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111 lines
3.2 KiB
C
111 lines
3.2 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkAngularPeriodicDataArray.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkAngularPeriodicDataArray
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* @brief Map native an Array into an angulat
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* periodic array
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*
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*
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* Map an array into a periodic array. Data from the original array are
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* rotated (on the fly) by the specified angle along the specified axis
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* around the specified point. Lookup is not implemented.
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* Creating the array is virtually free, accessing a tuple require some
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* computation.
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*/
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#ifndef vtkAngularPeriodicDataArray_h
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#define vtkAngularPeriodicDataArray_h
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#include "vtkPeriodicDataArray.h" // Parent
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#define VTK_PERIODIC_ARRAY_AXIS_X 0
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#define VTK_PERIODIC_ARRAY_AXIS_Y 1
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#define VTK_PERIODIC_ARRAY_AXIS_Z 2
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class vtkMatrix3x3;
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template <class Scalar>
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class vtkAngularPeriodicDataArray : public vtkPeriodicDataArray<Scalar>
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{
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public:
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vtkAbstractTemplateTypeMacro(vtkAngularPeriodicDataArray<Scalar>, vtkPeriodicDataArray<Scalar>);
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vtkAOSArrayNewInstanceMacro(vtkAngularPeriodicDataArray<Scalar>);
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static vtkAngularPeriodicDataArray* New();
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Initialize the mapped array with the original input data array.
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*/
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void InitializeArray(vtkAOSDataArrayTemplate<Scalar>* inputData);
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//@{
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/**
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* Set/Get the rotation angle in degrees. Default is 0.
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*/
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void SetAngle(double angle);
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vtkGetMacro(Angle, double);
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//@}
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//@{
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/**
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* Set/Get the rotation center. Default is 0,0,0.
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*/
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void SetCenter(double* center);
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vtkGetVector3Macro(Center, double);
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//@}
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//@{
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/**
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* Set/Get the rotation axis. Default is VTK_PERIODIC_ARRAY_AXIS_X axis.
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*/
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void SetAxis(int axis);
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vtkGetMacro(Axis, int);
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void SetAxisToX(void) { this->SetAxisType(VTK_PERIODIC_ARRAY_AXIS_X); }
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void SetAxisToY(void) { this->SetAxisType(VTK_PERIODIC_ARRAY_AXIS_Y); }
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void SetAxisToZ(void) { this->SetAxisType(VTK_PERIODIC_ARRAY_AXIS_Z); }
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//@}
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protected:
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vtkAngularPeriodicDataArray();
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~vtkAngularPeriodicDataArray() override;
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/**
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* Transform the provided tuple
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*/
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void Transform(Scalar* tuple) const override;
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/**
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* Update rotation matrix from Axis, Angle and Center
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*/
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void UpdateRotationMatrix();
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private:
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vtkAngularPeriodicDataArray(const vtkAngularPeriodicDataArray&) = delete;
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void operator=(const vtkAngularPeriodicDataArray&) = delete;
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double Angle; // Rotation angle in degrees
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double AngleInRadians; // Rotation angle in radians
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double Center[3]; // Rotation center
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int Axis; // Rotation Axis
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vtkMatrix3x3* RotationMatrix;
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};
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#include "vtkAngularPeriodicDataArray.txx"
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#endif // vtkAngularPeriodicDataArray_h
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// VTK-HeaderTest-Exclude: vtkAngularPeriodicDataArray.h
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