You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
515 lines
16 KiB
C
515 lines
16 KiB
C
3 weeks ago
|
/*=========================================================================
|
||
|
|
||
|
Program: Visualization Toolkit
|
||
|
Module: vtkAbstractTransform.h
|
||
|
|
||
|
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
|
||
|
All rights reserved.
|
||
|
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
|
||
|
|
||
|
This software is distributed WITHOUT ANY WARRANTY; without even
|
||
|
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||
|
PURPOSE. See the above copyright notice for more information.
|
||
|
|
||
|
=========================================================================*/
|
||
|
/**
|
||
|
* @class vtkAbstractTransform
|
||
|
* @brief superclass for all geometric transformations
|
||
|
*
|
||
|
* vtkAbstractTransform is the superclass for all VTK geometric
|
||
|
* transformations. The VTK transform hierarchy is split into two
|
||
|
* major branches: warp transformations and homogeneous (including linear)
|
||
|
* transformations. The latter can be represented in terms of a 4x4
|
||
|
* transformation matrix, the former cannot.
|
||
|
* <p>Transformations can be pipelined through two mechanisms:
|
||
|
* <p>1) GetInverse() returns the pipelined
|
||
|
* inverse of a transformation i.e. if you modify the original transform,
|
||
|
* any transform previously returned by the GetInverse() method will
|
||
|
* automatically update itself according to the change.
|
||
|
* <p>2) You can do pipelined concatenation of transformations through
|
||
|
* the vtkGeneralTransform class, the vtkPerspectiveTransform class,
|
||
|
* or the vtkTransform class.
|
||
|
* @sa
|
||
|
* vtkGeneralTransform vtkWarpTransform vtkHomogeneousTransform
|
||
|
* vtkLinearTransform vtkIdentityTransform
|
||
|
* vtkTransformPolyDataFilter vtkTransformFilter vtkImageReslice
|
||
|
* vtkImplicitFunction
|
||
|
*/
|
||
|
|
||
|
#ifndef vtkAbstractTransform_h
|
||
|
#define vtkAbstractTransform_h
|
||
|
|
||
|
#include "vtkCommonTransformsModule.h" // For export macro
|
||
|
#include "vtkObject.h"
|
||
|
|
||
|
class vtkDataArray;
|
||
|
class vtkMatrix4x4;
|
||
|
class vtkPoints;
|
||
|
class vtkSimpleCriticalSection;
|
||
|
|
||
|
class VTKCOMMONTRANSFORMS_EXPORT vtkAbstractTransform : public vtkObject
|
||
|
{
|
||
|
public:
|
||
|
vtkTypeMacro(vtkAbstractTransform, vtkObject);
|
||
|
void PrintSelf(ostream& os, vtkIndent indent) override;
|
||
|
|
||
|
/**
|
||
|
* Apply the transformation to a coordinate. You can use the same
|
||
|
* array to store both the input and output point.
|
||
|
*/
|
||
|
void TransformPoint(const float in[3], float out[3])
|
||
|
{
|
||
|
this->Update();
|
||
|
this->InternalTransformPoint(in, out);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Apply the transformation to a double-precision coordinate.
|
||
|
* You can use the same array to store both the input and output point.
|
||
|
*/
|
||
|
void TransformPoint(const double in[3], double out[3])
|
||
|
{
|
||
|
this->Update();
|
||
|
this->InternalTransformPoint(in, out);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Apply the transformation to a double-precision coordinate.
|
||
|
* Use this if you are programming in Python or Java.
|
||
|
*/
|
||
|
double* TransformPoint(double x, double y, double z) VTK_SIZEHINT(3)
|
||
|
{
|
||
|
return this->TransformDoublePoint(x, y, z);
|
||
|
}
|
||
|
double* TransformPoint(const double point[3]) VTK_SIZEHINT(3)
|
||
|
{
|
||
|
return this->TransformPoint(point[0], point[1], point[2]);
|
||
|
}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Apply the transformation to an (x,y,z) coordinate.
|
||
|
* Use this if you are programming in Python or Java.
