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98 lines
6.0 KiB
C
98 lines
6.0 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkAutoInit.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#ifndef vtkAutoInit_h
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#define vtkAutoInit_h
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#include "vtkDebugLeaksManager.h" // DebugLeaks exists longer.
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#include "vtkTimeStamp.h" // Here so that TimeStamp Schwarz initializer works
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#define VTK_MODULE_AUTOINIT VTK_AUTOINIT
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#define VTK_AUTOINIT(M) VTK_AUTOINIT0(M, M##_AUTOINIT)
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#define VTK_AUTOINIT0(M, T) VTK_AUTOINIT1(M, T)
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#define VTK_AUTOINIT1(M, T) \
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/* Declare every <mod>_AutoInit_Construct function. */ \
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VTK_AUTOINIT_DECLARE_##T namespace \
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{ \
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static struct M##_AutoInit \
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{ \
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/* Call every <mod>_AutoInit_Construct during initialization. */ \
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M##_AutoInit() { VTK_AUTOINIT_CONSTRUCT_##T } \
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} M##_AutoInit_Instance; \
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}
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#define VTK_AUTOINIT_DECLARE_0()
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#define VTK_AUTOINIT_DECLARE_1(t1) VTK_AUTOINIT_DECLARE_0() VTK_AUTOINIT_DECLARE(t1)
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#define VTK_AUTOINIT_DECLARE_2(t1, t2) VTK_AUTOINIT_DECLARE_1(t1) VTK_AUTOINIT_DECLARE(t2)
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#define VTK_AUTOINIT_DECLARE_3(t1, t2, t3) VTK_AUTOINIT_DECLARE_2(t1, t2) VTK_AUTOINIT_DECLARE(t3)
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#define VTK_AUTOINIT_DECLARE_4(t1, t2, t3, t4) \
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VTK_AUTOINIT_DECLARE_3(t1, t2, t3) VTK_AUTOINIT_DECLARE(t4)
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#define VTK_AUTOINIT_DECLARE_5(t1, t2, t3, t4, t5) \
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VTK_AUTOINIT_DECLARE_4(t1, t2, t3, t4) VTK_AUTOINIT_DECLARE(t5)
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#define VTK_AUTOINIT_DECLARE_6(t1, t2, t3, t4, t5, t6) \
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VTK_AUTOINIT_DECLARE_5(t1, t2, t3, t4, t5) VTK_AUTOINIT_DECLARE(t6)
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#define VTK_AUTOINIT_DECLARE_7(t1, t2, t3, t4, t5, t6, t7) \
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VTK_AUTOINIT_DECLARE_6(t1, t2, t3, t4, t5, t6) VTK_AUTOINIT_DECLARE(t7)
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#define VTK_AUTOINIT_DECLARE_8(t1, t2, t3, t4, t5, t6, t7, t8) \
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VTK_AUTOINIT_DECLARE_7(t1, t2, t3, t4, t5, t6, t7) VTK_AUTOINIT_DECLARE(t8)
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#define VTK_AUTOINIT_DECLARE_9(t1, t2, t3, t4, t5, t6, t7, t8, t9) \
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VTK_AUTOINIT_DECLARE_8(t1, t2, t3, t4, t5, t6, t7, t8) VTK_AUTOINIT_DECLARE(t9)
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#define VTK_AUTOINIT_DECLARE(M) void M##_AutoInit_Construct();
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#define VTK_AUTOINIT_CONSTRUCT_0()
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#define VTK_AUTOINIT_CONSTRUCT_1(t1) VTK_AUTOINIT_CONSTRUCT_0() VTK_AUTOINIT_CONSTRUCT(t1)
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#define VTK_AUTOINIT_CONSTRUCT_2(t1, t2) VTK_AUTOINIT_CONSTRUCT_1(t1) VTK_AUTOINIT_CONSTRUCT(t2)
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#define VTK_AUTOINIT_CONSTRUCT_3(t1, t2, t3) \
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VTK_AUTOINIT_CONSTRUCT_2(t1, t2) VTK_AUTOINIT_CONSTRUCT(t3)
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#define VTK_AUTOINIT_CONSTRUCT_4(t1, t2, t3, t4) \
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VTK_AUTOINIT_CONSTRUCT_3(t1, t2, t3) VTK_AUTOINIT_CONSTRUCT(t4)
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#define VTK_AUTOINIT_CONSTRUCT_5(t1, t2, t3, t4, t5) \
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VTK_AUTOINIT_CONSTRUCT_4(t1, t2, t3, t4) VTK_AUTOINIT_CONSTRUCT(t5)
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#define VTK_AUTOINIT_CONSTRUCT_6(t1, t2, t3, t4, t5, t6) \
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VTK_AUTOINIT_CONSTRUCT_5(t1, t2, t3, t4, t5) VTK_AUTOINIT_CONSTRUCT(t6)
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#define VTK_AUTOINIT_CONSTRUCT_7(t1, t2, t3, t4, t5, t6, t7) \
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VTK_AUTOINIT_CONSTRUCT_6(t1, t2, t3, t4, t5, t6) VTK_AUTOINIT_CONSTRUCT(t7)
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#define VTK_AUTOINIT_CONSTRUCT_8(t1, t2, t3, t4, t5, t6, t7, t8) \
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VTK_AUTOINIT_CONSTRUCT_7(t1, t2, t3, t4, t5, t6, t7) VTK_AUTOINIT_CONSTRUCT(t8)
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#define VTK_AUTOINIT_CONSTRUCT_9(t1, t2, t3, t4, t5, t6, t7, t8, t9) \
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VTK_AUTOINIT_CONSTRUCT_8(t1, t2, t3, t4, t5, t6, t7, t8) VTK_AUTOINIT_CONSTRUCT(t9)
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#define VTK_AUTOINIT_CONSTRUCT(M) M##_AutoInit_Construct();
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// Description:
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// Initialize the named module, ensuring its object factory is correctly
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// registered. This call must be made in global scope in the
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// translation unit of your executable (which can include a shared library, but
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// will not work as expected in a static library).
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//
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// @code{.cpp}
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// #include "vtkAutoInit.h"
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// VTK_MODULE_INIT(vtkRenderingOpenGL2);
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// @endcode
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//
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// The above snippet if included in the global scope will ensure the object
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// factories for vtkRenderingOpenGL2 are correctly registered and unregistered.
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#define VTK_MODULE_INIT(M) \
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VTK_AUTOINIT_DECLARE(M) namespace \
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{ \
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static struct M##_ModuleInit \
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{ \
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/* Call <mod>_AutoInit_Construct during initialization. */ \
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M##_ModuleInit() { VTK_AUTOINIT_CONSTRUCT(M) } \
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} M##_ModuleInit_Instance; \
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}
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#endif
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// VTK-HeaderTest-Exclude: vtkAutoInit.h
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