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Tools/Win64/VTK/include/vtk-9.0/vtkBezierContourLineInterpo...

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/*=========================================================================
Program: Visualization Toolkit
Module: vtkBezierContourLineInterpolator.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkBezierContourLineInterpolator
* @brief Interpolates supplied nodes with bezier line segments
*
* The line interpolator interpolates supplied nodes (see InterpolateLine)
* with Bezier line segments. The fitness of the curve may be controlled using
* SetMaximumCurveError and SetMaximumNumberOfLineSegments.
*
* @sa
* vtkContourLineInterpolator
*/
#ifndef vtkBezierContourLineInterpolator_h
#define vtkBezierContourLineInterpolator_h
#include "vtkContourLineInterpolator.h"
#include "vtkInteractionWidgetsModule.h" // For export macro
class VTKINTERACTIONWIDGETS_EXPORT vtkBezierContourLineInterpolator
: public vtkContourLineInterpolator
{
public:
/**
* Instantiate this class.
*/
static vtkBezierContourLineInterpolator* New();
//@{
/**
* Standard methods for instances of this class.
*/
vtkTypeMacro(vtkBezierContourLineInterpolator, vtkContourLineInterpolator);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@}
int InterpolateLine(vtkRenderer* ren, vtkContourRepresentation* rep, int idx1, int idx2) override;
//@{
/**
* The difference between a line segment connecting two points and the curve
* connecting the same points. In the limit of the length of the curve
* dx -> 0, the two values will be the same. The smaller this number, the
* finer the bezier curve will be interpolated. Default is 0.005
*/
vtkSetClampMacro(MaximumCurveError, double, 0.0, VTK_DOUBLE_MAX);
vtkGetMacro(MaximumCurveError, double);
//@}
//@{
/**
* Maximum number of bezier line segments between two nodes. Larger values
* create a finer interpolation. Default is 100.
*/
vtkSetClampMacro(MaximumCurveLineSegments, int, 1, 1000);
vtkGetMacro(MaximumCurveLineSegments, int);
//@}
/**
* Span of the interpolator, i.e. the number of control points it's supposed
* to interpolate given a node.
* The first argument is the current nodeIndex.
* i.e., you'd be trying to interpolate between nodes "nodeIndex" and
* "nodeIndex-1", unless you're closing the contour, in which case you're
* trying to interpolate "nodeIndex" and "Node=0". The node span is
* returned in a vtkIntArray.
* The node span is returned in a vtkIntArray. The node span returned by
* this interpolator will be a 2-tuple with a span of 4.
*/
void GetSpan(int nodeIndex, vtkIntArray* nodeIndices, vtkContourRepresentation* rep) override;
protected:
vtkBezierContourLineInterpolator();
~vtkBezierContourLineInterpolator() override;
void ComputeMidpoint(double p1[3], double p2[3], double mid[3])
{
mid[0] = (p1[0] + p2[0]) / 2;
mid[1] = (p1[1] + p2[1]) / 2;
mid[2] = (p1[2] + p2[2]) / 2;
}
double MaximumCurveError;
int MaximumCurveLineSegments;
private:
vtkBezierContourLineInterpolator(const vtkBezierContourLineInterpolator&) = delete;
void operator=(const vtkBezierContourLineInterpolator&) = delete;
};
#endif