|
||
|
*/
|
||
|
float* TransformFloatPoint(float x, float y, float z) VTK_SIZEHINT(3)
|
||
|
{
|
||
|
this->InternalFloatPoint[0] = x;
|
||
|
this->InternalFloatPoint[1] = y;
|
||
|
this->InternalFloatPoint[2] = z;
|
||
|
this->TransformPoint(this->InternalFloatPoint, this->InternalFloatPoint);
|
||
|
return this->InternalFloatPoint;
|
||
|
}
|
||
|
float* TransformFloatPoint(const float point[3]) VTK_SIZEHINT(3)
|
||
|
{
|
||
|
return this->TransformFloatPoint(point[0], point[1], point[2]);
|
||
|
}
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Apply the transformation to a double-precision (x,y,z) coordinate.
|
||
|
* Use this if you are programming in Python or Java.
|
||
|
*/
|
||
|
double* TransformDoublePoint(double x, double y, double z) VTK_SIZEHINT(3)
|
||
|
{
|
||
|
this->InternalDoublePoint[0] = x;
|
||
|
this->InternalDoublePoint[1] = y;
|
||
|
this->InternalDoublePoint[2] = z;
|
||
|
this->TransformPoint(this->InternalDoublePoint, this->InternalDoublePoint);
|
||
|
return this->InternalDoublePoint;
|
||
|
}
|
||
|
double* TransformDoublePoint(const double point[3]) VTK_SIZEHINT(3)
|
||
|
{
|
||
|
return this->TransformDoublePoint(point[0], point[1], point[2]);
|
||
|
}
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Apply the transformation to a normal at the specified vertex. If the
|
||
|
* transformation is a vtkLinearTransform, you can use TransformNormal()
|
||
|
* instead.
|
||
|
*/
|
||
|
void TransformNormalAtPoint(const float point[3], const float in[3], float out[3]);
|
||
|
void TransformNormalAtPoint(const double point[3], const double in[3], double out[3]);
|
||
|
//@}
|
||
|
|
||
|
double* TransformNormalAtPoint(const double point[3], const double normal[3]) VTK_SIZEHINT(3)
|
||
|
{
|
||
|
this->TransformNormalAtPoint(point, normal, this->InternalDoublePoint);
|
||
|
return this->InternalDoublePoint;
|
||
|
}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Apply the transformation to a double-precision normal at the specified
|
||
|
* vertex. If the transformation is a vtkLinearTransform, you can use
|
||
|
* TransformDoubleNormal() instead.
|
||
|
*/
|
||
|
double* TransformDoubleNormalAtPoint(const double point[3], const double normal[3])
|
||
|
VTK_SIZEHINT(3)
|
||
|
{
|
||
|
this->TransformNormalAtPoint(point, normal, this->InternalDoublePoint);
|
||
|
return this->InternalDoublePoint;
|
||
|
}
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Apply the transformation to a single-precision normal at the specified
|
||
|
* vertex. If the transformation is a vtkLinearTransform, you can use
|
||
|
* TransformFloatNormal() instead.
|
||
|
*/
|
||
|
float* TransformFloatNormalAtPoint(const float point[3], const float normal[3]) VTK_SIZEHINT(3)
|
||
|
{
|
||
|
this->TransformNormalAtPoint(point, normal, this->InternalFloatPoint);
|
||
|
return this->InternalFloatPoint;
|
||
|
}
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Apply the transformation to a vector at the specified vertex. If the
|
||
|
* transformation is a vtkLinearTransform, you can use TransformVector()
|
||
|
* instead.
|
||
|
*/
|
||
|
void TransformVectorAtPoint(const float point[3], const float in[3], float out[3]);
|
||
|
void TransformVectorAtPoint(const double point[3], const double in[3], double out[3]);
|
||
|
//@}
|
||
|
|
||
|
double* TransformVectorAtPoint(const double point[3], const double vector[3]) VTK_SIZEHINT(3)
|
||
|
{
|
||
|
this->TransformVectorAtPoint(point, vector, this->InternalDoublePoint);
|
||
|
return this->InternalDoublePoint;
|
||
|
}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Apply the transformation to a double-precision vector at the specified
|
||
|
* vertex. If the transformation is a vtkLinearTransform, you can use
|
||
|
* TransformDoubleVector() instead.
|
||
|
*/
|
||
|
double* TransformDoubleVectorAtPoint(const double point[3], const double vector[3])
|
||
|
VTK_SIZEHINT(3)
|
||
|
{
|
||
|
this->TransformVectorAtPoint(point, vector, this->InternalDoublePoint);
|
||
|
return this->InternalDoublePoint;
|
||
|
}
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* Apply the transformation to a single-precision vector at the specified
|
||
|
* vertex. If the transformation is a vtkLinearTransform, you can use
|
||
|
* TransformFloatVector() instead.
