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/*=========================================================================
Program: Visualization Toolkit
Module: vtkBezierWedge.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkBezierWedge
* @brief A 3D cell that represents an arbitrary order Bezier wedge
*
* vtkBezierWedge is a concrete implementation of vtkCell to represent a
* 3D wedge using Bezier shape functions of user specified order.
* A wedge consists of two triangular and three quadrilateral faces.
* The first six points of the wedge (0-5) are the "corner" points
* where the first three points are the base of the wedge. This wedge
* point ordering is opposite the vtkWedge ordering though in that
* the base of the wedge defined by the first three points (0,1,2) form
* a triangle whose normal points inward (toward the triangular face (3,4,5)).
* While this is opposite the vtkWedge convention it is consistent with
* every other cell type in VTK. The first 2 parametric coordinates of the
* Bezier wedge or for the triangular base and vary between 0 and 1. The
* third parametric coordinate is between the two triangular faces and goes
* from 0 to 1 as well.
*/
#ifndef vtkBezierWedge_h
#define vtkBezierWedge_h
#include "vtkCellType.h" // For GetCellType.
#include "vtkCommonDataModelModule.h" // For export macro
#include "vtkHigherOrderWedge.h"
#include "vtkNew.h" // For member variable.
#include "vtkSmartPointer.h" // For member variable.
class vtkCellData;
class vtkDoubleArray;
class vtkWedge;
class vtkIdList;
class vtkPointData;
class vtkPoints;
class vtkVector3d;
class vtkVector3i;
class vtkBezierCurve;
class vtkBezierInterpolation;
class vtkBezierQuadrilateral;
class vtkBezierTriangle;
class vtkDataSet;
class VTKCOMMONDATAMODEL_EXPORT vtkBezierWedge : public vtkHigherOrderWedge
{
public:
static vtkBezierWedge* New();
vtkTypeMacro(vtkBezierWedge, vtkHigherOrderWedge);
void PrintSelf(ostream& os, vtkIndent indent) override;
int GetCellType() override { return VTK_BEZIER_WEDGE; }
vtkCell* GetEdge(int edgeId) override;
vtkCell* GetFace(int faceId) override;
void EvaluateLocationProjectedNode(
int& subId, const vtkIdType point_id, double x[3], double* weights);
void InterpolateFunctions(const double pcoords[3], double* weights) override;
void InterpolateDerivs(const double pcoords[3], double* derivs) override;
void SetRationalWeightsFromPointData(vtkPointData* point_data, const vtkIdType numPts);
virtual vtkHigherOrderQuadrilateral* getBdyQuad() override;
virtual vtkHigherOrderTriangle* getBdyTri() override;
virtual vtkHigherOrderCurve* getEdgeCell() override;
virtual vtkHigherOrderInterpolation* getInterp() override;
vtkDoubleArray* GetRationalWeights();
protected:
vtkBezierWedge();
~vtkBezierWedge() override;
vtkNew<vtkDoubleArray> RationalWeights;
vtkNew<vtkBezierQuadrilateral> BdyQuad;
vtkNew<vtkBezierTriangle> BdyTri;
vtkNew<vtkBezierCurve> BdyEdge;
vtkNew<vtkBezierInterpolation> Interp;
vtkNew<vtkBezierCurve> EdgeCell;
private:
vtkBezierWedge(const vtkBezierWedge&) = delete;
void operator=(const vtkBezierWedge&) = delete;
};
#endif // vtkBezierWedge_h