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C

/*=========================================================================
Program: Visualization Toolkit
Module: vtkInputStream.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkInputStream
* @brief Wraps a binary input stream with a VTK interface.
*
* vtkInputStream provides a VTK-style interface wrapping around a
* standard input stream. The access methods are virtual so that
* subclasses can transparently provide decoding of an encoded stream.
* Data lengths for Seek and Read calls refer to the length of the
* input data. The actual length in the stream may differ for
* subclasses that implement an encoding scheme.
*/
#ifndef vtkInputStream_h
#define vtkInputStream_h
#include "vtkIOCoreModule.h" // For export macro
#include "vtkObject.h"
class VTKIOCORE_EXPORT vtkInputStream : public vtkObject
{
public:
vtkTypeMacro(vtkInputStream, vtkObject);
static vtkInputStream* New();
void PrintSelf(ostream& os, vtkIndent indent) override;
//@{
/**
* Get/Set the real input stream.
*/
vtkSetMacro(Stream, istream*);
vtkGetMacro(Stream, istream*);
//@}
/**
* Called after the stream position has been set by the caller, but
* before any Seek or Read calls. The stream position should not be
* adjusted by the caller until after an EndReading call.
*/
virtual void StartReading();
/**
* Seek to the given offset in the input data. Returns 1 for
* success, 0 for failure.
*/
virtual int Seek(vtkTypeInt64 offset);
/**
* Read input data of the given length. Returns amount actually
* read.
*/
virtual size_t Read(void* data, size_t length);
/**
* Called after all desired calls to Seek and Read have been made.
* After this call, the caller is free to change the position of the
* stream. Additional reads should not be done until after another
* call to StartReading.
*/
virtual void EndReading();
protected:
vtkInputStream();
~vtkInputStream() override;
// The real input stream.
istream* Stream;
size_t ReadStream(char* data, size_t length);
// The input stream's position when StartReading was called.
vtkTypeInt64 StreamStartPosition;
private:
vtkInputStream(const vtkInputStream&) = delete;
void operator=(const vtkInputStream&) = delete;
};
#endif