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C

/*=========================================================================
Program: Visualization Toolkit
Module: vtkAssignCoordinates.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
/**
* @class vtkAssignCoordinates
* @brief Given two(or three) arrays take the values
* in those arrays and simply assign them to the coordinates of the vertices.
*
*
* Given two(or three) arrays take the values in those arrays and simply assign
* them to the coordinates of the vertices. Yes you could do this with the array
* calculator, but your mom wears army boots so we're not going to.
*/
#ifndef vtkAssignCoordinates_h
#define vtkAssignCoordinates_h
#include "vtkInfovisLayoutModule.h" // For export macro
#include "vtkPassInputTypeAlgorithm.h"
class VTKINFOVISLAYOUT_EXPORT vtkAssignCoordinates : public vtkPassInputTypeAlgorithm
{
public:
static vtkAssignCoordinates* New();
vtkTypeMacro(vtkAssignCoordinates, vtkPassInputTypeAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@{
/**
* Set the x coordinate array name.
*/
vtkSetStringMacro(XCoordArrayName);
vtkGetStringMacro(XCoordArrayName);
//@}
//@{
/**
* Set the y coordinate array name.
*/
vtkSetStringMacro(YCoordArrayName);
vtkGetStringMacro(YCoordArrayName);
//@}
//@{
/**
* Set the z coordinate array name.
*/
vtkSetStringMacro(ZCoordArrayName);
vtkGetStringMacro(ZCoordArrayName);
//@}
//@{
/**
* Set if you want a random jitter
*/
vtkSetMacro(Jitter, bool);
//@}
protected:
vtkAssignCoordinates();
~vtkAssignCoordinates() override;
int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
int FillInputPortInformation(int port, vtkInformation* info) override;
private:
char* XCoordArrayName;
char* YCoordArrayName;
char* ZCoordArrayName;
bool Jitter;
vtkAssignCoordinates(const vtkAssignCoordinates&) = delete;
void operator=(const vtkAssignCoordinates&) = delete;
};
#endif