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72 lines
2.5 KiB
C
72 lines
2.5 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkOrientedPolygonalHandleRepresentation3D.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkOrientedPolygonalHandleRepresentation3D
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* @brief represent a user defined handle geometry in 3D while maintaining a fixed orientation
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* w.r.t the camera.
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*
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* This class serves as the geometrical representation of a vtkHandleWidget.
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* The handle can be represented by an arbitrary polygonal data (vtkPolyData),
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* set via SetHandle(vtkPolyData *). The actual position of the handle
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* will be initially assumed to be (0,0,0). You can specify an offset from
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* this position if desired. This class differs from
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* vtkPolygonalHandleRepresentation3D in that the handle will always remain
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* front facing, ie it maintains a fixed orientation with respect to the
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* camera. This is done by using vtkFollowers internally to render the actors.
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* @sa
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* vtkPolygonalHandleRepresentation3D vtkHandleRepresentation vtkHandleWidget
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*/
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#ifndef vtkOrientedPolygonalHandleRepresentation3D_h
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#define vtkOrientedPolygonalHandleRepresentation3D_h
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#include "vtkAbstractPolygonalHandleRepresentation3D.h"
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#include "vtkInteractionWidgetsModule.h" // For export macro
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class VTKINTERACTIONWIDGETS_EXPORT vtkOrientedPolygonalHandleRepresentation3D
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: public vtkAbstractPolygonalHandleRepresentation3D
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{
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public:
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/**
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* Instantiate this class.
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*/
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static vtkOrientedPolygonalHandleRepresentation3D* New();
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//@{
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/**
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* Standard methods for instances of this class.
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*/
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vtkTypeMacro(
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vtkOrientedPolygonalHandleRepresentation3D, vtkAbstractPolygonalHandleRepresentation3D);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@}
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protected:
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vtkOrientedPolygonalHandleRepresentation3D();
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~vtkOrientedPolygonalHandleRepresentation3D() override;
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/**
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* Override the superclass method.
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*/
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void UpdateHandle() override;
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private:
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vtkOrientedPolygonalHandleRepresentation3D(
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const vtkOrientedPolygonalHandleRepresentation3D&) = delete;
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void operator=(const vtkOrientedPolygonalHandleRepresentation3D&) = delete;
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};
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#endif
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