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C

/*=========================================================================
Program: Visualization Toolkit
Module: vtkCameraWidget.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkCameraWidget
* @brief 2D widget for saving a series of camera views
*
* This class provides support for interactively saving a series of camera
* views into an interpolated path (using vtkCameraInterpolator). To use the
* class start by specifying a camera to interpolate, and then simply start
* recording by hitting the "record" button, manipulate the camera (by using
* an interactor, direct scripting, or any other means), and then save the
* camera view. Repeat this process to record a series of views. The user
* can then play back interpolated camera views using the
* vtkCameraInterpolator.
*
* @sa
* vtkBorderWidget vtkCameraInterpolator
*/
#ifndef vtkCameraWidget_h
#define vtkCameraWidget_h
#include "vtkBorderWidget.h"
#include "vtkInteractionWidgetsModule.h" // For export macro
class vtkCameraRepresentation;
class VTKINTERACTIONWIDGETS_EXPORT vtkCameraWidget : public vtkBorderWidget
{
public:
/**
* Instantiate this class.
*/
static vtkCameraWidget* New();
//@{
/**
* Standard VTK class methods.
*/
vtkTypeMacro(vtkCameraWidget, vtkBorderWidget);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@}
/**
* Specify an instance of vtkWidgetRepresentation used to represent this
* widget in the scene. Note that the representation is a subclass of vtkProp
* so it can be added to the renderer independent of the widget.
*/
void SetRepresentation(vtkCameraRepresentation* r)
{
this->Superclass::SetWidgetRepresentation(reinterpret_cast<vtkWidgetRepresentation*>(r));
}
/**
* Create the default widget representation if one is not set.
*/
void CreateDefaultRepresentation() override;
protected:
vtkCameraWidget();
~vtkCameraWidget() override;
/**
* When selecting the interior of this widget, special operations occur
* (i.e., adding a camera view, deleting a path, animating a path). Thus
* this methods overrides the superclasses' method.
*/
void SelectRegion(double eventPos[2]) override;
private:
vtkCameraWidget(const vtkCameraWidget&) = delete;
void operator=(const vtkCameraWidget&) = delete;
};
#endif