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143 lines
3.7 KiB
C
143 lines
3.7 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkVoidArray.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkVoidArray
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* @brief dynamic, self-adjusting array of void* pointers
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*
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* vtkVoidArray is an array of pointers to void. It provides methods
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* for insertion and retrieval of these pointers values, and will
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* automatically resize itself to hold new data.
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*/
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#ifndef vtkVoidArray_h
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#define vtkVoidArray_h
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#include "vtkCommonCoreModule.h" // For export macro
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#include "vtkObject.h"
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class VTKCOMMONCORE_EXPORT vtkVoidArray : public vtkObject
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{
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public:
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/**
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* Initialize with empty array.
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*/
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static vtkVoidArray* New();
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vtkTypeMacro(vtkVoidArray, vtkObject);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Allocate memory for this array. Delete old storage only if necessary.
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* Note that the parameter ext is no longer used.
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*/
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vtkTypeBool Allocate(vtkIdType sz, vtkIdType ext = 1000);
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/**
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* Release storage and reset array to initial state.
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*/
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void Initialize();
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/**
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* Return the type of data.
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*/
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int GetDataType() const { return VTK_VOID; }
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/**
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* Return the size of the data contained in the array.
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*/
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int GetDataTypeSize() { return sizeof(void*); }
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/**
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* Set the number of void* pointers held in the array.
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*/
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void SetNumberOfPointers(vtkIdType number)
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{
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this->Allocate(number);
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this->NumberOfPointers = number;
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}
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/**
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* Get the number of void* pointers held in the array.
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*/
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vtkIdType GetNumberOfPointers() { return this->NumberOfPointers; }
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/**
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* Get the void* pointer at the ith location.
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*/
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void* GetVoidPointer(vtkIdType id) { return this->Array[id]; }
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/**
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* Set the void* pointer value at the ith location in the array.
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*/
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void SetVoidPointer(vtkIdType id, void* ptr) { this->Array[id] = ptr; }
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/**
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* Insert (memory allocation performed) the void* into the ith location
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* in the array.
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*/
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void InsertVoidPointer(vtkIdType i, void* ptr);
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/**
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* Insert (memory allocation performed) the void* pointer at the
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* end of the array.
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*/
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vtkIdType InsertNextVoidPointer(void* tuple);
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/**
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* Reuse already allocated data; make the container look like it is
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* empty.
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*/
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void Reset() { this->NumberOfPointers = 0; }
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/**
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* Resize the array to just fit the inserted memory. Reclaims extra memory.
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*/
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void Squeeze() { this->ResizeAndExtend(this->NumberOfPointers); }
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/**
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* Get the address of a particular data index. Performs no checks
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* to verify that the memory has been allocated etc.
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*/
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void** GetPointer(vtkIdType id) { return this->Array + id; }
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/**
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* Get the address of a particular data index. Make sure data is allocated
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* for the number of items requested. Set NumberOfPointers according to
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* the number of data values requested.
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*/
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void** WritePointer(vtkIdType id, vtkIdType number);
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/**
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* Deep copy of another void array.
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*/
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void DeepCopy(vtkVoidArray* va);
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protected:
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vtkVoidArray();
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~vtkVoidArray() override;
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vtkIdType NumberOfPointers;
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vtkIdType Size;
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void** Array; // pointer to data
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void** ResizeAndExtend(vtkIdType sz); // function to resize data
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private:
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vtkVoidArray(const vtkVoidArray&) = delete;
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void operator=(const vtkVoidArray&) = delete;
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};
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#endif
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