|
||
|
*/
|
||
|
float* TransformFloatVectorAtPoint(const float point[3], const float vector[3]) VTK_SIZEHINT(3)
|
||
|
{
|
||
|
this->TransformVectorAtPoint(point, vector, this->InternalFloatPoint);
|
||
|
return this->InternalFloatPoint;
|
||
|
}
|
||
|
//@}
|
||
|
|
||
|
/**
|
||
|
* Apply the transformation to a series of points, and append the
|
||
|
* results to outPts.
|
||
|
*/
|
||
|
virtual void TransformPoints(vtkPoints* inPts, vtkPoints* outPts);
|
||
|
|
||
|
/**
|
||
|
* Apply the transformation to a combination of points, normals
|
||
|
* and vectors.
|
||
|
*/
|
||
|
virtual void TransformPointsNormalsVectors(vtkPoints* inPts, vtkPoints* outPts,
|
||
|
vtkDataArray* inNms, vtkDataArray* outNms, vtkDataArray* inVrs, vtkDataArray* outVrs,
|
||
|
int nOptionalVectors = 0, vtkDataArray** inVrsArr = nullptr,
|
||
|
vtkDataArray** outVrsArr = nullptr);
|
||
|
|
||
|
/**
|
||
|
* Get the inverse of this transform. If you modify this transform,
|
||
|
* the returned inverse transform will automatically update. If you
|
||
|
* want the inverse of a vtkTransform, you might want to use
|
||
|
* GetLinearInverse() instead which will type cast the result from
|
||
|
* vtkAbstractTransform to vtkLinearTransform.
|
||
|
*/
|
||
|
vtkAbstractTransform* GetInverse();
|
||
|
|
||
|
/**
|
||
|
* Set a transformation that this transform will be the inverse of.
|
||
|
* This transform will automatically update to agree with the
|
||
|
* inverse transform that you set.
|
||
|
*/
|
||
|
void SetInverse(vtkAbstractTransform* transform);
|
||
|
|
||
|
/**
|
||
|
* Invert the transformation.
|
||
|
*/
|
||
|
virtual void Inverse() = 0;
|
||
|
|
||
|
/**
|
||
|
* Copy this transform from another of the same type.
|
||
|
*/
|
||
|
void DeepCopy(vtkAbstractTransform*);
|
||
|
|
||
|
/**
|
||
|
* Update the transform to account for any changes which
|
||
|
* have been made. You do not have to call this method
|
||
|
* yourself, it is called automatically whenever the
|
||
|
* transform needs an update.
|
||
|
*/
|
||
|
void Update();
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* This will calculate the transformation without calling Update.
|
||
|
* Meant for use only within other VTK classes.
|
||
|
*/
|
||
|
virtual void InternalTransformPoint(const float in[3], float out[3]) = 0;
|
||
|
virtual void InternalTransformPoint(const double in[3], double out[3]) = 0;
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* This will transform a point and, at the same time, calculate a
|
||
|
* 3x3 Jacobian matrix that provides the partial derivatives of the
|
||
|
* transformation at that point. This method does not call Update.
|
||
|
* Meant for use only within other VTK classes.
|
||
|
*/
|
||
|
virtual void InternalTransformDerivative(
|
||
|
const float in[3], float out[3], float derivative[3][3]) = 0;
|
||
|
virtual void InternalTransformDerivative(
|
||
|
const double in[3], double out[3], double derivative[3][3]) = 0;
|
||
|
//@}
|
||
|
|
||
|
/**
|
||
|
* Make another transform of the same type.
|
||
|
*/
|
||
|
virtual VTK_NEWINSTANCE vtkAbstractTransform* MakeTransform() = 0;
|
||
|
|
||
|
/**
|
||
|
* Check for self-reference. Will return true if concatenating
|
||
|
* with the specified transform, setting it to be our inverse,
|
||
|
* or setting it to be our input will create a circular reference.
|
||
|
* CircuitCheck is automatically called by SetInput(), SetInverse(),
|
||
|
* and Concatenate(vtkXTransform *). Avoid using this function,
|
||
|
* it is experimental.
|
||
|
*/
|
||
|
virtual int CircuitCheck(vtkAbstractTransform* transform);
|
||
|
|
||
|
/**
|
||
|
* Override GetMTime necessary because of inverse transforms.
