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/*=========================================================================
Program: Visualization Toolkit
Module: vtkPolygonalSurfaceContourLineInterpolator.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkPolygonalSurfaceContourLineInterpolator
* @brief Contour interpolator for to place points on polygonal surfaces.
*
*
* vtkPolygonalSurfaceContourLineInterpolator interpolates and places
* contour points on polygonal surfaces. The class interpolates nodes by
* computing a \em graph \em geodesic laying on the polygonal data. By \em
* graph \em Geodesic, we mean that the line interpolating the two end
* points traverses along on the mesh edges so as to form the shortest
* path. A Dijkstra algorithm is used to compute the path. See
* vtkDijkstraGraphGeodesicPath.
*
* The class is mean to be used in conjunction with
* vtkPolygonalSurfacePointPlacer. The reason for this weak coupling is a
* performance issue, both classes need to perform a cell pick, and
* coupling avoids multiple cell picks (cell picks are slow).
*
* @warning
* You should have computed cell normals for the input polydata.
*
* @sa
* vtkDijkstraGraphGeodesicPath, vtkPolyDataNormals
*/
#ifndef vtkPolygonalSurfaceContourLineInterpolator_h
#define vtkPolygonalSurfaceContourLineInterpolator_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkPolyDataContourLineInterpolator.h"
class vtkDijkstraGraphGeodesicPath;
class vtkIdList;
class VTKINTERACTIONWIDGETS_EXPORT vtkPolygonalSurfaceContourLineInterpolator
: public vtkPolyDataContourLineInterpolator
{
public:
//@{
/**
* Standard methods for instances of this class.
*/
vtkTypeMacro(vtkPolygonalSurfaceContourLineInterpolator, vtkPolyDataContourLineInterpolator);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@}
static vtkPolygonalSurfaceContourLineInterpolator* New();
/**
* Subclasses that wish to interpolate a line segment must implement this.
* For instance vtkBezierContourLineInterpolator adds nodes between idx1
* and idx2, that allow the contour to adhere to a bezier curve.
*/
int InterpolateLine(vtkRenderer* ren, vtkContourRepresentation* rep, int idx1, int idx2) override;
/**
* The interpolator is given a chance to update the node.
* vtkImageContourLineInterpolator updates the idx'th node in the contour,
* so it automatically sticks to edges in the vicinity as the user
* constructs the contour.
* Returns 0 if the node (world position) is unchanged.
*/
int UpdateNode(vtkRenderer*, vtkContourRepresentation*, double* vtkNotUsed(node),
int vtkNotUsed(idx)) override;
//@{
/**
* Height offset at which points may be placed on the polygonal surface.
* If you specify a non-zero value here, be sure to have computed vertex
* normals on your input polygonal data. (easily done with
* vtkPolyDataNormals).
*/
vtkSetMacro(DistanceOffset, double);
vtkGetMacro(DistanceOffset, double);
//@}
/**
* Get the contour point ids. These point ids correspond to those on the
* polygonal surface
*/
void GetContourPointIds(vtkContourRepresentation* rep, vtkIdList* idList);
protected:
vtkPolygonalSurfaceContourLineInterpolator();
~vtkPolygonalSurfaceContourLineInterpolator() override;
/**
* Draw the polyline at a certain height (in the direction of the vertex
* normal) above the polydata.
*/
double DistanceOffset;
private:
vtkPolygonalSurfaceContourLineInterpolator(
const vtkPolygonalSurfaceContourLineInterpolator&) = delete;
void operator=(const vtkPolygonalSurfaceContourLineInterpolator&) = delete;
// Cache the last used vertex id's (start and end).
// If they are the same, don't recompute.
vtkIdType LastInterpolatedVertexIds[2];
vtkDijkstraGraphGeodesicPath* DijkstraGraphGeodesicPath;
};
#endif