3D*);
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void SetBottomRepresentation(vtkSliderRepresentation3D*);
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void SetLeftRepresentation(vtkSliderRepresentation3D*);
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vtkGetObjectMacro(TopRepresentation, vtkSliderRepresentation3D);
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vtkGetObjectMacro(RightRepresentation, vtkSliderRepresentation3D);
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vtkGetObjectMacro(BottomRepresentation, vtkSliderRepresentation3D);
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vtkGetObjectMacro(LeftRepresentation, vtkSliderRepresentation3D);
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//@}
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//@{
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/**
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* Methods required by superclass.
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*/
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void BuildRepresentation() override;
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void GetActors(vtkPropCollection*) override;
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void ReleaseGraphicsResources(vtkWindow* w) override;
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int RenderOverlay(vtkViewport* viewport) override;
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int RenderOpaqueGeometry(vtkViewport* viewport) override;
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int RenderTranslucentPolygonalGeometry(vtkViewport* viewport) override;
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vtkTypeBool HasTranslucentPolygonalGeometry() override;
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//@}
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protected:
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vtkCheckerboardRepresentation();
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~vtkCheckerboardRepresentation() override;
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// Instances that this class manipulates
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vtkImageCheckerboard* Checkerboard;
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vtkImageActor* ImageActor;
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// The internal widgets for each side
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vtkSliderRepresentation3D* TopRepresentation;
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vtkSliderRepresentation3D* RightRepresentation;
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vtkSliderRepresentation3D* BottomRepresentation;
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vtkSliderRepresentation3D* LeftRepresentation;
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// The corner offset
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double CornerOffset;
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// Direction index of image actor's plane normal
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int OrthoAxis;
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private:
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vtkCheckerboardRepresentation(const vtkCheckerboardRepresentation&) = delete;
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void operator=(const vtkCheckerboardRepresentation&) = delete;
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};
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#endif
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