|
||
|
*/
|
||
|
vtkMTimeType GetMTime() override;
|
||
|
|
||
|
/**
|
||
|
* Needs a special UnRegister() implementation to avoid
|
||
|
* circular references.
|
||
|
*/
|
||
|
void UnRegister(vtkObjectBase* O) override;
|
||
|
|
||
|
protected:
|
||
|
vtkAbstractTransform();
|
||
|
~vtkAbstractTransform() override;
|
||
|
|
||
|
/**
|
||
|
* Perform any subclass-specific Update.
|
||
|
*/
|
||
|
virtual void InternalUpdate() {}
|
||
|
|
||
|
/**
|
||
|
* Perform any subclass-specific DeepCopy.
|
||
|
*/
|
||
|
virtual void InternalDeepCopy(vtkAbstractTransform*) {}
|
||
|
|
||
|
float InternalFloatPoint[3];
|
||
|
double InternalDoublePoint[3];
|
||
|
|
||
|
private:
|
||
|
// We need to record the time of the last update, and we also need
|
||
|
// to do mutex locking so updates don't collide. These are private
|
||
|
// because Update() is not virtual.
|
||
|
// If DependsOnInverse is set, then this transform object will
|
||
|
// check its inverse on every update, and update itself accordingly
|
||
|
// if necessary.
|
||
|
|
||
|
vtkTimeStamp UpdateTime;
|
||
|
vtkSimpleCriticalSection* UpdateMutex;
|
||
|
vtkSimpleCriticalSection* InverseMutex;
|
||
|
int DependsOnInverse;
|
||
|
|
||
|
// MyInverse is a transform which is the inverse of this one.
|
||
|
|
||
|
vtkAbstractTransform* MyInverse;
|
||
|
|
||
|
int InUnRegister;
|
||
|
|
||
|
private:
|
||
|
vtkAbstractTransform(const vtkAbstractTransform&) = delete;
|
||
|
void operator=(const vtkAbstractTransform&) = delete;
|
||
|
};
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
// A simple data structure to hold both a transform and its inverse.
|
||
|
// One of ForwardTransform or InverseTransform might be nullptr,
|
||
|
// and must be acquired by calling GetInverse() on the other.
|
||
|
class vtkTransformPair
|
||
|
{
|
||
|
public:
|
||
|
vtkTransformPair() {}
|
||
|
|
||
|
vtkAbstractTransform* ForwardTransform;
|
||
|
vtkAbstractTransform* InverseTransform;
|
||
|
|
||
|
void SwapForwardInverse()
|
||
|
{
|
||
|
vtkAbstractTransform* tmp = this->ForwardTransform;
|
||
|
this->ForwardTransform = this->InverseTransform;
|
||
|
this->InverseTransform = tmp;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// .NAME vtkTransformConcatenation - store a series of transformations.
|
||
|
// .SECTION Description
|
||
|
// A helper class (not derived from vtkObject) to store a series of
|
||
|
// transformations in a pipelined concatenation.
|
||
|
class VTKCOMMONTRANSFORMS_EXPORT vtkTransformConcatenation
|
||
|
{
|
||
|
public:
|
||
|
static vtkTransformConcatenation* New() { return new vtkTransformConcatenation(); }
|
||
|
void Delete() { delete this; }
|
||
|
|
||
|
/**
|
||
|
* add a transform to the list according to Pre/PostMultiply semantics
|
||
|
*/
|
||
|
void Concatenate(vtkAbstractTransform* transform);
|
||
|
|
||
|
/**
|
||
|
* concatenate with a matrix according to Pre/PostMultiply semantics
|
||
|
*/
|
||
|
void Concatenate(const double elements[16]);
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* set/get the PreMultiply flag
|
||
|
*/
|
||
|
void SetPreMultiplyFlag(int flag) { this->PreMultiplyFlag = flag; }
|
||
|
int GetPreMultiplyFlag() { return this->PreMultiplyFlag; }
|
||
|
//@}
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
* the three basic linear transformations
|
||
|
*/
|
||
|
void Translate(double x, double y, double z);
|
||
|
void Rotate(double angle, double x, double y, double z);
|
||
|
void Scale(double x, double y, double z);
|
||
|
//@}
|
||
|
|
||
|
/**
|
||
|
* invert the concatenation
|
||
|
*/
|
||
|
void Inverse();
|
||
|
|
||
|
/**
|
||
|
* get the inverse flag
|
||
|
*/
|
||
|
int GetInverseFlag() { return this->InverseFlag; }
|
||
|
|
||
|
/**
|
||
|
* identity simply clears the transform list
|
||
|
*/
|
||
|
void Identity();
|
||
|
|
||
|
// copy the list
|
||
|
void DeepCopy(vtkTransformConcatenation* transform);
|
||
|
|
||
|
/**
|
||
|
* the number of stored transforms
|
||
|
*/
|
||
|
int GetNumberOfTransforms() { return this->NumberOfTransforms; }
|
||
|
|
||
|
/**
|
||
|
* the number of transforms that were pre-concatenated (note that
|
||
|
* whenever Inverse() is called, the pre-concatenated and
|
||
|
* post-concatenated transforms are switched)
|
||
|
*/
|
||
|
int GetNumberOfPreTransforms() { return this->NumberOfPreTransforms; }
|
||
|
|
||
|
/**
|
||
|
* the number of transforms that were post-concatenated.
|
||
|
*/
|
||
|
int GetNumberOfPostTransforms() { return this->NumberOfTransforms - this->NumberOfPreTransforms; }
|
||
|
|
||
|
/**
|
||
|
* get one of the transforms
|
||
|
*/
|
||
|
vtkAbstractTransform* GetTransform(int i);
|
||
|
|
||
|
/**
|
||
|
* get maximum MTime of all transforms
|
||
|
*/
|
||
|
vtkMTimeType GetMaxMTime();
|
||
|
|
||
|
void PrintSelf(ostream& os, vtkIndent indent);
|
||
|
|
||
|
protected:
|
||
|
vtkTransformConcatenation();
|
||
|
~vtkTransformConcatenation();
|
||
|
|
||
|
int InverseFlag;
|
||
|
int PreMultiplyFlag;
|
||
|
|
||
|
vtkMatrix4x4* PreMatrix;
|
||
|
vtkMatrix4x4* PostMatrix;
|
||
|
vtkAbstractTransform* PreMatrixTransform;
|
||
|
vtkAbstractTransform* PostMatrixTransform;
|
||
|
|
||
|
int NumberOfTransforms;
|
||
|
int NumberOfPreTransforms;
|
||
|
int MaxNumberOfTransforms;
|
||
|
vtkTransformPair* TransformList;
|
||
|
|
||
|
private:
|
||
|
vtkTransformConcatenation(const vtkTransformConcatenation&) = delete;
|
||
|
void operator=(const vtkTransformConcatenation&) = delete;
|
||
|
};
|
||
|
|
||
|
// .NAME vtkTransformConcatenationStack - Store a stack of concatenations.
|
||
|
// .SECTION Description
|
||
|
// A helper class (not derived from vtkObject) to store a stack of
|
||
|
// concatenations.
|
||
|
class VTKCOMMONTRANSFORMS_EXPORT vtkTransformConcatenationStack
|
||
|
{
|
||
|
public:
|
||
|
static vtkTransformConcatenationStack* New() { return new vtkTransformConcatenationStack(); }
|
||
|
void Delete() { delete this; }
|
||
|
|
||
|
/**
|
||
|
* pop will pop delete 'concat', then pop the
|
||
|
* top item on the stack onto 'concat'.
|
||
|
*/
|
||
|
void Pop(vtkTransformConcatenation** concat);
|
||
|
|
||
|
/**
|
||
|
* push will move 'concat' onto the stack, and
|
||
|
* make 'concat' a copy of its previous self
|
||
|
*/
|
||
|
void Push(vtkTransformConcatenation** concat);
|
||
|
|
||
|
void DeepCopy(vtkTransformConcatenationStack* stack);
|
||
|
|
||
|
protected:
|
||
|
vtkTransformConcatenationStack();
|
||
|
~vtkTransformConcatenationStack();
|
||
|
|
||
|
int StackSize;
|
||
|
vtkTransformConcatenation** Stack;
|
||
|
vtkTransformConcatenation** StackBottom;
|
||
|
|
||
|
private:
|
||
|
vtkTransformConcatenationStack(const vtkTransformConcatenationStack&) = delete;
|
||
|
void operator=(const vtkTransformConcatenationStack&) = delete;
|
||
|
};
|
||
|
|
||
|
#endif
|